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This Mod is Licensed Under GPLv3
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This Mod is Licensed Under GPLv3
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||||||
Author: Orthus
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Author: Orthus
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Date: Sep 29 2013
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Date: DEC 19 2025
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WebSite: https://bitbucket.org/0rthus/divine-equipment
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WebSite: https://git.dalccns.com/zdaltorio/divine-equipment
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674
loose redist/License.txt
Normal file
@@ -0,0 +1,674 @@
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|||||||
|
GNU GENERAL PUBLIC LICENSE
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||||||
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Version 3, 29 June 2007
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||||||
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|
||||||
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Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
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||||||
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Everyone is permitted to copy and distribute verbatim copies
|
||||||
|
of this license document, but changing it is not allowed.
|
||||||
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|
||||||
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Preamble
|
||||||
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|
||||||
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The GNU General Public License is a free, copyleft license for
|
||||||
|
software and other kinds of works.
|
||||||
|
|
||||||
|
The licenses for most software and other practical works are designed
|
||||||
|
to take away your freedom to share and change the works. By contrast,
|
||||||
|
the GNU General Public License is intended to guarantee your freedom to
|
||||||
|
share and change all versions of a program--to make sure it remains free
|
||||||
|
software for all its users. We, the Free Software Foundation, use the
|
||||||
|
GNU General Public License for most of our software; it applies also to
|
||||||
|
any other work released this way by its authors. You can apply it to
|
||||||
|
your programs, too.
|
||||||
|
|
||||||
|
When we speak of free software, we are referring to freedom, not
|
||||||
|
price. Our General Public Licenses are designed to make sure that you
|
||||||
|
have the freedom to distribute copies of free software (and charge for
|
||||||
|
them if you wish), that you receive source code or can get it if you
|
||||||
|
want it, that you can change the software or use pieces of it in new
|
||||||
|
free programs, and that you know you can do these things.
|
||||||
|
|
||||||
|
To protect your rights, we need to prevent others from denying you
|
||||||
|
these rights or asking you to surrender the rights. Therefore, you have
|
||||||
|
certain responsibilities if you distribute copies of the software, or if
|
||||||
|
you modify it: responsibilities to respect the freedom of others.
|
||||||
|
|
||||||
|
For example, if you distribute copies of such a program, whether
|
||||||
|
gratis or for a fee, you must pass on to the recipients the same
|
||||||
|
freedoms that you received. You must make sure that they, too, receive
|
||||||
|
or can get the source code. And you must show them these terms so they
|
||||||
|
know their rights.
|
||||||
|
|
||||||
|
Developers that use the GNU GPL protect your rights with two steps:
|
||||||
|
(1) assert copyright on the software, and (2) offer you this License
|
||||||
|
giving you legal permission to copy, distribute and/or modify it.
|
||||||
|
|
||||||
|
For the developers' and authors' protection, the GPL clearly explains
|
||||||
|
that there is no warranty for this free software. For both users' and
|
||||||
|
authors' sake, the GPL requires that modified versions be marked as
|
||||||
|
changed, so that their problems will not be attributed erroneously to
|
||||||
|
authors of previous versions.
|
||||||
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|
||||||
|
Some devices are designed to deny users access to install or run
|
||||||
|
modified versions of the software inside them, although the manufacturer
|
||||||
|
can do so. This is fundamentally incompatible with the aim of
|
||||||
|
protecting users' freedom to change the software. The systematic
|
||||||
|
pattern of such abuse occurs in the area of products for individuals to
|
||||||
|
use, which is precisely where it is most unacceptable. Therefore, we
|
||||||
|
have designed this version of the GPL to prohibit the practice for those
|
||||||
|
products. If such problems arise substantially in other domains, we
|
||||||
|
stand ready to extend this provision to those domains in future versions
|
||||||
|
of the GPL, as needed to protect the freedom of users.
|
||||||
|
|
||||||
|
Finally, every program is threatened constantly by software patents.
|
||||||
|
States should not allow patents to restrict development and use of
|
||||||
|
software on general-purpose computers, but in those that do, we wish to
|
||||||
|
avoid the special danger that patents applied to a free program could
|
||||||
|
make it effectively proprietary. To prevent this, the GPL assures that
|
||||||
|
patents cannot be used to render the program non-free.
|
||||||
|
|
||||||
|
The precise terms and conditions for copying, distribution and
|
||||||
|
modification follow.
