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@@ -1,5 +1,5 @@
|
||||
This Mod is Licensed Under GPLv3
|
||||
|
||||
Author: Orthus
|
||||
Date: Sep 29 2013
|
||||
WebSite: https://bitbucket.org/0rthus/divine-equipment
|
||||
Date: DEC 19 2025
|
||||
WebSite: https://git.dalccns.com/zdaltorio/divine-equipment
|
||||
674
loose redist/License.txt
Normal file
@@ -0,0 +1,674 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
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|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
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||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
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|
||||
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|
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|
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|
||||
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|
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|
||||
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|
||||
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|
||||
Finally, every program is threatened constantly by software patents.
|
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States should not allow patents to restrict development and use of
|
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|
||||
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|
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|
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|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
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|
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"Copyright" also means copyright-like laws that apply to other kinds of
|
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works, such as semiconductor masks.
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|
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"The Program" refers to any copyrightable work licensed under this
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A "covered work" means either the unmodified Program or a work based
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|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
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To "convey" a work means any kind of propagation that enables other
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An interactive user interface displays "Appropriate Legal Notices"
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The "source code" for a work means the preferred form of the work
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The "System Libraries" of an executable work include anything, other
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|
||||
The Corresponding Source need not include anything that users
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|
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|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
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|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
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|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
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|
||||
with facilities for running those works, provided that you comply with
|
||||
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|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
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||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
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|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
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||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
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|
||||
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|
||||
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|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
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|
||||
|
||||
4. Conveying Verbatim Copies.
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||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
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||||
|
||||
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|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
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||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
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|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
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|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
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|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
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|
||||
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|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
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|
||||
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|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
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|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
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|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
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|
||||
removal in certain cases when you modify the work.) You may place
|
||||
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|
||||
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||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
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|
||||
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||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
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||||
|
||||
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|
||||
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||||
|
||||
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|
||||
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||||
|
||||
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||||
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|
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||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
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||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
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|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
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|
||||
restriction, you may remove that term. If a license document contains
|
||||
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|
||||
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|
||||
of that license document, provided that the further restriction does
|
||||
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||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
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|
||||
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|
||||
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|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
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|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
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|
||||
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|
||||
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|
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|
||||
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||||
|
||||
Moreover, your license from a particular copyright holder is
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||||
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|
||||
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|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
||||
|
Before Width: | Height: | Size: 520 B After Width: | Height: | Size: 498 B |
|
Before Width: | Height: | Size: 395 B After Width: | Height: | Size: 504 B |
|
Before Width: | Height: | Size: 395 B After Width: | Height: | Size: 506 B |
|
Before Width: | Height: | Size: 395 B After Width: | Height: | Size: 500 B |
|
Before Width: | Height: | Size: 395 B After Width: | Height: | Size: 480 B |
|
Before Width: | Height: | Size: 490 B After Width: | Height: | Size: 489 B |
|
Before Width: | Height: | Size: 508 B After Width: | Height: | Size: 506 B |
|
Before Width: | Height: | Size: 492 B After Width: | Height: | Size: 491 B |
|
Before Width: | Height: | Size: 512 B After Width: | Height: | Size: 509 B |
|
Before Width: | Height: | Size: 504 B After Width: | Height: | Size: 500 B |
5
loose redist/assets/forge/lang/en_US.lang
Normal file
@@ -0,0 +1,5 @@
|
||||
commands.forge.usage=Use /forge <subcommand>. Subcommands are tps, track
|
||||
commands.forge.usage.tracking=Use /forge track <type> <duration>. Valid types are te (Tile Entities). Duration is < 60.
|
||||
commands.forge.tps.summary=%s : Mean tick time: %d ms. Mean TPS: %d
|
||||
|
||||
commands.forge.tracking.te.enabled=Tile Entity tracking enabled for %d seconds.
|
||||
5
loose redist/assets/forge/lang/es_ES.lang
Normal file
@@ -0,0 +1,5 @@
|
||||
commands.forge.usage=Usa /forge <subcomando>. Los subcomandos son tps, track
|
||||
commands.forge.usage.tracking=Usa /forge track <tipo> <duración>. Los tipos válidos te (Tile Entities). La duración es < 60.
|
||||
commands.forge.tps.summary=%s : Tiempo de tick medio: %d ms. TPS medio: %d
|
||||
|
||||
commands.forge.tracking.te.enabled=Rastreo de Tile Entity activado durante %d segundos.
|
||||
5
loose redist/assets/forge/lang/fr_FR.lang
Normal file
@@ -0,0 +1,5 @@
|
||||
commands.forge.usage=Utilisez /forge <sous-commande>. Les sous-commandes sont tps, track
|
||||
commands.forge.usage.tracking=Utilisez /forge track <type> <durée>. Les types valides sont te (Tile Entities). La durée doit être inférieur à 60.
|
||||
commands.forge.tps.summary=%s : Duré de tick : %d ms. TPS moyen : %d
|
||||
|
||||
commands.forge.tracking.te.enabled=Trackage des Tile Entity activé pour %d secondes.
|
||||
BIN
loose redist/common/Special_Mentions.class
Normal file
BIN
loose redist/items/base/BlessedSwordBase.class
Normal file
BIN
loose redist/items/ender/EnderSword.class
Normal file
BIN
loose redist/items/tainted/TaintedDiamondHoe.class
Normal file
@@ -3,13 +3,13 @@
|
||||
"modid": "divine_equipment",
|
||||
"name": "Divine Equipment",
|
||||
"description": "Divine Equipment adds Tools, Armour, Blocks, and Items that are of Blessed, Ender, and Tainted Variations.",
|
||||
"version": "0.5",
|
||||
"version": "0.3",
|
||||
"mcversion": "1.6.4",
|
||||
"logoFile": "",
|
||||
"url": "https://bitbucket.org/0rthus/divine-equipment",
|
||||
"url": "https://bitbucket.org/zackyd/divine-equipment",
|
||||
"updateUrl": "",
|
||||
"authors": ["Zackyd"],
|
||||
"credits": "Made by Zackyd",
|
||||
"authors": ["Orthusaku"],
|
||||
"credits": "Thank you to DemoXin for helping with configs!",
|
||||
"parent": "",
|
||||
"screenshots": [],
|
||||
"dependencies": []
|
||||
|
||||
BIN
loose redist/thaumcraft/api/EnumTag.class
Normal file
BIN
loose redist/thaumcraft/api/IAspectSource.class
Normal file
BIN
loose redist/thaumcraft/api/IVisDiscounter.class
Normal file
BIN
loose redist/thaumcraft/api/IVisRepairable.class
Normal file
BIN
loose redist/thaumcraft/api/ItemApi.class
Normal file
BIN
loose redist/thaumcraft/api/ObjectTags.class
Normal file
BIN
loose redist/thaumcraft/api/ThaumcraftApi.class
Normal file
BIN
loose redist/thaumcraft/api/ThaumcraftApiHelper.class
Normal file
BIN
loose redist/thaumcraft/api/aspects/Aspect.class
Normal file
BIN
loose redist/thaumcraft/api/aura/AuraNode.class
Normal file
BIN
loose redist/thaumcraft/api/aura/EnumNodeType.class
Normal file
BIN
loose redist/thaumcraft/api/crafting/IArcaneRecipe.class
Normal file
BIN
loose redist/thaumcraft/api/crafting/IInfusionRecipe.class
Normal file
BIN
loose redist/thaumcraft/api/crafting/RecipeCrucible.class
Normal file
BIN
loose redist/thaumcraft/api/research/IScanEventHandler.class
Normal file
BIN
loose redist/thaumcraft/api/research/ResearchItem.class
Normal file
BIN
loose redist/thaumcraft/api/research/ResearchList.class
Normal file
BIN
loose redist/thaumcraft/api/research/ResearchPlayer.class
Normal file
BIN
loose redist/thaumcraft/api/research/ScanResult.class
Normal file
|
Before Width: | Height: | Size: 520 B After Width: | Height: | Size: 498 B |
|
Before Width: | Height: | Size: 395 B After Width: | Height: | Size: 504 B |
|
Before Width: | Height: | Size: 395 B After Width: | Height: | Size: 506 B |
|
Before Width: | Height: | Size: 395 B After Width: | Height: | Size: 500 B |
|
Before Width: | Height: | Size: 395 B After Width: | Height: | Size: 480 B |
|
Before Width: | Height: | Size: 490 B After Width: | Height: | Size: 489 B |
|
Before Width: | Height: | Size: 508 B After Width: | Height: | Size: 506 B |
|
Before Width: | Height: | Size: 492 B After Width: | Height: | Size: 491 B |
|
Before Width: | Height: | Size: 512 B After Width: | Height: | Size: 509 B |
|
Before Width: | Height: | Size: 504 B After Width: | Height: | Size: 500 B |
98
src/divine_equipment/common/Config.java
Normal file
@@ -0,0 +1,98 @@
|
||||
package common;
|
||||
|
||||
import net.minecraftforge.common.Configuration;
|
||||
/**
|
||||
* User: Orthus
|
||||
* Date: 11/25/13
|
||||
*/
|
||||
public class Config {
|
||||
|
||||
|
||||
// Common
|
||||
private int BaseBlockID = 500;
|
||||
private int BaseID = 1200;
|
||||
// Blocks
|
||||
public final int TaintedStone, TaintedWood, BlessedStone, BlessedWood;
|
||||
|
||||
// Sigils
|
||||
public final int BlankSigil, TaintedSigil, BlessedSigil, EnderSigil, HiddenSigil;
|
||||
// Tainted
|
||||
public final int TaintedDiamondSword, TaintedGoldSword, TaintedIronSword, TaintedStoneSword, TaintedWoodSword, TaintedDiamondPickaxe, TaintedGoldPickaxe, TaintedIronPickaxe, TaintedStonePickaxe, TaintedWoodPickaxe, TaintedDiamondAxe, TaintedGoldAxe, TaintedIronAxe, TaintedStoneAxe, TaintedWoodAxe, TaintedDiamondShovel, TaintedGoldShovel, TaintedIronShovel, TaintedStoneShovel, TaintedWoodShovel, TaintedDiamondHoe, TaintedGoldHoe, TaintedIronHoe, TaintedStoneHoe, TaintedWoodHoe;
|
||||
// Blessed
|
||||
public final int BlessedDiamondSword, BlessedGoldSword, BlessedIronSword, BlessedStoneSword, BlessedWoodSword, BlessedDiamondPickaxe, BlessedGoldPickaxe, BlessedIronPickaxe, BlessedStonePickaxe, BlessedWoodPickaxe, BlessedDiamondAxe, BlessedGoldAxe, BlessedIronAxe, BlessedStoneAxe, BlessedWoodAxe, BlessedDiamondShovel, BlessedGoldShovel, BlessedIronShovel, BlessedStoneShovel, BlessedWoodShovel, BlessedDiamondHoe, BlessedGoldHoe, BlessedIronHoe, BlessedStoneHoe, BlessedWoodHoe;
|
||||
// Ender Items
|
||||
public final int EnderSword;
|
||||
|
||||
public Config(Configuration config)
|
||||
{
|
||||
config.load();
|
||||
TaintedStone = config.get("tainted stone", "BlockID", BaseBlockID).getInt(BaseBlockID);
|
||||
TaintedWood = config.get("tainted wood", "BlockID", BaseBlockID+ 1).getInt(BaseBlockID+1);
|
||||
BlessedStone = config.get("blessed stone", "BlockID", BaseBlockID+2).getInt(BaseBlockID+2);
|
||||
BlessedWood = config.get("blessed wood", "BlockID", BaseBlockID+3).getInt(BaseBlockID+3);
|
||||
BlankSigil = config.get("Blank Sigil", "ItemID", BaseID+4).getInt(BaseID+4);
|
||||
TaintedSigil = config.get("Tainted Sigil", "ItemID", BaseID+5).getInt(BaseID+5);
|
||||
BlessedSigil = config.get("Blessed Sigil", "ItemID", BaseID+6).getInt(BaseID+6);
|
||||
EnderSigil = config.get("Ender Sigil", "ItemID", BaseID+7).getInt(BaseID+7);
|
||||
HiddenSigil = config.get("Hidden Sigil", "ItemID", BaseID+8).getInt(BaseID+8);
|
||||
|
||||
TaintedDiamondSword = config.get("Tainted Diamond Sword", "ItemID", BaseID+9).getInt(BaseID+9);
|
||||
TaintedGoldSword = config.get("Tainted Gold Sword", "ItemID", BaseID+10).getInt(BaseID+10);
|
||||
TaintedIronSword = config.get("Tainted Iron Sword", "ItemID", BaseID+11).getInt(BaseID+11);
|
||||
TaintedStoneSword = config.get("Tainted Stone Sword", "ItemID", BaseID+12).getInt(BaseID+12);
|
||||
TaintedWoodSword = config.get("Tainted Wood Sword", "ItemID", BaseID+13).getInt(BaseID+13);
|
||||
TaintedDiamondPickaxe = config.get("Tainted Diamond Pickaxe", "ItemID", BaseID+14).getInt(BaseID+14);
|
||||
TaintedGoldPickaxe = config.get("Tainted Gold Pickaxe", "ItemID", BaseID+15).getInt(BaseID+15);
|
||||
TaintedIronPickaxe = config.get("Tainted Iron Pickaxe", "ItemID", BaseID+16).getInt(BaseID+16);
|
||||
TaintedStonePickaxe = config.get("Tainted Stone Pickaxe", "ItemID", BaseID+17).getInt(BaseID+17);
|
||||
TaintedWoodPickaxe = config.get("Tainted Wood Pickaxe", "ItemID", BaseID+18).getInt(BaseID+18);
|
||||
TaintedDiamondAxe = config.get("Tainted Diamond Axe", "ItemID", BaseID+19).getInt(BaseID+19);
|
||||
TaintedGoldAxe = config.get("Tainted Gold Axe", "ItemID", BaseID+20).getInt(BaseID+20);
|
||||
TaintedIronAxe = config.get("Tainted Iron Axe", "ItemID", BaseID+21).getInt(BaseID+21);
|
||||
TaintedStoneAxe = config.get("Tainted Stone Axe", "ItemID", BaseID+22).getInt(BaseID+22);
|
||||
TaintedWoodAxe = config.get("Tainted Wood Axe", "ItemID", BaseID+23).getInt(BaseID+23);
|
||||
TaintedDiamondShovel = config.get("Tainted Diamond Shovel", "ItemID", BaseID+24).getInt(BaseID+24);
|
||||
TaintedGoldShovel = config.get("Tainted Gold Shovel", "ItemID", BaseID+25).getInt(BaseID+25);
|
||||
TaintedIronShovel = config.get("Tainted Iron Shovel", "ItemID", BaseID+26).getInt(BaseID+26);
|
||||
TaintedStoneShovel = config.get("Tainted Stone Shovel", "ItemID", BaseID+27).getInt(BaseID+27);
|
||||
TaintedWoodShovel = config.get("Tainted Wood Shovel", "ItemID", BaseID+28).getInt(BaseID+28);
|
||||
TaintedDiamondHoe = config.get("Tainted Diamond Hoe", "ItemID", BaseID+29).getInt(BaseID+29);
|
||||
TaintedGoldHoe = config.get("Tainted Gold Hoe", "ItemID", BaseID+30).getInt(BaseID+30);
|
||||
TaintedIronHoe = config.get("Tainted Iron Hoe", "ItemID", BaseID+31).getInt(BaseID+31);
|
||||
TaintedStoneHoe = config.get("Tainted Stone Hoe", "ItemID", BaseID+32).getInt(BaseID+32);
|
||||
TaintedWoodHoe = config.get("Tainted Wood Hoe", "ItemID", BaseID+33).getInt(BaseID+33);
|
||||
|
||||
BlessedDiamondSword = config.get("Blessed Diamond Sword", "ItemID", BaseID+34).getInt(BaseID+34);
|
||||
BlessedGoldSword = config.get("Blessed Gold Sword", "ItemID", BaseID+35).getInt(BaseID+35);
|
||||
BlessedIronSword = config.get("Blessed Iron Sword", "ItemID", BaseID+36).getInt(BaseID+36);
|
||||
BlessedStoneSword = config.get("Blessed Stone Sword", "ItemID", BaseID+37).getInt(BaseID+37);
|
||||
BlessedWoodSword = config.get("Blessed Wood Sword", "ItemID", BaseID+38).getInt(BaseID+38);
|
||||
BlessedDiamondPickaxe = config.get("Blessed Diamond Pickaxe", "ItemID", BaseID+39).getInt(BaseID+39);
|
||||
BlessedGoldPickaxe = config.get("Blessed Gold Pickaxe", "ItemID", BaseID+40).getInt(BaseID+40);
|
||||
BlessedIronPickaxe = config.get("Blessed Iron Pickaxe", "ItemID", BaseID+41).getInt(BaseID+41);
|
||||
BlessedStonePickaxe = config.get("Blessed Stone Pickaxe", "ItemID", BaseID+42).getInt(BaseID+42);
|
||||
BlessedWoodPickaxe = config.get("Blessed Wood Pickaxe", "ItemID", BaseID+43).getInt(BaseID+43);
|
||||
BlessedDiamondAxe = config.get("Blessed Diamond Axe", "ItemID", BaseID+44).getInt(BaseID+44);
|
||||
BlessedGoldAxe = config.get("Blessed Gold Axe", "ItemID", BaseID+45).getInt(BaseID+45);
|
||||
BlessedIronAxe = config.get("Blessed Iron Axe", "ItemID", BaseID+46).getInt(BaseID+46);
|
||||
BlessedStoneAxe = config.get("Blessed Stone Axe", "ItemID", BaseID+47).getInt(BaseID+47);
|
||||
BlessedWoodAxe = config.get("Blessed Wood Axe", "ItemID", BaseID+48).getInt(BaseID+48);
|
||||
BlessedDiamondShovel = config.get("Blessed Diamond Shovel", "ItemID", BaseID+49).getInt(BaseID+49);
|
||||
BlessedGoldShovel = config.get("Blessed Gold Shovel", "ItemID", BaseID+50).getInt(BaseID+50);
|
||||
BlessedIronShovel = config.get("Blessed Iron Shovel", "ItemID", BaseID+51).getInt(BaseID+51);
|
||||
BlessedStoneShovel = config.get("Blessed Stone Shovel", "ItemID", BaseID+52).getInt(BaseID+52);
|
||||
BlessedWoodShovel = config.get("Blessed Wood Shovel", "ItemID", BaseID+53).getInt(BaseID+53);
|
||||
BlessedDiamondHoe = config.get("Blessed Diamond Hoe", "ItemID", BaseID+54).getInt(BaseID+54);
|
||||
BlessedGoldHoe = config.get("Blessed Gold Hoe", "ItemID", BaseID+55).getInt(BaseID+55);
|
||||
BlessedIronHoe = config.get("Blessed Iron Hoe", "ItemID", BaseID+56).getInt(BaseID+56);
|
||||
BlessedStoneHoe = config.get("Blessed Stone Hoe", "ItemID", BaseID+57).getInt(BaseID+57);
|
||||
BlessedWoodHoe = config.get("Blessed Wood Hoe", "ItemID", BaseID+58).getInt(BaseID+58);
|
||||
|
||||
EnderSword = config.get("Ender Sword", "ItemID", BaseID+59).getInt(BaseID+59);
|
||||
if (config.hasChanged()) {
|
||||
config.save();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
@@ -7,7 +7,9 @@ import blocks.tainted.TaintedWood;
|
||||
import cpw.mods.fml.common.registry.GameRegistry;
|
||||
import cpw.mods.fml.common.registry.LanguageRegistry;
|
||||
import divine_equipment.Divine_Equipment;
|
||||
import items.HiddenSigil;
|
||||
import items.Sigil;
|
||||
import items.ender.EnderSword;
|
||||
import items.tainted.TaintedAxe;
|
||||
import items.blessed.*;
|
||||
import items.tainted.*;
|
||||
import net.minecraft.block.Block;
|
||||
@@ -16,6 +18,7 @@ import net.minecraft.item.EnumToolMaterial;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraftforge.common.EnumHelper;
|
||||
import common.Config;
|
||||
|
||||
/**
|
||||
* User: Orthus
|
||||
@@ -26,177 +29,17 @@ import net.minecraftforge.common.EnumHelper;
|
||||
public class Divine_Content {
|
||||
|
||||
public static String modid = Divine_Equipment.modid;
|
||||
int TaintedStoneID = Divine_Equipment.TaintedStoneID;
|
||||
int TaintedWoodID = Divine_Equipment.TaintedWoodID;
|
||||
int BlesssedStoneID = Divine_Equipment.BlesssedStoneID;
|
||||
int BlessedWoodID = Divine_Equipment.BlessedWoodID;
|
||||
int BlankSigilID = Divine_Equipment.BlankSigilID;
|
||||
int TaintedSigilID = Divine_Equipment.TaintedSigilID;
|
||||
int BlessedSigilID = Divine_Equipment.BlessedSigilID;
|
||||
int EnderSigilID = Divine_Equipment.EnderSigilID;
|
||||
int HiddenSigilID = Divine_Equipment.HiddenSigilID;
|
||||
|
||||
int TaintedDiamondSwordID = Divine_Equipment.TaintedDiamondSwordID;
|
||||
int TaintedGoldSwordID = Divine_Equipment.TaintedGoldSwordID;
|
||||
int TaintedIronSwordID = Divine_Equipment.TaintedIronSwordID;
|
||||
int TaintedStoneSwordID = Divine_Equipment.TaintedStoneSwordID;
|
||||
int TaintedWoodSwordID = Divine_Equipment.TaintedWoodSwordID;
|
||||
int TaintedDiamondPickaxeID = Divine_Equipment.TaintedDiamondPickaxeID;
|
||||
int TaintedGoldPickaxeID = Divine_Equipment.TaintedGoldPickaxeID;
|
||||
int TaintedIronPickaxeID = Divine_Equipment.TaintedIronPickaxeID;
|
||||
int TaintedStonePickaxeID = Divine_Equipment.TaintedStonePickaxeID;
|
||||
int TaintedWoodPickaxeID = Divine_Equipment.TaintedWoodPickaxeID;
|
||||
int TaintedDiamondAxeID = Divine_Equipment.TaintedDiamondAxeID;
|
||||
int TaintedGoldAxeID = Divine_Equipment.TaintedGoldAxeID;
|
||||
int TaintedIronAxeID = Divine_Equipment.TaintedIronAxeID;
|
||||
int TaintedStoneAxeID = Divine_Equipment.TaintedStoneAxeID;
|
||||
int TaintedWoodAxeID = Divine_Equipment.TaintedWoodAxeID;
|
||||
int TaintedDiamondShovelID = Divine_Equipment.TaintedDiamondShovelID;
|
||||
int TaintedGoldShovelID = Divine_Equipment.TaintedGoldShovelID;
|
||||
int TaintedIronShovelID = Divine_Equipment.TaintedIronShovelID;
|
||||
int TaintedStoneShovelID = Divine_Equipment.TaintedStoneShovelID;
|
||||
int TaintedWoodShovelID = Divine_Equipment.TaintedWoodShovelID;
|
||||
int TaintedDiamondHoeID = Divine_Equipment.TaintedDiamondHoeID;
|
||||
int TaintedGoldHoeID = Divine_Equipment.TaintedGoldHoeID;
|
||||
int TaintedIronHoeID = Divine_Equipment.TaintedIronHoeID;
|
||||
int TaintedStoneHoeID = Divine_Equipment.TaintedStoneHoeID;
|
||||
int TaintedWoodHoeID = Divine_Equipment.TaintedWoodHoeID;
|
||||
|
||||
int BlessedDiamondSwordID = Divine_Equipment.BlessedDiamondSwordID;
|
||||
int BlessedGoldSwordID = Divine_Equipment.BlessedGoldSwordID;
|
||||
int BlessedIronSwordID = Divine_Equipment.BlessedIronSwordID;
|
||||
int BlessedStoneSwordID = Divine_Equipment.BlessedStoneSwordID;
|
||||
int BlessedWoodSwordID = Divine_Equipment.BlessedWoodSwordID;
|
||||
int BlessedDiamondPickaxeID = Divine_Equipment.BlessedDiamondPickaxeID;
|
||||
int BlessedGoldPickaxeID = Divine_Equipment.BlessedGoldPickaxeID;
|
||||
int BlessedIronPickaxeID = Divine_Equipment.BlessedIronPickaxeID;
|
||||
int BlessedStonePickaxeID = Divine_Equipment.BlessedStonePickaxeID;
|
||||
int BlessedWoodPickaxeID = Divine_Equipment.BlessedWoodPickaxeID;
|
||||
int BlessedDiamondAxeID = Divine_Equipment.BlessedDiamondAxeID;
|
||||
int BlessedGoldAxeID = Divine_Equipment.BlessedGoldAxeID;
|
||||
int BlessedIronAxeID = Divine_Equipment.BlessedIronAxeID;
|
||||
int BlessedStoneAxeID = Divine_Equipment.BlessedStoneAxeID;
|
||||
int BlessedWoodAxeID = Divine_Equipment.BlessedWoodAxeID;
|
||||
int BlessedDiamondShovelID = Divine_Equipment.BlessedDiamondShovelID;
|
||||
int BlessedGoldShovelID = Divine_Equipment.BlessedGoldShovelID;
|
||||
int BlessedIronShovelID = Divine_Equipment.BlessedIronShovelID;
|
||||
int BlessedStoneShovelID = Divine_Equipment.BlessedStoneShovelID;
|
||||
int BlessedWoodShovelID = Divine_Equipment.BlessedWoodShovelID;
|
||||
int BlessedDiamondHoeID = Divine_Equipment.BlessedDiamondHoeID;
|
||||
int BlessedGoldHoeID = Divine_Equipment.BlessedGoldHoeID;
|
||||
int BlessedIronHoeID = Divine_Equipment.BlessedIronHoeID;
|
||||
int BlessedStoneHoeID = Divine_Equipment.BlessedStoneHoeID;
|
||||
int BlessedWoodHoeID = Divine_Equipment.BlessedWoodHoeID;
|
||||
|
||||
|
||||
//Blessed Blocks
|
||||
public static Block blessedstone;
|
||||
public static Block blessedwood;
|
||||
|
||||
// Tainted Blocks
|
||||
public static Block taintedstone;
|
||||
public static Block taintedwood;
|
||||
|
||||
// Sigils
|
||||
public static Item BlankSigil;
|
||||
public static Item BlessedSigil;
|
||||
public static Item TaintedSigil;
|
||||
public static Item EnderSigil;
|
||||
public static Item HiddenSigil;
|
||||
|
||||
// Alters
|
||||
public static Block BlessedAlter;
|
||||
public static Block TaintedAlter;
|
||||
public static Block EnderAlter;
|
||||
public static Block HiddenAlter;
|
||||
|
||||
// Tainted Sword
|
||||
public static Item TaintedDiamondSword;
|
||||
public static Item TaintedGoldSword;
|
||||
public static Item TaintedIronSword;
|
||||
public static Item TaintedStoneSword;
|
||||
public static Item TaintedWoodSword;
|
||||
|
||||
// Tainted Pickaxes
|
||||
public static Item TaintedDiamondPickaxe;
|
||||
public static Item TaintedGoldPickaxe;
|
||||
public static Item TaintedIronPickaxe;
|
||||
public static Item TaintedStonePickaxe;
|
||||
public static Item TaintedWoodPickaxe;
|
||||
|
||||
// Tainted Axes
|
||||
public static Item TaintedDiamondAxe;
|
||||
public static Item TaintedGoldAxe;
|
||||
public static Item TaintedIronAxe;
|
||||
public static Item TaintedStoneAxe;
|
||||
public static Item TaintedWoodAxe;
|
||||
|
||||
// Tainted Shovel
|
||||
public static Item TaintedDiamondShovel;
|
||||
public static Item TaintedGoldShovel;
|
||||
public static Item TaintedIronShovel;
|
||||
public static Item TaintedStoneShovel;
|
||||
public static Item TaintedWoodShovel;
|
||||
|
||||
// Tainted Hoes
|
||||
public static Item TaintedDiamondHoe;
|
||||
public static Item TaintedGoldHoe;
|
||||
public static Item TaintedIronHoe;
|
||||
public static Item TaintedStoneHoe;
|
||||
public static Item TaintedWoodHoe;
|
||||
|
||||
// Blessed Swords
|
||||
public static Item BlessedDiamondSword;
|
||||
public static Item BlessedGoldSword;
|
||||
public static Item BlessedIronSword;
|
||||
public static Item BlessedStoneSword;
|
||||
public static Item BlessedWoodSword;
|
||||
|
||||
// Blessed Pickaxes
|
||||
public static Item BlessedDiamondPickaxe;
|
||||
public static Item BlessedGoldPickaxe;
|
||||
public static Item BlessedIronPickaxe;
|
||||
public static Item BlessedStonePickaxe;
|
||||
public static Item BlessedWoodPickaxe;
|
||||
|
||||
// Blessed Axe
|
||||
public static Item BlessedDiamondAxe;
|
||||
public static Item BlessedGoldAxe;
|
||||
public static Item BlessedIronAxe;
|
||||
public static Item BlessedStoneAxe;
|
||||
public static Item BlessedWoodAxe;
|
||||
|
||||
// Blessed Shovel
|
||||
public static Item BlessedDiamondShovel;
|
||||
public static Item BlessedGoldShovel;
|
||||
public static Item BlessedIronShovel;
|
||||
public static Item BlessedStoneShovel;
|
||||
public static Item BlessedWoodShovel;
|
||||
|
||||
// Blessed Hoes
|
||||
public static Item BlessedDiamondHoe;
|
||||
public static Item BlessedGoldHoe;
|
||||
public static Item BlessedIronHoe;
|
||||
public static Item BlessedStoneHoe;
|
||||
public static Item BlessedWoodHoe;
|
||||
|
||||
// Ender
|
||||
|
||||
// Hidden
|
||||
|
||||
// Init All Tainted materials
|
||||
EnumToolMaterial TaintedDiamond;
|
||||
EnumToolMaterial TaintedGold;
|
||||
EnumToolMaterial TaintedIron;
|
||||
EnumToolMaterial TaintedStone;
|
||||
EnumToolMaterial TaintedWood;
|
||||
|
||||
// Init All Blessed materials
|
||||
EnumToolMaterial BlessedDiamond;
|
||||
EnumToolMaterial BlessedGold;
|
||||
EnumToolMaterial BlessedIron;
|
||||
EnumToolMaterial BlessedStone;
|
||||
EnumToolMaterial BlessedWood;
|
||||
public static Config config;
|
||||
// Blocks
|
||||
public static Block blessedstone, blessedwood, taintedstone, taintedwood, BlessedAlter, TaintedAlter, EnderAlter, HiddenAlter;
|
||||
// Items
|
||||
public static Item BlankSigil, BlessedSigil, TaintedSigil, EnderSigil, HiddenSigil;
|
||||
public static Item TaintedDiamondSword, TaintedGoldSword, TaintedIronSword, TaintedStoneSword, TaintedWoodSword, TaintedDiamondPickaxe, TaintedGoldPickaxe, TaintedIronPickaxe, TaintedStonePickaxe, TaintedWoodPickaxe, TaintedDiamondAxe, TaintedGoldAxe, TaintedIronAxe, TaintedStoneAxe, TaintedWoodAxe, TaintedDiamondShovel, TaintedGoldShovel, TaintedIronShovel, TaintedStoneShovel, TaintedWoodShovel, TaintedDiamondHoe, TaintedGoldHoe, TaintedIronHoe, TaintedStoneHoe, TaintedWoodHoe;
|
||||
public static Item BlessedDiamondSword, BlessedGoldSword, BlessedIronSword, BlessedStoneSword, BlessedWoodSword, BlessedDiamondPickaxe, BlessedGoldPickaxe, BlessedIronPickaxe, BlessedStonePickaxe, BlessedWoodPickaxe, BlessedDiamondAxe, BlessedGoldAxe, BlessedIronAxe, BlessedStoneAxe, BlessedWoodAxe, BlessedDiamondShovel, BlessedGoldShovel, BlessedIronShovel, BlessedStoneShovel, BlessedWoodShovel, BlessedDiamondHoe, BlessedGoldHoe, BlessedIronHoe, BlessedStoneHoe, BlessedWoodHoe;
|
||||
public static Item EnderSword;
|
||||
// Init All materials
|
||||
EnumToolMaterial TaintedDiamondTool, TaintedGoldTool, TaintedIronTool, TaintedStoneTool, TaintedWoodTool, BlessedDiamondTool, BlessedGoldTool, BlessedIronTool, BlessedStoneTool, BlessedWoodTool;
|
||||
|
||||
public Divine_Content()
|
||||
{
|
||||
@@ -207,23 +50,23 @@ public class Divine_Content {
|
||||
public void registerBlocks()
|
||||
{
|
||||
// Blessed Blocks
|
||||
blessedstone = new BlessedRock(BlesssedStoneID, Material.rock).setUnlocalizedName("Blessed Stone").setTextureName("divine_equipment:BlessedStone");
|
||||
blessedstone = new BlessedRock(config.BlessedStone, Material.rock).setUnlocalizedName("Blessed Stone").setTextureName("divine_equipment:BlessedStone");
|
||||
GameRegistry.registerBlock(blessedstone, modid+ blessedstone.getUnlocalizedName().substring(5));
|
||||
LanguageRegistry.addName(blessedstone, "Blessed Stone");
|
||||
blessedwood = new BlessedWood(BlessedWoodID, Material.wood).setUnlocalizedName("Blessed Wood").setTextureName("divine_equipment:BlessedWood");
|
||||
blessedwood = new BlessedWood(config.BlessedWood, Material.wood).setUnlocalizedName("Blessed Wood").setTextureName("divine_equipment:BlessedWood");
|
||||
GameRegistry.registerBlock(blessedwood, modid+ blessedwood.getUnlocalizedName().substring(5));
|
||||
LanguageRegistry.addName(blessedwood, "Blessed Wood");
|
||||
// Tainted Blocks
|
||||
taintedstone = new TaintedRock(TaintedStoneID, Material.rock).setUnlocalizedName("Tainted Stone").setTextureName("divine_equipment:TaintedStone");
|
||||
taintedstone = new TaintedRock(config.TaintedStone, Material.rock).setUnlocalizedName("Tainted Stone").setTextureName("divine_equipment:TaintedStone");
|
||||
GameRegistry.registerBlock(taintedstone, modid+ taintedstone.getUnlocalizedName().substring(5));
|
||||
LanguageRegistry.addName(taintedstone, "Tainted Stone");
|
||||
taintedwood = new TaintedWood(TaintedWoodID, Material.wood).setUnlocalizedName("Tainted Wood").setTextureName("divine_equipment:TaintedWood");
|
||||
taintedwood = new TaintedWood(config.TaintedWood, Material.wood).setUnlocalizedName("Tainted Wood").setTextureName("divine_equipment:TaintedWood");
|
||||
GameRegistry.registerBlock(taintedwood, modid+ taintedwood.getUnlocalizedName().substring(5));
|
||||
LanguageRegistry.addName(taintedwood, "Tainted Wood");
|
||||
}
|
||||
|
||||
|
||||
void registerMaterials()
|
||||
public void registerMaterials()
|
||||
{
|
||||
// Tainted Tool Material Properties (Subject to Change)
|
||||
// Name, Harvest Level, Uses, Dig Speed, Damage, Enchantablity
|
||||
@@ -235,155 +78,158 @@ public class Divine_Content {
|
||||
EMERALD(3, 1561, 8.0F, 3, 10),
|
||||
GOLD(0, 32, 12.0F, 0, 22);
|
||||
*/
|
||||
TaintedDiamond = EnumHelper.addToolMaterial("Tainted Diamond", 3, 1003, 8.0F, 4, 15);
|
||||
TaintedGold = EnumHelper.addToolMaterial("Tainted Gold", 2, 20, 12.0F, 1, 27);
|
||||
TaintedIron = EnumHelper.addToolMaterial("Tainted Iron", 2, 58, 8.0F, 3, 19);
|
||||
TaintedStone = EnumHelper.addToolMaterial("Tainted Stone", 1, 88, 4.0F, 2, 10 );
|
||||
TaintedWood = EnumHelper.addToolMaterial("Tainted Wood", 0, 40, 2.0F, 1, 20);
|
||||
TaintedDiamondTool = EnumHelper.addToolMaterial("Tainted Diamond", 3, 1003, 8.0F, 4, 15);
|
||||
TaintedGoldTool = EnumHelper.addToolMaterial("Tainted Gold", 2, 20, 12.0F, 1, 27);
|
||||
TaintedIronTool = EnumHelper.addToolMaterial("Tainted Iron", 2, 58, 8.0F, 3, 19);
|
||||
TaintedStoneTool = EnumHelper.addToolMaterial("Tainted Stone", 1, 88, 4.0F, 2, 10 );
|
||||
TaintedWoodTool = EnumHelper.addToolMaterial("Tainted Wood", 0, 40, 2.0F, 1, 20);
|
||||
|
||||
// Blessed tool Material Properties (Subject to Change)
|
||||
BlessedDiamond = EnumHelper.addToolMaterial("Blessed Diamond", 3, 2850, 10.0F, 3, 22);
|
||||
BlessedGold = EnumHelper.addToolMaterial("Blessed Gold", 2, 32, 14.00F, 0, 22);
|
||||
BlessedIron = EnumHelper.addToolMaterial("Blessed Iron", 2, 250, 8.0F, 2, 14);
|
||||
BlessedStone = EnumHelper.addToolMaterial("Blessed Stone", 1, 131, 6.0F, 1, 5);
|
||||
BlessedWood = EnumHelper.addToolMaterial("Blessed Wood", 0, 59, 4.0F, 0, 15);
|
||||
BlessedDiamondTool = EnumHelper.addToolMaterial("Blessed Diamond", 3, 2850, 10.0F, 3, 22);
|
||||
BlessedGoldTool = EnumHelper.addToolMaterial("Blessed Gold", 2, 32, 14.00F, 0, 22);
|
||||
BlessedIronTool = EnumHelper.addToolMaterial("Blessed Iron", 2, 250, 8.0F, 2, 14);
|
||||
BlessedStoneTool = EnumHelper.addToolMaterial("Blessed Stone", 1, 131, 6.0F, 1, 5);
|
||||
BlessedWoodTool = EnumHelper.addToolMaterial("Blessed Wood", 0, 59, 4.0F, 0, 15);
|
||||
}
|
||||
// Ender Materials
|
||||
|
||||
public void registerItems(){
|
||||
//Telling forge that we are creating stuff
|
||||
// Sigils
|
||||
|
||||
BlankSigil = new items.BlankSigil(BlankSigilID).setUnlocalizedName("Blank_Sigil").setTextureName("divine_equipment:Blank_Sigil");
|
||||
BlankSigil = new Sigil(config.BlankSigil, "Blank_Sigil", "divine_equipment:Blank_Sigil");
|
||||
LanguageRegistry.addName(BlankSigil, "Blank Sigil");
|
||||
GameRegistry.addRecipe(new ItemStack(BlankSigil), " s ", "sgs", " s ", 's', Block.stone, 'g', Item.gunpowder);
|
||||
|
||||
TaintedSigil = new items.tainted.TaintedSigil(TaintedSigilID).setUnlocalizedName("Tainted_Sigil").setTextureName("divine_equipment:Tainted_Sigil");
|
||||
TaintedSigil = new Sigil(config.TaintedSigil, "Tainted_Sigil", "divine_equipment:Tainted_Sigil");
|
||||
LanguageRegistry.addName(TaintedSigil, "Tainted Sigil");
|
||||
GameRegistry.addRecipe(new ItemStack(TaintedSigil), "rrr", "rbr", "rrr", 'b', BlankSigil , 'r', Item.blazeRod);
|
||||
|
||||
BlessedSigil = new items.blessed.BlessedSigil(BlessedSigilID).setUnlocalizedName("Blessed_Sigil").setTextureName("divine_equipment:Blessed_Sigil");
|
||||
BlessedSigil = new Sigil(config.BlessedSigil, "Blessed_Sigil", "divine_equipment:Blessed_Sigil");
|
||||
LanguageRegistry.addName(BlessedSigil, "Blessed Sigil");
|
||||
GameRegistry.addRecipe(new ItemStack(BlessedSigil), "ggg", "gbg", "ggg", 'b', BlankSigil, 'g', Item.ingotGold);
|
||||
|
||||
EnderSigil = new items.ender.EnderSigil(EnderSigilID).setUnlocalizedName("Ender_Sigil").setTextureName("divine_equipment:Ender_Sigil");
|
||||
EnderSigil = new Sigil(config.EnderSigil, "Ender_Sigil", "divine_equipment:Ender_Sigil");
|
||||
LanguageRegistry.addName(EnderSigil, "Ender Sigil");
|
||||
GameRegistry.addRecipe(new ItemStack(EnderSigil), "eee", "ebe", "eee", 'b', BlankSigil , 'e', Item.eyeOfEnder);
|
||||
|
||||
HiddenSigil = new HiddenSigil(HiddenSigilID).setUnlocalizedName("Hidden_Sigil").setTextureName("divine_equipment:Hidden_Sigil");
|
||||
HiddenSigil = new Sigil(config.HiddenSigil, "Hidden_Sigil", "Hidden_Sigil");
|
||||
LanguageRegistry.addName(HiddenSigil, "Hidden Sigil");
|
||||
GameRegistry.addRecipe(new ItemStack(HiddenSigil), "beb", "ene", "tet", 'b', BlessedSigil, 'n', Item.netherStar, 'e', EnderSigil, 't', TaintedSigil );
|
||||
// Tainted Items
|
||||
// Tainted Swords
|
||||
TaintedDiamondSword = new items.tainted.TaintedDiamondSword(TaintedDiamondSwordID, TaintedDiamond).setUnlocalizedName("Tainted_Sword_Diamond").setTextureName("divine_equipment:Tainted_Sword_Diamond");
|
||||
TaintedDiamondSword = new TaintedSword(config.TaintedDiamondSword, TaintedDiamondTool).setUnlocalizedName("Tainted_Sword_Diamond").setTextureName("divine_equipment:Tainted_Sword_Diamond");
|
||||
LanguageRegistry.addName(TaintedDiamondSword, "Tainted Diamond Sword");
|
||||
GameRegistry.addRecipe(new ItemStack(TaintedDiamondSword), " m ", " S ", " s ", 'S', TaintedSigil, 'm', Item.diamond, 's', Item.stick);
|
||||
|
||||
TaintedGoldSword = new items.tainted.TaintedGoldSword(TaintedGoldSwordID, TaintedGold).setUnlocalizedName("Tainted_Sword_Gold").setTextureName("divine_equipment:Tainted_Sword_Gold");
|
||||
TaintedGoldSword = new TaintedSword(config.TaintedGoldSword, TaintedGoldTool).setUnlocalizedName("Tainted_Sword_Gold").setTextureName("divine_equipment:Tainted_Sword_Gold");
|
||||
LanguageRegistry.addName(TaintedGoldSword, "Tainted Gold Sword");
|
||||
GameRegistry.addRecipe(new ItemStack(TaintedGoldSword), " m ", " S ", " s ", 'S', TaintedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
||||
|
||||
TaintedIronSword = new TaintedIronSword(TaintedIronSwordID, TaintedIron).setUnlocalizedName("Tainted_Sword_Iron").setTextureName("divine_equipment:Tainted_Sword_Iron");
|
||||
TaintedIronSword = new TaintedSword(config.TaintedIronSword, TaintedIronTool).setUnlocalizedName("Tainted_Sword_Iron").setTextureName("divine_equipment:Tainted_Sword_Iron");
|
||||
LanguageRegistry.addName(TaintedIronSword, "Tainted Iron Sword");
|
||||
GameRegistry.addRecipe(new ItemStack(TaintedIronSword), " m ", " S ", " s ", 'S', TaintedSigil, 'm', Item.ingotIron, 's', Item.stick);
|
||||
|
||||
TaintedStoneSword = new TaintedStoneSword(TaintedStoneSwordID, TaintedStone).setUnlocalizedName("Tainted_Sword_Stone").setTextureName("divine_equipment:Tainted_Sword_Stone");
|
||||
TaintedStoneSword = new TaintedSword(config.TaintedStoneSword, TaintedStoneTool).setUnlocalizedName("Tainted_Sword_Stone").setTextureName("divine_equipment:Tainted_Sword_Stone");
|
||||
LanguageRegistry.addName(TaintedStoneSword, "Tainted Stone Sword");
|
||||
GameRegistry.addRecipe(new ItemStack(TaintedStoneSword), " m ", " S ", " s ", 'S', TaintedSigil, 'm', Block.stone, 's', Item.stick);
|
||||
|
||||
TaintedWoodSword = new TaintedWoodSword(TaintedWoodSwordID, TaintedWood).setUnlocalizedName("Tainted_Sword_Wood").setTextureName("divine_equipment:Tainted_Sword_Wood");
|
||||
TaintedWoodSword = new TaintedSword(config.TaintedWoodSword, TaintedWoodTool).setUnlocalizedName("Tainted_Sword_Wood").setTextureName("divine_equipment:Tainted_Sword_Wood");
|
||||
LanguageRegistry.addName(TaintedWoodSword, "Tainted Wooden Sword");
|
||||
GameRegistry.addRecipe(new ItemStack(TaintedWoodSword), " m ", " S ", " s ", 'S', TaintedSigil, 'm', Block.planks, 's', Item.stick);
|
||||
|
||||
// Pickaxes
|
||||
|
||||
TaintedDiamondPickaxe = new items.tainted.TaintedDiamondPickaxe(TaintedDiamondPickaxeID, TaintedDiamond).setUnlocalizedName("Tainted_Pickaxe_Diamond").setTextureName("divine_equipment:Tainted_Pickaxe_Diamond");
|
||||
TaintedDiamondPickaxe = new TaintedPickaxe(config.TaintedDiamondPickaxe, TaintedDiamondTool).setUnlocalizedName("Tainted_Pickaxe_Diamond").setTextureName("divine_equipment:Tainted_Pickaxe_Diamond");
|
||||
LanguageRegistry.addName(TaintedDiamondPickaxe, "Tainted Diamond Pickaxe");
|
||||
GameRegistry.addRecipe(new ItemStack(TaintedDiamondPickaxe), "mSm", " s ", " s ", 'S', TaintedSigil, 'm', Item.diamond, 's', Item.stick);
|
||||
|
||||
TaintedGoldPickaxe = new items.tainted.TaintedGoldPickaxe(TaintedGoldPickaxeID, TaintedGold).setUnlocalizedName("Tainted_Pickaxe_Gold").setTextureName("divine_equipment:Tainted_Pickaxe_Gold");
|
||||
TaintedGoldPickaxe = new TaintedPickaxe(config.TaintedGoldPickaxe, TaintedGoldTool).setUnlocalizedName("Tainted_Pickaxe_Gold").setTextureName("divine_equipment:Tainted_Pickaxe_Gold");
|
||||
LanguageRegistry.addName(TaintedGoldPickaxe, "Tainted Gold Pickaxe");
|
||||
GameRegistry.addRecipe(new ItemStack(TaintedGoldPickaxe), "mSm", " s ", " s ", 'S', TaintedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
||||
|
||||
TaintedIronPickaxe = new items.tainted.TaintedIronPickaxe(TaintedIronPickaxeID, TaintedIron).setUnlocalizedName("Tainted_Pickaxe_Iron").setTextureName("divine_equipment:Tainted_Pickaxe_Iron");
|
||||
TaintedIronPickaxe = new TaintedPickaxe(config.TaintedIronPickaxe, TaintedIronTool).setUnlocalizedName("Tainted_Pickaxe_Iron").setTextureName("divine_equipment:Tainted_Pickaxe_Iron");
|
||||
LanguageRegistry.addName(TaintedIronPickaxe, "Tainted Iron Pickaxe");
|
||||
GameRegistry.addRecipe(new ItemStack(TaintedIronPickaxe), "mSm", " s ", " s ", 'S', TaintedSigil, 'm', Item.ingotIron, 's', Item.stick);
|
||||
|
||||
TaintedStonePickaxe = new TaintedStonePickaxe(TaintedStonePickaxeID, TaintedStone).setUnlocalizedName("Tainted_Pickaxe_Stone").setTextureName("divine_equipment:Tainted_Pickaxe_Stone");
|
||||
TaintedStonePickaxe = new TaintedPickaxe(config.TaintedStonePickaxe, TaintedStoneTool).setUnlocalizedName("Tainted_Pickaxe_Stone").setTextureName("divine_equipment:Tainted_Pickaxe_Stone");
|
||||
LanguageRegistry.addName(TaintedStonePickaxe, "Tainted Stone Pickaxe");
|
||||
GameRegistry.addRecipe(new ItemStack(TaintedStonePickaxe), "mSm", " s ", " s ", 'S', TaintedSigil, 'm', Block.stone, 's', Item.stick);
|
||||
|
||||
TaintedWoodPickaxe = new TaintedWoodPickaxe(TaintedWoodPickaxeID, TaintedWood).setUnlocalizedName("Tainted_Pickaxe_Wood").setTextureName("divine_equipment:Tainted_Pickaxe_Wood");
|
||||
TaintedWoodPickaxe = new TaintedPickaxe(config.TaintedWoodPickaxe, TaintedWoodTool).setUnlocalizedName("Tainted_Pickaxe_Wood").setTextureName("divine_equipment:Tainted_Pickaxe_Wood");
|
||||
LanguageRegistry.addName(TaintedWoodPickaxe, "Tainted Wooden Pickaxe");
|
||||
GameRegistry.addRecipe(new ItemStack(TaintedWoodPickaxe), "mSm", " s ", " s ", 'S', TaintedSigil, 'm', Block.planks, 's', Item.stick);
|
||||
|
||||
// Axes
|
||||
|
||||
TaintedDiamondAxe = new items.tainted.TaintedDiamondAxe(TaintedDiamondAxeID, TaintedDiamond).setUnlocalizedName("Tainted_Axe_Diamond").setTextureName("divine_equipment:Tainted_Axe_Diamond");
|
||||
TaintedDiamondAxe = new TaintedAxe(config.TaintedDiamondAxe, TaintedDiamondTool).setUnlocalizedName("Tainted_Axe_Diamond").setTextureName("divine_equipment:Tainted_Axe_Diamond");
|
||||
LanguageRegistry.addName(TaintedDiamondAxe, "Tainted Diamond Axe");
|
||||
GameRegistry.addRecipe(new ItemStack(TaintedDiamondAxe), "mS ", "ms ", " s ", 'S', TaintedSigil, 'm', Item.diamond, 's', Item.stick);
|
||||
GameRegistry.addRecipe(new ItemStack(TaintedDiamondAxe), " Sm", " sm", " s ", 'S', TaintedSigil, 'm', Item.diamond, 's', Item.stick);
|
||||
|
||||
TaintedGoldAxe = new items.tainted.TaintedGoldAxe(TaintedGoldAxeID, TaintedGold).setUnlocalizedName("Tainted_Axe_Gold").setTextureName("divine_equipment:Tainted_Axe_Gold");
|
||||
TaintedGoldAxe = new TaintedAxe(config.TaintedGoldAxe, TaintedGoldTool).setUnlocalizedName("Tainted_Axe_Gold").setTextureName("divine_equipment:Tainted_Axe_Gold");
|
||||
LanguageRegistry.addName(TaintedGoldAxe, "Tainted Gold Axe");
|
||||
GameRegistry.addRecipe(new ItemStack(TaintedGoldAxe), "mS ", "ms ", " s ", 'S', TaintedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
||||
|
||||
TaintedIronAxe = new items.tainted.TaintedIronAxe(TaintedIronAxeID, TaintedIron).setUnlocalizedName("Tainted_Axe_Iron").setTextureName("divine_equipment:Tainted_Axe_Iron");
|
||||
TaintedIronAxe = new TaintedAxe(config.TaintedIronAxe, TaintedIronTool).setUnlocalizedName("Tainted_Axe_Iron").setTextureName("divine_equipment:Tainted_Axe_Iron");
|
||||
LanguageRegistry.addName(TaintedIronAxe, "Tainted Iron Axe");
|
||||
GameRegistry.addRecipe(new ItemStack(TaintedIronAxe), "mS ", "ms ", " s ", 'S', TaintedSigil, 'm', Item.ingotIron, 's', Item.stick);
|
||||
GameRegistry.addRecipe(new ItemStack(TaintedGoldAxe), " Sm", " sm", " s ", 'S', TaintedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
||||
|
||||
TaintedStoneAxe = new TaintedStoneAxe(TaintedStoneAxeID, TaintedStone).setUnlocalizedName("Tainted_Axe_Stone").setTextureName("divine_equipment:Tainted_Axe_Stone");
|
||||
TaintedStoneAxe = new TaintedAxe(config.TaintedStoneAxe, TaintedStoneTool).setUnlocalizedName("Tainted_Axe_Stone").setTextureName("divine_equipment:Tainted_Axe_Stone");
|
||||
LanguageRegistry.addName(TaintedStoneAxe, "Tainted Stone Axe");
|
||||
GameRegistry.addRecipe(new ItemStack(TaintedStoneAxe), "mS ", "ms ", " s ", 'S', TaintedSigil, 'm', Block.stone, 's', Item.stick);
|
||||
GameRegistry.addRecipe(new ItemStack(TaintedStoneAxe), " Sm", " sm", " s ", 'S', TaintedSigil, 'm', Block.stone, 's', Item.stick);
|
||||
|
||||
TaintedWoodAxe = new TaintedWoodAxe(TaintedWoodAxeID, TaintedWood).setUnlocalizedName("Tainted_Axe_Wood").setTextureName("divine_equipment:Tainted_Axe_Wood");
|
||||
TaintedWoodAxe = new TaintedAxe(config.TaintedWoodAxe, TaintedWoodTool).setUnlocalizedName("Tainted_Axe_Wood").setTextureName("divine_equipment:Tainted_Axe_Wood");
|
||||
LanguageRegistry.addName(TaintedWoodAxe, "Tainted Wooden Axe");
|
||||
GameRegistry.addRecipe(new ItemStack(TaintedWoodAxe), "mS ", "ms ", " s ", 'S', TaintedSigil, 'm', Block.planks, 's', Item.stick);
|
||||
GameRegistry.addRecipe(new ItemStack(TaintedWoodAxe), " Sm", " sm", " s ", 'S', TaintedSigil, 'm', Block.planks, 's', Item.stick);
|
||||
|
||||
// Shovels
|
||||
|
||||
TaintedDiamondShovel = new items.tainted.TaintedDiamondShovel(TaintedDiamondShovelID, TaintedDiamond).setUnlocalizedName("Tainted_Shovel_Diamond").setTextureName("divine_equipment:Tainted_Shovel_Diamond");
|
||||
TaintedDiamondShovel = new TaintedShovel(config.TaintedDiamondShovel, TaintedDiamondTool).setUnlocalizedName("Tainted_Shovel_Diamond").setTextureName("divine_equipment:Tainted_Shovel_Diamond");
|
||||
LanguageRegistry.addName(TaintedDiamondShovel, "Tainted Diamond Shovel");
|
||||
GameRegistry.addRecipe(new ItemStack(TaintedDiamondShovel), " m ", " S ", " s ", 'S', TaintedSigil, 'm', Item.diamond, 's', Item.stick);
|
||||
|
||||
TaintedGoldShovel = new items.tainted.TaintedGoldShovel(TaintedGoldShovelID, TaintedGold).setUnlocalizedName("Tainted_Shovel_Gold").setTextureName("divine_equipment:Tainted_Shovel_Gold");
|
||||
TaintedGoldShovel = new TaintedShovel(config.TaintedGoldShovel, TaintedGoldTool).setUnlocalizedName("Tainted_Shovel_Gold").setTextureName("divine_equipment:Tainted_Shovel_Gold");
|
||||
LanguageRegistry.addName(TaintedGoldShovel, "Tainted Gold Shovel");
|
||||
GameRegistry.addRecipe(new ItemStack(TaintedGoldShovel), " m ", " S ", " s ", 'S', TaintedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
||||
|
||||
TaintedIronShovel = new items.tainted.TaintedIronShovel(TaintedIronShovelID, TaintedIron).setUnlocalizedName("Tainted_Shovel_Iron").setTextureName("divine_equipment:Tainted_Shovel_Iron");
|
||||
TaintedIronShovel = new TaintedShovel(config.TaintedIronShovel, TaintedIronTool).setUnlocalizedName("Tainted_Shovel_Iron").setTextureName("divine_equipment:Tainted_Shovel_Iron");
|
||||
LanguageRegistry.addName(TaintedIronShovel, "Tainted Iron Shovel");
|
||||
GameRegistry.addRecipe(new ItemStack(TaintedIronShovel), " m ", " S ", " s ", 'S', TaintedSigil, 'm', Item.ingotIron, 's', Item.stick);
|
||||
|
||||
TaintedStoneShovel = new TaintedStoneShovel(TaintedStoneShovelID, TaintedStone).setUnlocalizedName("Tainted_Shovel_Stone").setTextureName("divine_equipment:Tainted_Shovel_Stone");
|
||||
TaintedStoneShovel = new TaintedShovel(config.TaintedStoneShovel, TaintedStoneTool).setUnlocalizedName("Tainted_Shovel_Stone").setTextureName("divine_equipment:Tainted_Shovel_Stone");
|
||||
LanguageRegistry.addName(TaintedStoneShovel, "Tainted Stone Shovel");
|
||||
GameRegistry.addRecipe(new ItemStack(TaintedStoneShovel), " m ", " S ", " s ", 'S', TaintedSigil, 'm', Block.stone, 's', Item.stick);
|
||||
|
||||
TaintedWoodShovel = new TaintedWoodShovel(TaintedWoodShovelID, TaintedWood).setUnlocalizedName("Tainted_Shovel_Wood").setTextureName("divine_equipment:Tainted_Shovel_Wood");
|
||||
TaintedWoodShovel = new TaintedShovel(config.TaintedWoodShovel, TaintedWoodTool).setUnlocalizedName("Tainted_Shovel_Wood").setTextureName("divine_equipment:Tainted_Shovel_Wood");
|
||||
LanguageRegistry.addName(TaintedWoodShovel, "Tainted Wooden Shovel");
|
||||
GameRegistry.addRecipe(new ItemStack(TaintedWoodShovel), " m ", " S ", " s ", 'S', TaintedSigil, 'm', Block.planks, 's', Item.stick);
|
||||
|
||||
// Tainted Hoes
|
||||
|
||||
TaintedDiamondHoe = new TaintedDiamonHoe(TaintedDiamondHoeID, TaintedDiamond).setUnlocalizedName("Tainted_Hoe_Diamond").setTextureName("divine_equipment:Tainted_Hoe_Diamond");
|
||||
TaintedDiamondHoe = new TaintedHoe(config.TaintedDiamondHoe, TaintedDiamondTool).setUnlocalizedName("Tainted_Hoe_Diamond").setTextureName("divine_equipment:Tainted_Hoe_Diamond");
|
||||
LanguageRegistry.addName(TaintedDiamondHoe, "Tainted Diamond Hoe");
|
||||
GameRegistry.addRecipe(new ItemStack(TaintedDiamondHoe), "mS ", " s ", " s ", 'S', TaintedSigil, 'm', Item.diamond, 's', Item.stick);
|
||||
GameRegistry.addRecipe(new ItemStack(TaintedDiamondHoe), " Sm", " s ", " s ", 'S', TaintedSigil, 'm', Item.diamond, 's', Item.stick);
|
||||
|
||||
TaintedGoldHoe = new items.tainted.TaintedGoldHoe(TaintedGoldHoeID, TaintedGold).setUnlocalizedName("Tainted_Hoe_Gold").setTextureName("divine_equipment:Tainted_Hoe_Gold");
|
||||
TaintedGoldHoe = new TaintedHoe(config.TaintedGoldHoe, TaintedGoldTool).setUnlocalizedName("Tainted_Hoe_Gold").setTextureName("divine_equipment:Tainted_Hoe_Gold");
|
||||
LanguageRegistry.addName(TaintedGoldHoe, "Tainted Gold Hoe");
|
||||
GameRegistry.addRecipe(new ItemStack(TaintedGoldHoe), "mS ", " s ", " s ", 'S', TaintedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
||||
|
||||
TaintedIronHoe = new items.tainted.TaintedIronHoe(TaintedIronHoeID, TaintedIron).setUnlocalizedName("Tainted_Hoe_Iron").setTextureName("divine_equipment:Tainted_Hoe_Iron");
|
||||
TaintedIronHoe = new TaintedHoe(config.TaintedIronHoe, TaintedIronTool).setUnlocalizedName("Tainted_Hoe_Iron").setTextureName("divine_equipment:Tainted_Hoe_Iron");
|
||||
LanguageRegistry.addName(TaintedIronHoe, "Tainted Iron Hoe");
|
||||
GameRegistry.addRecipe(new ItemStack(TaintedIronHoe), "mS ", " s ", " s ", 'S', TaintedSigil, 'm', Item.ingotIron, 's', Item.stick);
|
||||
GameRegistry.addRecipe(new ItemStack(TaintedGoldHoe), " Sm", " s ", " s ", 'S', TaintedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
||||
|
||||
TaintedStoneHoe = new TaintedStoneHoe(TaintedStoneHoeID, TaintedStone).setUnlocalizedName("Tainted_Hoe_Stone").setTextureName("divine_equipment:Tainted_Hoe_Stone");
|
||||
TaintedStoneHoe = new TaintedHoe(config.TaintedStoneHoe, TaintedStoneTool).setUnlocalizedName("Tainted_Hoe_Stone").setTextureName("divine_equipment:Tainted_Hoe_Stone");
|
||||
LanguageRegistry.addName(TaintedStoneHoe, "Tainted Stone Hoe");
|
||||
GameRegistry.addRecipe(new ItemStack(TaintedStoneHoe), "mS ", " s ", " s ", 'S', TaintedSigil, 'm', Block.stone, 's', Item.stick);
|
||||
GameRegistry.addRecipe(new ItemStack(TaintedStoneHoe), " Sm", " s ", " s ", 'S', TaintedSigil, 'm', Block.stone, 's', Item.stick);
|
||||
|
||||
TaintedWoodHoe = new TaintedWoodHoe(TaintedWoodHoeID, TaintedWood).setUnlocalizedName("Tainted_Hoe_Wood").setTextureName("divine_equipment:Tainted_Hoe_Wood");
|
||||
TaintedWoodHoe = new TaintedHoe(config.TaintedWoodHoe, TaintedWoodTool).setUnlocalizedName("Tainted_Hoe_Wood").setTextureName("divine_equipment:Tainted_Hoe_Wood");
|
||||
LanguageRegistry.addName(TaintedWoodHoe, "Tainted Wooden Hoe");
|
||||
GameRegistry.addRecipe(new ItemStack(TaintedWoodHoe), "mS ", " s ", " s ", 'S', TaintedSigil, 'm', Block.planks, 's', Item.stick);
|
||||
GameRegistry.addRecipe(new ItemStack(TaintedWoodHoe), " Sm", " s ", " s ", 'S', TaintedSigil, 'm', Block.planks, 's', Item.stick);
|
||||
@@ -392,122 +238,128 @@ public class Divine_Content {
|
||||
|
||||
// Blessed Swords
|
||||
|
||||
BlessedDiamondSword = new items.blessed.BlessedDiamondSword(BlessedDiamondSwordID, BlessedDiamond).setUnlocalizedName("Blessed_Sword_Diamond").setTextureName("divine_equipment:Blessed_Sword_Diamond");
|
||||
BlessedDiamondSword = new BlessedSword(config.BlessedDiamondSword, BlessedDiamondTool).setUnlocalizedName("Blessed_Sword_Diamond").setTextureName("divine_equipment:Blessed_Sword_Diamond");
|
||||
LanguageRegistry.addName(BlessedDiamondSword, "Blessed Diamond Sword");
|
||||
GameRegistry.addRecipe(new ItemStack(BlessedDiamondSword), " m ", " S ", " s ", 'S', BlessedSigil, 'm', Item.diamond, 's', Item.stick);
|
||||
|
||||
BlessedGoldSword = new items.blessed.BlessedGoldSword(BlessedGoldSwordID, BlessedGold).setUnlocalizedName("Blessed_Sword_Gold").setTextureName("divine_equipment:Blessed_Sword_Gold");
|
||||
BlessedGoldSword = new BlessedSword(config.BlessedGoldSword, BlessedGoldTool).setUnlocalizedName("Blessed_Sword_Gold").setTextureName("divine_equipment:Blessed_Sword_Gold");
|
||||
LanguageRegistry.addName(BlessedGoldSword, "Blessed Gold Sword");
|
||||
GameRegistry.addRecipe(new ItemStack(BlessedGoldSword), " m ", " S ", " s ", 'S', BlessedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
||||
|
||||
BlessedIronSword = new BlessedIronSword(BlessedIronSwordID, BlessedIron).setUnlocalizedName("Blessed_Sword_Iron").setTextureName("divine_equipment:Blessed_Sword_Iron");
|
||||
BlessedIronSword = new BlessedSword(config.BlessedIronSword, BlessedIronTool).setUnlocalizedName("Blessed_Sword_Iron").setTextureName("divine_equipment:Blessed_Sword_Iron");
|
||||
LanguageRegistry.addName(BlessedIronSword, "Blessed Iron Sword");
|
||||
GameRegistry.addRecipe(new ItemStack(BlessedIronSword), " m ", " S ", " s ", 'S', BlessedSigil, 'm', Item.ingotIron, 's', Item.stick);
|
||||
|
||||
BlessedStoneSword = new BlessedStoneSword(BlessedStoneSwordID, BlessedStone).setUnlocalizedName("Blessed_Sword_Stone").setTextureName("divine_equipment:Blessed_Sword_Stone");
|
||||
BlessedStoneSword = new BlessedSword(config.BlessedStoneSword, BlessedStoneTool).setUnlocalizedName("Blessed_Sword_Stone").setTextureName("divine_equipment:Blessed_Sword_Stone");
|
||||
LanguageRegistry.addName(BlessedStoneSword, "Blessed Stone Sword");
|
||||
GameRegistry.addRecipe(new ItemStack(BlessedStoneSword), " m ", " S ", " s ", 'S', BlessedSigil, 'm', Block.stone, 's', Item.stick);
|
||||
|
||||
BlessedWoodSword = new BlessedWoodSword(BlessedWoodSwordID, BlessedWood).setUnlocalizedName("Blessed_Sword_Wood").setTextureName("divine_equipment:Blessed_Sword_Wood");
|
||||
BlessedWoodSword = new BlessedSword(config.BlessedWoodSword, BlessedWoodTool).setUnlocalizedName("Blessed_Sword_Wood").setTextureName("divine_equipment:Blessed_Sword_Wood");
|
||||
LanguageRegistry.addName(BlessedWoodSword, "Blessed Wooden Sword");
|
||||
GameRegistry.addRecipe(new ItemStack(BlessedWoodSword), " m ", " S ", " s ", 'S', BlessedSigil, 'm', Block.planks, 's', Item.stick);
|
||||
|
||||
// Pickaxes
|
||||
|
||||
BlessedDiamondPickaxe = new items.blessed.BlessedDiamondPickaxe(BlessedDiamondPickaxeID, BlessedDiamond).setUnlocalizedName("Blessed_Pickaxe_Diamond").setTextureName("divine_equipment:Blessed_Pickaxe_Diamond");
|
||||
BlessedDiamondPickaxe = new BlessedPickaxe(config.BlessedDiamondPickaxe, BlessedDiamondTool).setUnlocalizedName("Blessed_Pickaxe_Diamond").setTextureName("divine_equipment:Blessed_Pickaxe_Diamond");
|
||||
LanguageRegistry.addName(BlessedDiamondPickaxe, "Blessed Diamond Pickaxe");
|
||||
GameRegistry.addRecipe(new ItemStack(TaintedDiamondPickaxe), "mSm", " s ", " s ", 'S', BlessedSigil, 'm', Item.diamond, 's', Item.stick);
|
||||
GameRegistry.addRecipe(new ItemStack(BlessedDiamondPickaxe), "mSm", " s ", " s ", 'S', BlessedSigil, 'm', Item.diamond, 's', Item.stick);
|
||||
|
||||
BlessedGoldPickaxe = new items.blessed.BlessedGoldPickaxe(BlessedGoldPickaxeID, BlessedGold).setUnlocalizedName("Blessed_Pickaxe_Gold").setTextureName("divine_equipment:Blessed_Pickaxe_Gold");
|
||||
BlessedGoldPickaxe = new BlessedPickaxe(config.BlessedGoldPickaxe, BlessedGoldTool).setUnlocalizedName("Blessed_Pickaxe_Gold").setTextureName("divine_equipment:Blessed_Pickaxe_Gold");
|
||||
LanguageRegistry.addName(BlessedGoldPickaxe, "Blessed Gold Pickaxe");
|
||||
GameRegistry.addRecipe(new ItemStack(TaintedWoodPickaxe), "mSm", " s ", " s ", 'S', BlessedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
||||
GameRegistry.addRecipe(new ItemStack(BlessedGoldPickaxe), "mSm", " s ", " s ", 'S', BlessedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
||||
|
||||
BlessedIronPickaxe = new items.blessed.BlessedIronPickaxe(BlessedIronPickaxeID, BlessedIron).setUnlocalizedName("Blessed_Pickaxe_Iron").setTextureName("divine_equipment:Blessed_Pickaxe_Iron");
|
||||
BlessedIronPickaxe = new BlessedPickaxe(config.BlessedIronPickaxe, BlessedIronTool).setUnlocalizedName("Blessed_Pickaxe_Iron").setTextureName("divine_equipment:Blessed_Pickaxe_Iron");
|
||||
LanguageRegistry.addName(BlessedIronPickaxe, "Blessed Iron Pickaxe");
|
||||
GameRegistry.addRecipe(new ItemStack(TaintedWoodPickaxe), "mSm", " s ", " s ", 'S', BlessedSigil, 'm', Item.ingotIron, 's', Item.stick);
|
||||
GameRegistry.addRecipe(new ItemStack(BlessedIronPickaxe), "mSm", " s ", " s ", 'S', BlessedSigil, 'm', Item.ingotIron, 's', Item.stick);
|
||||
|
||||
BlessedStonePickaxe = new BlessedStonePickaxe(BlessedStonePickaxeID, BlessedStone).setUnlocalizedName("Blessed_Pickaxe_Stone").setTextureName("divine_equipment:Blessed_Pickaxe_Stone");
|
||||
BlessedStonePickaxe = new BlessedPickaxe(config.BlessedStonePickaxe, BlessedStoneTool).setUnlocalizedName("Blessed_Pickaxe_Stone").setTextureName("divine_equipment:Blessed_Pickaxe_Stone");
|
||||
LanguageRegistry.addName(BlessedStonePickaxe, "Blessed Stone Pickaxe");
|
||||
GameRegistry.addRecipe(new ItemStack(TaintedStonePickaxe), "mSm", " s ", " s ", 'S', BlessedSigil, 'm', Block.stone, 's', Item.stick);
|
||||
GameRegistry.addRecipe(new ItemStack(BlessedStonePickaxe), "mSm", " s ", " s ", 'S', BlessedSigil, 'm', Block.stone, 's', Item.stick);
|
||||
|
||||
BlessedWoodPickaxe = new BlessedWoodPickaxe(BlessedWoodPickaxeID, BlessedWood).setUnlocalizedName("Blessed_Pickaxe_Wood").setTextureName("divine_equipment:Blessed_Pickaxe_Wood");
|
||||
BlessedWoodPickaxe = new BlessedPickaxe(config.BlessedWoodPickaxe, BlessedWoodTool).setUnlocalizedName("Blessed_Pickaxe_Wood").setTextureName("divine_equipment:Blessed_Pickaxe_Wood");
|
||||
LanguageRegistry.addName(BlessedWoodPickaxe, "Blessed Wooden Pickaxe");
|
||||
GameRegistry.addRecipe(new ItemStack(BlessedWoodPickaxe), "mSm", " s ", " s ", 'S', BlessedSigil, 'm', Block.planks, 's', Item.stick);
|
||||
|
||||
// Axes
|
||||
|
||||
BlessedDiamondAxe = new BlessedDiamondAxe(BlessedDiamondAxeID, BlessedDiamond).setUnlocalizedName("Blessed_Axe_Diamond").setTextureName("divine_equipment:Blessed_Axe_Diamond");
|
||||
BlessedDiamondAxe = new BlessedAxe(config.BlessedDiamondAxe, BlessedDiamondTool).setUnlocalizedName("Blessed_Axe_Diamond").setTextureName("divine_equipment:Blessed_Axe_Diamond");
|
||||
LanguageRegistry.addName(BlessedDiamondAxe, "Blessed Diamond Axe");
|
||||
GameRegistry.addRecipe(new ItemStack(BlessedDiamondAxe), "mS ", "ms ", " s ", 'S', BlessedSigil, 'm', Item.diamond, 's', Item.stick);
|
||||
GameRegistry.addRecipe(new ItemStack(BlessedDiamondAxe), " Sm", " sm", " s ", 'S', BlessedSigil, 'm', Item.diamond, 's', Item.stick);
|
||||
|
||||
BlessedGoldAxe = new BlessedGoldAxe(BlessedGoldAxeID, BlessedGold).setUnlocalizedName("Blessed_Axe_Gold").setTextureName("divine_equipment:Blessed_Axe_Gold");
|
||||
BlessedGoldAxe = new BlessedAxe(config.BlessedGoldAxe, BlessedGoldTool).setUnlocalizedName("Blessed_Axe_Gold").setTextureName("divine_equipment:Blessed_Axe_Gold");
|
||||
LanguageRegistry.addName(BlessedGoldAxe, "Blessed Gold Axe");
|
||||
GameRegistry.addRecipe(new ItemStack(BlessedGoldAxe), "mS ", "ms ", " s ", 'S', BlessedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
||||
GameRegistry.addRecipe(new ItemStack(BlessedGoldAxe), " Sm", " sm", " s ", 'S', BlessedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
||||
|
||||
|
||||
BlessedIronAxe = new BlessedIronAxe(BlessedIronAxeID, BlessedIron).setUnlocalizedName("Blessed_Axe_Iron").setTextureName("divine_equipment:Blessed_Axe_Iron");
|
||||
BlessedIronAxe = new BlessedAxe(config.BlessedIronAxe, BlessedIronTool).setUnlocalizedName("Blessed_Axe_Iron").setTextureName("divine_equipment:Blessed_Axe_Iron");
|
||||
LanguageRegistry.addName(BlessedIronAxe, "Blessed Iron Axe");
|
||||
GameRegistry.addRecipe(new ItemStack(BlessedIronAxe), "mS ", "ms ", " s ", 'S', BlessedSigil, 'm', Item.ingotIron, 's', Item.stick);
|
||||
GameRegistry.addRecipe(new ItemStack(BlessedGoldAxe), " Sm", " sm", " s ", 'S', BlessedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
||||
|
||||
BlessedStoneAxe = new BlessedStoneAxe(BlessedStoneAxeID, BlessedStone).setUnlocalizedName("Blessed_Axe_Stone").setTextureName("divine_equipment:Blessed_Axe_Stone");
|
||||
BlessedStoneAxe = new BlessedAxe(config.BlessedStoneAxe, BlessedStoneTool).setUnlocalizedName("Blessed_Axe_Stone").setTextureName("divine_equipment:Blessed_Axe_Stone");
|
||||
LanguageRegistry.addName(BlessedStoneAxe, "Blessed Stone Axe");
|
||||
GameRegistry.addRecipe(new ItemStack(BlessedStoneAxe), "mS ", "ms ", " s ", 'S', BlessedSigil, 'm', Block.stone, 's', Item.stick);
|
||||
GameRegistry.addRecipe(new ItemStack(BlessedStoneAxe), " Sm", " sm", " s ", 'S', BlessedSigil, 'm', Block.stone, 's', Item.stick);
|
||||
|
||||
BlessedWoodAxe = new BlessedWoodAxe(BlessedWoodAxeID, BlessedWood).setUnlocalizedName("Blessed_Axe_Wood").setTextureName("divine_equipment:Blessed_Axe_Wood");
|
||||
BlessedWoodAxe = new BlessedAxe(config.BlessedWoodAxe, BlessedWoodTool).setUnlocalizedName("Blessed_Axe_Wood").setTextureName("divine_equipment:Blessed_Axe_Wood");
|
||||
LanguageRegistry.addName(BlessedWoodAxe, "Blessed Wooden Axe");
|
||||
GameRegistry.addRecipe(new ItemStack(BlessedWoodAxe), "mS ", "ms ", " s ", 'S', BlessedSigil, 'm', Block.planks, 's', Item.stick);
|
||||
GameRegistry.addRecipe(new ItemStack(BlessedWoodAxe), " Sm", " sm", " s ", 'S', BlessedSigil, 'm', Block.planks, 's', Item.stick);
|
||||
|
||||
// Shovels
|
||||
|
||||
BlessedDiamondShovel = new BlessedDiamondShovel(BlessedDiamondShovelID, BlessedDiamond).setUnlocalizedName("Blessed_Shovel_Diamond").setTextureName("divine_equipment:Blessed_Shovel_Diamond");
|
||||
BlessedDiamondShovel = new BlessedShovel(config.BlessedDiamondShovel, BlessedDiamondTool).setUnlocalizedName("Blessed_Shovel_Diamond").setTextureName("divine_equipment:Blessed_Shovel_Diamond");
|
||||
LanguageRegistry.addName(BlessedDiamondShovel, "Blessed Diamond Shovel");
|
||||
GameRegistry.addRecipe(new ItemStack(BlessedDiamondShovel), " m ", " S ", " s ", 'S', BlessedSigil, 'm', Item.diamond, 's', Item.stick);
|
||||
|
||||
BlessedGoldShovel = new BlessedGoldShovel(BlessedGoldShovelID, BlessedGold).setUnlocalizedName("Blessed_Shovel_Gold").setTextureName("divine_equipment:Blessed_Shovel_Gold");
|
||||
BlessedGoldShovel = new BlessedShovel(config.BlessedGoldShovel, BlessedGoldTool).setUnlocalizedName("Blessed_Shovel_Gold").setTextureName("divine_equipment:Blessed_Shovel_Gold");
|
||||
LanguageRegistry.addName(BlessedGoldShovel, "Blessed Gold Shovel");
|
||||
GameRegistry.addRecipe(new ItemStack(BlessedGoldShovel), " m ", " S ", " s ", 'S', BlessedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
||||
|
||||
BlessedIronShovel = new BlessedIronShovel(BlessedIronShovelID, BlessedIron).setUnlocalizedName("Blessed_Shovel_Iron").setTextureName("divine_equipment:Blessed_Shovel_Iron");
|
||||
BlessedIronShovel = new BlessedShovel(config.BlessedIronShovel, BlessedIronTool).setUnlocalizedName("Blessed_Shovel_Iron").setTextureName("divine_equipment:Blessed_Shovel_Iron");
|
||||
LanguageRegistry.addName(BlessedIronShovel, "Blessed Iron Shovel");
|
||||
GameRegistry.addRecipe(new ItemStack(BlessedIronShovel), " m ", " S ", " s ", 'S', BlessedSigil, 'm', Item.ingotIron, 's', Item.stick);
|
||||
|
||||
BlessedStoneShovel = new BlessedStoneShovel(BlessedStoneShovelID, BlessedStone).setUnlocalizedName("Blessed_Shovel_Stone").setTextureName("divine_equipment:Blessed_Shovel_Stone");
|
||||
BlessedStoneShovel = new BlessedShovel(config.BlessedStoneShovel, BlessedStoneTool).setUnlocalizedName("Blessed_Shovel_Stone").setTextureName("divine_equipment:Blessed_Shovel_Stone");
|
||||
LanguageRegistry.addName(BlessedStoneShovel, "Blessed Stone Shovel");
|
||||
GameRegistry.addRecipe(new ItemStack(BlessedStoneShovel), " m ", " S ", " s ", 'S', BlessedSigil, 'm', Block.stone, 's', Item.stick);
|
||||
|
||||
BlessedWoodShovel = new BlessedWoodShovel(BlessedWoodShovelID, BlessedWood).setUnlocalizedName("Blessed_Shovel_Wood").setTextureName("divine_equipment:Blessed_Shovel_Wood");
|
||||
BlessedWoodShovel = new BlessedShovel(config.BlessedWoodShovel, BlessedWoodTool).setUnlocalizedName("Blessed_Shovel_Wood").setTextureName("divine_equipment:Blessed_Shovel_Wood");
|
||||
LanguageRegistry.addName(BlessedWoodShovel, "Blessed Wooden Shovel");
|
||||
GameRegistry.addRecipe(new ItemStack(BlessedWoodShovel), " m ", " S ", " s ", 'S', BlessedSigil, 'm', Block.planks, 's', Item.stick);
|
||||
|
||||
// Blessed Hoes
|
||||
|
||||
BlessedDiamondHoe = new BlessedDiamondHoe(BlessedDiamondHoeID, BlessedDiamond).setUnlocalizedName("Blessed_Hoe_Diamond").setTextureName("divine_equipment:Blessed_Hoe_Diamond");
|
||||
BlessedDiamondHoe = new BlessedHoe(config.BlessedDiamondHoe, BlessedDiamondTool).setUnlocalizedName("Blessed_Hoe_Diamond").setTextureName("divine_equipment:Blessed_Hoe_Diamond");
|
||||
LanguageRegistry.addName(BlessedDiamondHoe, "Blessed Diamond Hoe");
|
||||
GameRegistry.addRecipe(new ItemStack(BlessedDiamondHoe), "mS ", " s ", " s ", 'S', BlessedSigil, 'm', Item.diamond, 's', Item.stick);
|
||||
GameRegistry.addRecipe(new ItemStack(BlessedDiamondHoe), " Sm", " s ", " s ", 'S', BlessedSigil, 'm', Item.diamond, 's', Item.stick);
|
||||
|
||||
BlessedGoldHoe = new BlessedGoldHoe(BlessedGoldHoeID, BlessedGold).setUnlocalizedName("Blessed_Hoe_Gold").setTextureName("divine_equipment:Blessed_Hoe_Gold");
|
||||
BlessedGoldHoe = new BlessedHoe(config.BlessedGoldHoe, BlessedGoldTool).setUnlocalizedName("Blessed_Hoe_Gold").setTextureName("divine_equipment:Blessed_Hoe_Gold");
|
||||
LanguageRegistry.addName(BlessedGoldHoe, "Blessed Gold Hoe");
|
||||
GameRegistry.addRecipe(new ItemStack(BlessedGoldHoe), "mS ", " s ", " s ", 'S', BlessedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
||||
|
||||
BlessedIronHoe = new BlessedIronHoe(BlessedIronHoeID, BlessedIron).setUnlocalizedName("Blessed_Hoe_Iron").setTextureName("divine_equipment:Blessed_Hoe_Iron");
|
||||
BlessedIronHoe = new BlessedHoe(config.BlessedIronHoe, BlessedIronTool).setUnlocalizedName("Blessed_Hoe_Iron").setTextureName("divine_equipment:Blessed_Hoe_Iron");
|
||||
LanguageRegistry.addName(BlessedIronHoe, "Blessed Iron Hoe");
|
||||
GameRegistry.addRecipe(new ItemStack(BlessedIronHoe), "mS ", " s ", " s ", 'S', BlessedSigil, 'm', Item.ingotIron, 's', Item.stick);
|
||||
GameRegistry.addRecipe(new ItemStack(BlessedGoldHoe), " Sm", " s ", " s ", 'S', BlessedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
||||
|
||||
BlessedStoneHoe = new BlessedStoneHoe(BlessedStoneHoeID, BlessedStone).setUnlocalizedName("Blessed_Hoe_Stone").setTextureName("divine_equipment:Blessed_Hoe_Stone");
|
||||
BlessedStoneHoe = new BlessedHoe(config.BlessedStoneHoe, BlessedStoneTool).setUnlocalizedName("Blessed_Hoe_Stone").setTextureName("divine_equipment:Blessed_Hoe_Stone");
|
||||
LanguageRegistry.addName(BlessedStoneHoe, "Blessed Stone Hoe");
|
||||
GameRegistry.addRecipe(new ItemStack(BlessedStoneHoe), "mS ", " s ", " s ", 'S', BlessedSigil, 'm', Block.stone, 's', Item.stick);
|
||||
GameRegistry.addRecipe(new ItemStack(BlessedStoneHoe), " Sm", " s ", " s ", 'S', BlessedSigil, 'm', Block.stone, 's', Item.stick);
|
||||
|
||||
BlessedWoodHoe = new BlessedWoodHoe(BlessedWoodHoeID, BlessedWood).setUnlocalizedName("Blessed_Hoe_Wood").setTextureName("divine_equipment:Blessed_Hoe_Wood");
|
||||
BlessedWoodHoe = new BlessedHoe(config.BlessedWoodHoe, BlessedWoodTool).setUnlocalizedName("Blessed_Hoe_Wood").setTextureName("divine_equipment:Blessed_Hoe_Wood");
|
||||
LanguageRegistry.addName(BlessedWoodHoe, "Blessed Wooden Hoe");
|
||||
GameRegistry.addRecipe(new ItemStack(BlessedWoodHoe), "mS ", " s ", " s ", 'S', BlessedSigil, 'm', Block.planks, 's', Item.stick);
|
||||
GameRegistry.addRecipe(new ItemStack(BlessedWoodHoe), " Sm", " s ", " s ", 'S', BlessedSigil, 'm', Block.planks, 's', Item.stick);
|
||||
|
||||
// Ender Items
|
||||
|
||||
EnderSword = new items.ender.EnderSword(config.EnderSword, EnumToolMaterial.EMERALD).setUnlocalizedName("Ender_Sword").setTextureName("divine_equipment:EnderSword");
|
||||
LanguageRegistry.addName(EnderSword, "Ender Sword");
|
||||
GameRegistry.addRecipe(new ItemStack(EnderSword), " s ", " s ", " S ", 's', EnderSigil, 'S', Item.stick);
|
||||
}
|
||||
}
|
||||
|
||||
8
src/divine_equipment/common/Special_Mentions.java
Normal file
@@ -0,0 +1,8 @@
|
||||
package common;
|
||||
|
||||
/**
|
||||
* User: Orthus
|
||||
* Date: 11/14/13
|
||||
*/
|
||||
public class Special_Mentions {
|
||||
}
|
||||
@@ -3,10 +3,13 @@ package divine_equipment; /**
|
||||
* Date: 9/29/13
|
||||
*/
|
||||
|
||||
import common.Config;
|
||||
import common.Divine_Achievements;
|
||||
import common.Divine_Content;
|
||||
import common.Special_Mentions;
|
||||
import cpw.mods.fml.common.Mod;
|
||||
import cpw.mods.fml.common.Mod.Instance;
|
||||
import cpw.mods.fml.common.event.FMLInitializationEvent;
|
||||
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
|
||||
import cpw.mods.fml.common.network.NetworkMod;
|
||||
import net.minecraftforge.common.Configuration;
|
||||
@@ -14,160 +17,36 @@ import net.minecraftforge.common.Configuration;
|
||||
|
||||
|
||||
@SuppressWarnings("ALL")
|
||||
@Mod(modid = "divine_equipment", name = "Divine Equipment",version = "V0.5")
|
||||
@Mod(modid = "divine_equipment", name = "Divine Equipment",version = "V0.3")
|
||||
@NetworkMod(clientSideRequired = true, serverSideRequired = false, channels = { "DEquipment" })
|
||||
public class Divine_Equipment
|
||||
{
|
||||
public class Divine_Equipment {
|
||||
public static final String modid = "divine_equipment";
|
||||
// Blocks
|
||||
public static int TaintedStoneID;
|
||||
public static int TaintedWoodID;
|
||||
public static int BlesssedStoneID;
|
||||
public static int BlessedWoodID;
|
||||
// Sigils
|
||||
public static int BlankSigilID;
|
||||
public static int TaintedSigilID;
|
||||
public static int BlessedSigilID;
|
||||
public static int EnderSigilID;
|
||||
public static int HiddenSigilID;
|
||||
// Tainted Swords
|
||||
public static int TaintedDiamondSwordID;
|
||||
public static int TaintedGoldSwordID;
|
||||
public static int TaintedIronSwordID;
|
||||
public static int TaintedStoneSwordID;
|
||||
public static int TaintedWoodSwordID;
|
||||
// Tainted Pickaxes
|
||||
public static int TaintedDiamondPickaxeID;
|
||||
public static int TaintedGoldPickaxeID;
|
||||
public static int TaintedIronPickaxeID;
|
||||
public static int TaintedStonePickaxeID;
|
||||
public static int TaintedWoodPickaxeID;
|
||||
// Tainted Axes
|
||||
public static int TaintedDiamondAxeID;
|
||||
public static int TaintedGoldAxeID;
|
||||
public static int TaintedIronAxeID;
|
||||
public static int TaintedStoneAxeID;
|
||||
public static int TaintedWoodAxeID;
|
||||
// Tainted Shovels
|
||||
public static int TaintedDiamondShovelID;
|
||||
public static int TaintedGoldShovelID;
|
||||
public static int TaintedIronShovelID;
|
||||
public static int TaintedStoneShovelID;
|
||||
public static int TaintedWoodShovelID;
|
||||
// Tainted Hoes
|
||||
public static int TaintedDiamondHoeID;
|
||||
public static int TaintedGoldHoeID;
|
||||
public static int TaintedIronHoeID;
|
||||
public static int TaintedStoneHoeID;
|
||||
public static int TaintedWoodHoeID;
|
||||
// Blessed
|
||||
// Blessed Swords
|
||||
public static int BlessedDiamondSwordID;
|
||||
public static int BlessedGoldSwordID;
|
||||
public static int BlessedIronSwordID;
|
||||
public static int BlessedStoneSwordID;
|
||||
public static int BlessedWoodSwordID;
|
||||
// Blessed Pickaxes
|
||||
public static int BlessedDiamondPickaxeID;
|
||||
public static int BlessedGoldPickaxeID;
|
||||
public static int BlessedIronPickaxeID;
|
||||
public static int BlessedStonePickaxeID;
|
||||
public static int BlessedWoodPickaxeID;
|
||||
// Blessed Axes
|
||||
public static int BlessedDiamondAxeID;
|
||||
public static int BlessedGoldAxeID;
|
||||
public static int BlessedIronAxeID;
|
||||
public static int BlessedStoneAxeID;
|
||||
public static int BlessedWoodAxeID;
|
||||
// Blessed Shovels
|
||||
public static int BlessedDiamondShovelID;
|
||||
public static int BlessedGoldShovelID;
|
||||
public static int BlessedIronShovelID;
|
||||
public static int BlessedStoneShovelID;
|
||||
public static int BlessedWoodShovelID;
|
||||
// Blessed Hoes
|
||||
public static int BlessedDiamondHoeID;
|
||||
public static int BlessedGoldHoeID;
|
||||
public static int BlessedIronHoeID;
|
||||
public static int BlessedStoneHoeID;
|
||||
public static int BlessedWoodHoeID;
|
||||
|
||||
|
||||
@Instance("Divine_Equipment")
|
||||
public static Divine_Equipment INSTANCE;
|
||||
|
||||
public static Config config;
|
||||
|
||||
|
||||
|
||||
public Divine_Equipment()
|
||||
{
|
||||
mentions = new Special_Mentions();
|
||||
|
||||
}
|
||||
@Mod.EventHandler
|
||||
public void preInit(FMLPreInitializationEvent event){
|
||||
Configuration DivineEquipment = new Configuration(event.getSuggestedConfigurationFile());
|
||||
|
||||
DivineEquipment.load();
|
||||
TaintedStoneID = DivineEquipment.getBlock("tainted stone", 2550).getInt();
|
||||
TaintedWoodID = DivineEquipment.getBlock("tainted wood", 2551).getInt();
|
||||
BlesssedStoneID = DivineEquipment.getBlock("blessed stone", 2552).getInt();
|
||||
BlessedWoodID = DivineEquipment.getBlock("blessed wood", 2553).getInt();
|
||||
BlankSigilID = DivineEquipment.getItem("Blank Sigil", 6557).getInt();
|
||||
TaintedSigilID = DivineEquipment.getItem("Tainted Sigil", 6558).getInt();
|
||||
BlessedSigilID = DivineEquipment.getItem("Blessed Sigil", 2559).getInt();
|
||||
EnderSigilID = DivineEquipment.getItem("Ender Sigil", 6560).getInt();
|
||||
HiddenSigilID = DivineEquipment.getItem("Hidden Sigil", 6561).getInt();
|
||||
|
||||
TaintedDiamondSwordID = DivineEquipment.getItem("Tainted Diamond Sword", 6570).getInt();
|
||||
TaintedGoldSwordID = DivineEquipment.getItem("Tainted Gold Sword", 6571).getInt();
|
||||
TaintedIronSwordID = DivineEquipment.getItem("Tainted Iron Sword", 6572).getInt();
|
||||
TaintedStoneSwordID = DivineEquipment.getItem("Tainted Stone Sword", 6573).getInt();
|
||||
TaintedWoodSwordID = DivineEquipment.getItem("Tainted Wood Sword", 6574).getInt();
|
||||
TaintedDiamondPickaxeID = DivineEquipment.getItem("Tainted Diamond Pickaxe", 6575).getInt();
|
||||
TaintedGoldPickaxeID = DivineEquipment.getItem("Tainted Gold Pickaxe", 6576).getInt();
|
||||
TaintedIronPickaxeID = DivineEquipment.getItem("Tainted Iron Pickaxe", 6577).getInt();
|
||||
TaintedStonePickaxeID = DivineEquipment.getItem("Tainted Stone Pickaxe", 6578).getInt();
|
||||
TaintedWoodPickaxeID = DivineEquipment.getItem("Tainted Wood Pickaxe", 6579).getInt();
|
||||
TaintedDiamondAxeID = DivineEquipment.getItem("Tainted Diamond Axe", 6580).getInt();
|
||||
TaintedGoldAxeID = DivineEquipment.getItem("Tainted Gold Axe", 6581).getInt();
|
||||
TaintedIronAxeID = DivineEquipment.getItem("Tainted Iron Axe", 6582).getInt();
|
||||
TaintedStoneAxeID = DivineEquipment.getItem("Tainted Stone Axe", 6583).getInt();
|
||||
TaintedWoodAxeID = DivineEquipment.getItem("Tainted Wood Axe", 6584).getInt();
|
||||
TaintedDiamondShovelID = DivineEquipment.getItem("Tainted Diamond Shovel", 6685).getInt();
|
||||
TaintedGoldShovelID = DivineEquipment.getItem("Tainted Gold Shovel", 6686).getInt();
|
||||
TaintedIronShovelID = DivineEquipment.getItem("Tainted Iron Shovel", 6687).getInt();
|
||||
TaintedStoneShovelID = DivineEquipment.getItem("Tainted Stone Shovel", 6688).getInt();
|
||||
TaintedWoodShovelID = DivineEquipment.getItem("Tainted Wood Shovel", 6689).getInt();
|
||||
TaintedDiamondHoeID = DivineEquipment.getItem("Tainted Diamond Hoe", 6690).getInt();
|
||||
TaintedGoldHoeID = DivineEquipment.getItem("Tainted Gold Hoe", 6691).getInt();
|
||||
TaintedIronHoeID = DivineEquipment.getItem("Tainted Iron Hoe", 6692).getInt();
|
||||
TaintedStoneHoeID = DivineEquipment.getItem("Tainted Stone Hoe", 6693).getInt();
|
||||
TaintedWoodHoeID = DivineEquipment.getItem("Tainted Wood Hoe", 6694).getInt();
|
||||
|
||||
BlessedDiamondSwordID = DivineEquipment.getItem("Blessed Diamond Sword", 6595).getInt();
|
||||
BlessedGoldSwordID = DivineEquipment.getItem("Blessed Gold Sword", 6596).getInt();
|
||||
BlessedIronSwordID = DivineEquipment.getItem("Blessed Iron Sword", 6597).getInt();
|
||||
BlessedStoneSwordID = DivineEquipment.getItem("Blessed Stone Sword", 6598).getInt();
|
||||
BlessedWoodSwordID = DivineEquipment.getItem("Blessed Wood Sword", 6599).getInt();
|
||||
BlessedDiamondPickaxeID = DivineEquipment.getItem("Blessed Diamond Pickaxe", 6600).getInt();
|
||||
BlessedGoldPickaxeID = DivineEquipment.getItem("Blessed Gold Pickaxe", 6601).getInt();
|
||||
BlessedIronPickaxeID = DivineEquipment.getItem("Blessed Iron Pickaxe", 6602).getInt();
|
||||
BlessedStonePickaxeID = DivineEquipment.getItem("Blessed Stone Pickaxe", 6603).getInt();
|
||||
BlessedWoodPickaxeID = DivineEquipment.getItem("Blessed Wood Pickaxe", 6604).getInt();
|
||||
BlessedDiamondAxeID = DivineEquipment.getItem("Blessed Diamond Axe", 6605).getInt();
|
||||
BlessedGoldAxeID = DivineEquipment.getItem("Blessed Gold Axe", 6606).getInt();
|
||||
BlessedIronAxeID = DivineEquipment.getItem("Blessed Iron Axe", 6607).getInt();
|
||||
BlessedStoneAxeID = DivineEquipment.getItem("Blessed Stone Axe", 6608).getInt();
|
||||
BlessedWoodAxeID = DivineEquipment.getItem("Blessed Wood Axe", 6609).getInt();
|
||||
BlessedDiamondShovelID = DivineEquipment.getItem("Blessed Diamond Shovel", 6610).getInt();
|
||||
BlessedGoldShovelID = DivineEquipment.getItem("Blessed Gold Shovel", 6611).getInt();
|
||||
BlessedIronShovelID = DivineEquipment.getItem("Blessed Iron Shovel", 6612).getInt();
|
||||
BlessedStoneShovelID = DivineEquipment.getItem("Blessed Stone Shovel", 6613).getInt();
|
||||
BlessedWoodShovelID = DivineEquipment.getItem("Blessed Wood Shovel", 6614).getInt();
|
||||
BlessedDiamondHoeID = DivineEquipment.getItem("Blessed Diamond Hoe", 6615).getInt();
|
||||
BlessedGoldHoeID = DivineEquipment.getItem("Blessed Gold Hoe", 6616).getInt();
|
||||
BlessedIronHoeID = DivineEquipment.getItem("Blessed Iron Hoe", 6617).getInt();
|
||||
BlessedStoneHoeID = DivineEquipment.getItem("Blessed Stone Hoe", 6618).getInt();
|
||||
BlessedWoodHoeID = DivineEquipment.getItem("Blessed Wood Hoe", 6619).getInt();
|
||||
|
||||
|
||||
|
||||
DivineEquipment.save();
|
||||
public void preInit(FMLPreInitializationEvent fEvent)
|
||||
{
|
||||
config = new Config(new Configuration(fEvent.getSuggestedConfigurationFile()));
|
||||
}
|
||||
@Mod.EventHandler
|
||||
public void load(FMLInitializationEvent fEvent)
|
||||
{
|
||||
content = new Divine_Content();
|
||||
achivements = new Divine_Achievements();
|
||||
}
|
||||
public static Divine_Content content;
|
||||
public static Divine_Achievements achivements;
|
||||
public Divine_Content content;
|
||||
public Divine_Achievements achivements;
|
||||
public Special_Mentions mentions;
|
||||
}
|
||||
@@ -8,6 +8,7 @@
|
||||
<orderEntry type="inheritedJdk" />
|
||||
<orderEntry type="sourceFolder" forTests="false" />
|
||||
<orderEntry type="module" module-name="minecraft" />
|
||||
<orderEntry type="library" name="guava-14.0" level="project" />
|
||||
</component>
|
||||
</module>
|
||||
|
||||
|
||||
@@ -1,15 +0,0 @@
|
||||
package items;
|
||||
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.item.Item;
|
||||
|
||||
/**
|
||||
* User: Orthus
|
||||
* Date: 10/4/13
|
||||
*/
|
||||
public class BlankSigil extends Item {
|
||||
public BlankSigil(int id){
|
||||
super(id);
|
||||
setCreativeTab(CreativeTabs.tabMaterials);
|
||||
}
|
||||
}
|
||||
@@ -1,15 +0,0 @@
|
||||
package items;
|
||||
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.item.Item;
|
||||
|
||||
/**
|
||||
* User: Orthus
|
||||
* Date: 10/7/13
|
||||
*/
|
||||
public class HiddenSigil extends Item {
|
||||
public HiddenSigil(int id){
|
||||
super(id);
|
||||
setCreativeTab(CreativeTabs.tabMaterials);
|
||||
}
|
||||
}
|
||||
22
src/divine_equipment/items/Sigil.java
Normal file
@@ -0,0 +1,22 @@
|
||||
package items;
|
||||
|
||||
import divine_equipment.Divine_Equipment;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
/**
|
||||
* User: Orthus
|
||||
* Date: 11/25/13
|
||||
*/
|
||||
public class Sigil extends Item
|
||||
{
|
||||
public Sigil(int fID, String fName, String fTexture)
|
||||
{
|
||||
super(fID);
|
||||
|
||||
setMaxStackSize(1);
|
||||
setCreativeTab(CreativeTabs.tabMisc);
|
||||
setTextureName(fName);
|
||||
|
||||
this.setTextureName(Divine_Equipment.modid + ":" + fTexture);
|
||||
}
|
||||
}
|
||||
@@ -8,8 +8,8 @@ import net.minecraft.item.ItemAxe;
|
||||
* User: Orthus
|
||||
* Date: 10/8/13
|
||||
*/
|
||||
public class BlessedGoldAxe extends ItemAxe {
|
||||
public BlessedGoldAxe(int par1, EnumToolMaterial par2EnumToolMaterial) {
|
||||
public class BlessedAxe extends ItemAxe {
|
||||
public BlessedAxe(int par1, EnumToolMaterial par2EnumToolMaterial) {
|
||||
super(par1, par2EnumToolMaterial);
|
||||
setCreativeTab(CreativeTabs.tabTools);
|
||||
}
|
||||
@@ -1,16 +0,0 @@
|
||||
package items.blessed;
|
||||
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.item.EnumToolMaterial;
|
||||
import net.minecraft.item.ItemAxe;
|
||||
|
||||
/**
|
||||
* User: Orthus
|
||||
* Date: 10/8/13
|
||||
*/
|
||||
public class BlessedDiamondAxe extends ItemAxe {
|
||||
public BlessedDiamondAxe(int par1, EnumToolMaterial par2EnumToolMaterial) {
|
||||
super(par1, par2EnumToolMaterial);
|
||||
setCreativeTab(CreativeTabs.tabTools);
|
||||
}
|
||||
}
|
||||
@@ -1,16 +0,0 @@
|
||||
package items.blessed;
|
||||
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.item.EnumToolMaterial;
|
||||
import net.minecraft.item.ItemHoe;
|
||||
|
||||
/**
|
||||
* User: Orthus
|
||||
* Date: 10/8/13
|
||||
*/
|
||||
public class BlessedDiamondHoe extends ItemHoe {
|
||||
public BlessedDiamondHoe(int par1, EnumToolMaterial par2EnumToolMaterial) {
|
||||
super(par1, par2EnumToolMaterial);
|
||||
setCreativeTab(CreativeTabs.tabTools);
|
||||
}
|
||||
}
|
||||
@@ -1,16 +0,0 @@
|
||||
package items.blessed;
|
||||
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.item.EnumToolMaterial;
|
||||
import net.minecraft.item.ItemPickaxe;
|
||||
|
||||
/**
|
||||
* User: Orthus
|
||||
* Date: 9/30/13
|
||||
*/
|
||||
public class BlessedDiamondPickaxe extends ItemPickaxe {
|
||||
public BlessedDiamondPickaxe(int id, EnumToolMaterial material){
|
||||
super(id, material);
|
||||
setCreativeTab(CreativeTabs.tabTools);
|
||||
}
|
||||
}
|
||||
@@ -1,16 +0,0 @@
|
||||
package items.blessed;
|
||||
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.item.EnumToolMaterial;
|
||||
import net.minecraft.item.ItemSpade;
|
||||
|
||||
/**
|
||||
* User: Orthus
|
||||
* Date: 10/8/13
|
||||
*/
|
||||
public class BlessedDiamondShovel extends ItemSpade {
|
||||
public BlessedDiamondShovel(int par1, EnumToolMaterial par2EnumToolMaterial) {
|
||||
super(par1, par2EnumToolMaterial);
|
||||
setCreativeTab(CreativeTabs.tabTools);
|
||||
}
|
||||
}
|
||||
@@ -1,8 +0,0 @@
|
||||
package items.blessed;
|
||||
|
||||
/**
|
||||
* User: Orthus
|
||||
* Date: 9/30/13
|
||||
*/
|
||||
public class BlessedGold {
|
||||
}
|
||||
@@ -1,16 +0,0 @@
|
||||
package items.blessed;
|
||||
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.item.EnumToolMaterial;
|
||||
import net.minecraft.item.ItemHoe;
|
||||
|
||||
/**
|
||||
* User: Orthus
|
||||
* Date: 10/8/13
|
||||
*/
|
||||
public class BlessedGoldHoe extends ItemHoe {
|
||||
public BlessedGoldHoe(int par1, EnumToolMaterial par2EnumToolMaterial) {
|
||||
super(par1, par2EnumToolMaterial);
|
||||
setCreativeTab(CreativeTabs.tabTools);
|
||||
}
|
||||
}
|
||||
@@ -1,16 +0,0 @@
|
||||
package items.blessed;
|
||||
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.item.EnumToolMaterial;
|
||||
import net.minecraft.item.ItemPickaxe;
|
||||
|
||||
/**
|
||||
* User: Orthus
|
||||
* Date: 9/30/13
|
||||
*/
|
||||
public class BlessedGoldPickaxe extends ItemPickaxe {
|
||||
public BlessedGoldPickaxe(int id, EnumToolMaterial material){
|
||||
super(id, material);
|
||||
setCreativeTab(CreativeTabs.tabTools);
|
||||
}
|
||||
}
|
||||
@@ -1,16 +0,0 @@
|
||||
package items.blessed;
|
||||
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.item.EnumToolMaterial;
|
||||
import net.minecraft.item.ItemSpade;
|
||||
|
||||
/**
|
||||
* User: Orthus
|
||||
* Date: 10/8/13
|
||||
*/
|
||||
public class BlessedGoldShovel extends ItemSpade {
|
||||
public BlessedGoldShovel(int par1, EnumToolMaterial par2EnumToolMaterial) {
|
||||
super(par1, par2EnumToolMaterial);
|
||||
setCreativeTab(CreativeTabs.tabTools);
|
||||
}
|
||||
}
|
||||
@@ -1,16 +0,0 @@
|
||||
package items.blessed;
|
||||
|
||||
import net.minecraft.creativetab.*;
|
||||
import net.minecraft.item.EnumToolMaterial;
|
||||
import net.minecraft.item.ItemSword;
|
||||
|
||||
/**
|
||||
* User: Orthus
|
||||
* Date: 9/30/13
|
||||
*/
|
||||
public class BlessedGoldSword extends ItemSword {
|
||||
public BlessedGoldSword(int par1, EnumToolMaterial BlessedGold){
|
||||
super(par1, BlessedGold);
|
||||
setCreativeTab(CreativeTabs.tabCombat);
|
||||
}
|
||||
}
|
||||
@@ -8,8 +8,8 @@ import net.minecraft.item.ItemHoe;
|
||||
* User: Orthus
|
||||
* Date: 10/8/13
|
||||
*/
|
||||
public class BlessedIronHoe extends ItemHoe {
|
||||
public BlessedIronHoe(int par1, EnumToolMaterial par2EnumToolMaterial) {
|
||||
public class BlessedHoe extends ItemHoe {
|
||||
public BlessedHoe(int par1, EnumToolMaterial par2EnumToolMaterial) {
|
||||
super(par1, par2EnumToolMaterial);
|
||||
setCreativeTab(CreativeTabs.tabTools);
|
||||
}
|
||||
@@ -1,8 +0,0 @@
|
||||
package items.blessed;
|
||||
|
||||
/**
|
||||
* User: Orthus
|
||||
* Date: 9/30/13
|
||||
*/
|
||||
public class BlessedIron {
|
||||
}
|
||||
@@ -1,16 +0,0 @@
|
||||
package items.blessed;
|
||||
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.item.EnumToolMaterial;
|
||||
import net.minecraft.item.ItemAxe;
|
||||
|
||||
/**
|
||||
* User: Orthus
|
||||
* Date: 10/8/13
|
||||
*/
|
||||
public class BlessedIronAxe extends ItemAxe {
|
||||
public BlessedIronAxe(int par1, EnumToolMaterial par2EnumToolMaterial) {
|
||||
super(par1, par2EnumToolMaterial);
|
||||
setCreativeTab(CreativeTabs.tabTools);
|
||||
}
|
||||
}
|
||||
@@ -1,16 +0,0 @@
|
||||
package items.blessed;
|
||||
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.item.EnumToolMaterial;
|
||||
import net.minecraft.item.ItemPickaxe;
|
||||
|
||||
/**
|
||||
* User: Orthus
|
||||
* Date: 9/30/13
|
||||
*/
|
||||
public class BlessedIronPickaxe extends ItemPickaxe {
|
||||
public BlessedIronPickaxe(int id, EnumToolMaterial material){
|
||||
super(id, material);
|
||||
setCreativeTab(CreativeTabs.tabTools);
|
||||
}
|
||||
}
|
||||
@@ -1,16 +0,0 @@
|
||||
package items.blessed;
|
||||
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.item.EnumToolMaterial;
|
||||
import net.minecraft.item.ItemSword;
|
||||
|
||||
/**
|
||||
* User: Orthus
|
||||
* Date: 9/30/13
|
||||
*/
|
||||
public class BlessedIronSword extends ItemSword {
|
||||
public BlessedIronSword(int par1, EnumToolMaterial par2){
|
||||
super(par1, par2);
|
||||
setCreativeTab(CreativeTabs.tabCombat);
|
||||
}
|
||||
}
|
||||
@@ -8,8 +8,8 @@ import net.minecraft.item.ItemPickaxe;
|
||||
* User: Orthus
|
||||
* Date: 9/30/13
|
||||
*/
|
||||
public class BlessedWoodPickaxe extends ItemPickaxe {
|
||||
public BlessedWoodPickaxe(int id, EnumToolMaterial material){
|
||||
public class BlessedPickaxe extends ItemPickaxe {
|
||||
public BlessedPickaxe(int id, EnumToolMaterial material){
|
||||
super(id, material);
|
||||
setCreativeTab(CreativeTabs.tabTools);
|
||||
}
|
||||
@@ -8,8 +8,8 @@ import net.minecraft.item.ItemSpade;
|
||||
* User: Orthus
|
||||
* Date: 10/8/13
|
||||
*/
|
||||
public class BlessedIronShovel extends ItemSpade {
|
||||
public BlessedIronShovel(int par1, EnumToolMaterial par2EnumToolMaterial) {
|
||||
public class BlessedShovel extends ItemSpade {
|
||||
public BlessedShovel(int par1, EnumToolMaterial par2EnumToolMaterial) {
|
||||
super(par1, par2EnumToolMaterial);
|
||||
setCreativeTab(CreativeTabs.tabTools);
|
||||
}
|
||||
@@ -1,15 +0,0 @@
|
||||
package items.blessed;
|
||||
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.item.Item;
|
||||
|
||||
/**
|
||||
* User: Orthus
|
||||
* Date: 10/4/13
|
||||
*/
|
||||
public class BlessedSigil extends Item {
|
||||
public BlessedSigil(int id){
|
||||
super(id);
|
||||
setCreativeTab(CreativeTabs.tabMaterials);
|
||||
}
|
||||
}
|
||||
@@ -1,8 +0,0 @@
|
||||
package items.blessed;
|
||||
|
||||
/**
|
||||
* User: Orthus
|
||||
* Date: 10/3/13
|
||||
*/
|
||||
public class BlessedStone {
|
||||
}
|
||||
@@ -1,16 +0,0 @@
|
||||
package items.blessed;
|
||||
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.item.EnumToolMaterial;
|
||||
import net.minecraft.item.ItemAxe;
|
||||
|
||||
/**
|
||||
* User: Orthus
|
||||
* Date: 10/8/13
|
||||
*/
|
||||
public class BlessedStoneAxe extends ItemAxe {
|
||||
public BlessedStoneAxe(int par1, EnumToolMaterial par2EnumToolMaterial) {
|
||||
super(par1, par2EnumToolMaterial);
|
||||
setCreativeTab(CreativeTabs.tabTools);
|
||||
}
|
||||
}
|
||||
@@ -1,16 +0,0 @@
|
||||
package items.blessed;
|
||||
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.item.EnumToolMaterial;
|
||||
import net.minecraft.item.ItemHoe;
|
||||
|
||||
/**
|
||||
* User: Orthus
|
||||
* Date: 10/8/13
|
||||
*/
|
||||
public class BlessedStoneHoe extends ItemHoe {
|
||||
public BlessedStoneHoe(int par1, EnumToolMaterial par2EnumToolMaterial) {
|
||||
super(par1, par2EnumToolMaterial);
|
||||
setCreativeTab(CreativeTabs.tabTools);
|
||||
}
|
||||
}
|
||||
@@ -1,16 +0,0 @@
|
||||
package items.blessed;
|
||||
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.item.EnumToolMaterial;
|
||||
import net.minecraft.item.ItemPickaxe;
|
||||
|
||||
/**
|
||||
* User: Orthus
|
||||
* Date: 9/30/13
|
||||
*/
|
||||
public class BlessedStonePickaxe extends ItemPickaxe {
|
||||
public BlessedStonePickaxe(int id, EnumToolMaterial material){
|
||||
super(id, material);
|
||||
setCreativeTab(CreativeTabs.tabTools);
|
||||
}
|
||||
}
|
||||
@@ -1,16 +0,0 @@
|
||||
package items.blessed;
|
||||
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.item.EnumToolMaterial;
|
||||
import net.minecraft.item.ItemSpade;
|
||||
|
||||
/**
|
||||
* User: Orthus
|
||||
* Date: 10/8/13
|
||||
*/
|
||||
public class BlessedStoneShovel extends ItemSpade {
|
||||
public BlessedStoneShovel(int par1, EnumToolMaterial par2EnumToolMaterial) {
|
||||
super(par1, par2EnumToolMaterial);
|
||||
setCreativeTab(CreativeTabs.tabTools);
|
||||
}
|
||||
}
|
||||
@@ -1,16 +0,0 @@
|
||||
package items.blessed;
|
||||
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.item.EnumToolMaterial;
|
||||
import net.minecraft.item.ItemSword;
|
||||
|
||||
/**
|
||||
* User: Orthus
|
||||
* Date: 9/29/13
|
||||
*/
|
||||
public class BlessedStoneSword extends ItemSword {
|
||||
public BlessedStoneSword(int par1, EnumToolMaterial par2){
|
||||
super(par1, par2);
|
||||
setCreativeTab(CreativeTabs.tabCombat);
|
||||
}
|
||||
}
|
||||
@@ -8,8 +8,8 @@ import net.minecraft.item.ItemSword;
|
||||
* User: Orthus
|
||||
* Date: 9/30/13
|
||||
*/
|
||||
public class BlessedDiamondSword extends ItemSword {
|
||||
public BlessedDiamondSword(int id, EnumToolMaterial material){
|
||||
public class BlessedSword extends ItemSword {
|
||||
public BlessedSword(int id, EnumToolMaterial material){
|
||||
super(id, material);
|
||||
setCreativeTab(CreativeTabs.tabCombat);
|
||||
}
|
||||
@@ -1,16 +0,0 @@
|
||||
package items.blessed;
|
||||
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.item.EnumToolMaterial;
|
||||
import net.minecraft.item.ItemAxe;
|
||||
|
||||
/**
|
||||
* User: Orthus
|
||||
* Date: 10/8/13
|
||||
*/
|
||||
public class BlessedWoodAxe extends ItemAxe {
|
||||
public BlessedWoodAxe(int par1, EnumToolMaterial par2EnumToolMaterial) {
|
||||
super(par1, par2EnumToolMaterial);
|
||||
setCreativeTab(CreativeTabs.tabTools);
|
||||
}
|
||||
}
|
||||
@@ -1,16 +0,0 @@
|
||||
package items.blessed;
|
||||
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.item.EnumToolMaterial;
|
||||
import net.minecraft.item.ItemHoe;
|
||||
|
||||
/**
|
||||
* User: Orthus
|
||||
* Date: 10/8/13
|
||||
*/
|
||||
public class BlessedWoodHoe extends ItemHoe {
|
||||
public BlessedWoodHoe(int par1, EnumToolMaterial par2EnumToolMaterial) {
|
||||
super(par1, par2EnumToolMaterial);
|
||||
setCreativeTab(CreativeTabs.tabTools);
|
||||
}
|
||||
}
|
||||
@@ -1,16 +0,0 @@
|
||||
package items.blessed;
|
||||
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.item.EnumToolMaterial;
|
||||
import net.minecraft.item.ItemSpade;
|
||||
|
||||
/**
|
||||
* User: Orthus
|
||||
* Date: 10/8/13
|
||||
*/
|
||||
public class BlessedWoodShovel extends ItemSpade {
|
||||
public BlessedWoodShovel(int par1, EnumToolMaterial par2EnumToolMaterial) {
|
||||
super(par1, par2EnumToolMaterial);
|
||||
setCreativeTab(CreativeTabs.tabTools);
|
||||
}
|
||||
}
|
||||
@@ -1,16 +0,0 @@
|
||||
package items.blessed;
|
||||
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.item.EnumToolMaterial;
|
||||
import net.minecraft.item.ItemSword;
|
||||
|
||||
/**
|
||||
* User: Orthus
|
||||
* Date: 9/30/13
|
||||
*/
|
||||
public class BlessedWoodSword extends ItemSword {
|
||||
public BlessedWoodSword(int id, EnumToolMaterial material){
|
||||
super(id, material);
|
||||
setCreativeTab(CreativeTabs.tabCombat);
|
||||
}
|
||||
}
|
||||
@@ -1,15 +0,0 @@
|
||||
package items.ender;
|
||||
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.item.Item;
|
||||
|
||||
/**
|
||||
* User: Orthus
|
||||
* Date: 10/4/13
|
||||
*/
|
||||
public class EnderSigil extends Item {
|
||||
public EnderSigil(int id){
|
||||
super(id);
|
||||
setCreativeTab(CreativeTabs.tabMaterials);
|
||||
}
|
||||
}
|
||||
@@ -1,17 +1,18 @@
|
||||
package items.tainted;
|
||||
package items.ender;
|
||||
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.item.EnumToolMaterial;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemSword;
|
||||
|
||||
/**
|
||||
* User: Orthus
|
||||
* Date: 9/29/13
|
||||
* Date: 10/12/13
|
||||
*/
|
||||
public class TaintedDiamondSword extends ItemSword {
|
||||
public TaintedDiamondSword(int id, EnumToolMaterial material){
|
||||
public class EnderSword extends ItemSword {
|
||||
public EnderSword(int id, EnumToolMaterial material){
|
||||
super(id, material);
|
||||
setCreativeTab(CreativeTabs.tabCombat);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
18
src/divine_equipment/items/tainted/TaintedAxe.java
Normal file
@@ -0,0 +1,18 @@
|
||||
package items.tainted;
|
||||
|
||||
import divine_equipment.Divine_Equipment;
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.item.EnumToolMaterial;
|
||||
import net.minecraft.item.ItemAxe;
|
||||
|
||||
/**
|
||||
* User: Orthus
|
||||
* Date: 10/8/13
|
||||
*/
|
||||
public class TaintedAxe extends ItemAxe
|
||||
{
|
||||
public TaintedAxe(int par1, EnumToolMaterial par2EnumToolMaterial) {
|
||||
super(par1, par2EnumToolMaterial);
|
||||
setCreativeTab(CreativeTabs.tabTools);
|
||||
}
|
||||
}
|
||||
@@ -1,16 +0,0 @@
|
||||
package items.tainted;
|
||||
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.item.EnumToolMaterial;
|
||||
import net.minecraft.item.ItemHoe;
|
||||
|
||||
/**
|
||||
* User: Orthus
|
||||
* Date: 10/8/13
|
||||
*/
|
||||
public class TaintedDiamonHoe extends ItemHoe {
|
||||
public TaintedDiamonHoe(int par1, EnumToolMaterial par2EnumToolMaterial) {
|
||||
super(par1, par2EnumToolMaterial);
|
||||
setCreativeTab(CreativeTabs.tabTools);
|
||||
}
|
||||
}
|
||||