|
||||||
|
|
||||||
|
TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
0. Definitions.
|
||||||
|
|
||||||
|
"This License" refers to version 3 of the GNU General Public License.
|
||||||
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|
||||||
|
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||||
|
works, such as semiconductor masks.
|
||||||
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|
||||||
|
"The Program" refers to any copyrightable work licensed under this
|
||||||
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License. Each licensee is addressed as "you". "Licensees" and
|
||||||
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"recipients" may be individuals or organizations.
|
||||||
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|
||||||
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To "modify" a work means to copy from or adapt all or part of the work
|
||||||
|
in a fashion requiring copyright permission, other than the making of an
|
||||||
|
exact copy. The resulting work is called a "modified version" of the
|
||||||
|
earlier work or a work "based on" the earlier work.
|
||||||
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|
||||||
|
A "covered work" means either the unmodified Program or a work based
|
||||||
|
on the Program.
|
||||||
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|
||||||
|
To "propagate" a work means to do anything with it that, without
|
||||||
|
permission, would make you directly or secondarily liable for
|
||||||
|
infringement under applicable copyright law, except executing it on a
|
||||||
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computer or modifying a private copy. Propagation includes copying,
|
||||||
|
distribution (with or without modification), making available to the
|
||||||
|
public, and in some countries other activities as well.
|
||||||
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|
||||||
|
To "convey" a work means any kind of propagation that enables other
|
||||||
|
parties to make or receive copies. Mere interaction with a user through
|
||||||
|
a computer network, with no transfer of a copy, is not conveying.
|
||||||
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|
||||||
|
An interactive user interface displays "Appropriate Legal Notices"
|
||||||
|
to the extent that it includes a convenient and prominently visible
|
||||||
|
feature that (1) displays an appropriate copyright notice, and (2)
|
||||||
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tells the user that there is no warranty for the work (except to the
|
||||||
|
extent that warranties are provided), that licensees may convey the
|
||||||
|
work under this License, and how to view a copy of this License. If
|
||||||
|
the interface presents a list of user commands or options, such as a
|
||||||
|
menu, a prominent item in the list meets this criterion.
|
||||||
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|
||||||
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1. Source Code.
|
||||||
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|
||||||
|
The "source code" for a work means the preferred form of the work
|
||||||
|
for making modifications to it. "Object code" means any non-source
|
||||||
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form of a work.
|
||||||
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|
||||||
|
A "Standard Interface" means an interface that either is an official
|
||||||
|
standard defined by a recognized standards body, or, in the case of
|
||||||
|
interfaces specified for a particular programming language, one that
|
||||||
|
is widely used among developers working in that language.
|
||||||
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|
||||||
|
The "System Libraries" of an executable work include anything, other
|
||||||
|
than the work as a whole, that (a) is included in the normal form of
|
||||||
|
packaging a Major Component, but which is not part of that Major
|
||||||
|
Component, and (b) serves only to enable use of the work with that
|
||||||
|
Major Component, or to implement a Standard Interface for which an
|
||||||
|
implementation is available to the public in source code form. A
|
||||||
|
"Major Component", in this context, means a major essential component
|
||||||
|
(kernel, window system, and so on) of the specific operating system
|
||||||
|
(if any) on which the executable work runs, or a compiler used to
|
||||||
|
produce the work, or an object code interpreter used to run it.
|
||||||
|
|
||||||
|
The "Corresponding Source" for a work in object code form means all
|
||||||
|
the source code needed to generate, install, and (for an executable
|
||||||
|
work) run the object code and to modify the work, including scripts to
|
||||||
|
control those activities. However, it does not include the work's
|
||||||
|
System Libraries, or general-purpose tools or generally available free
|
||||||
|
programs which are used unmodified in performing those activities but
|
||||||
|
which are not part of the work. For example, Corresponding Source
|
||||||
|
includes interface definition files associated with source files for
|
||||||
|
the work, and the source code for shared libraries and dynamically
|
||||||
|
linked subprograms that the work is specifically designed to require,
|
||||||
|
such as by intimate data communication or control flow between those
|
||||||
|
subprograms and other parts of the work.
|
||||||
|
|
||||||
|
The Corresponding Source need not include anything that users
|
||||||
|
can regenerate automatically from other parts of the Corresponding
|
||||||
|
Source.
|
||||||
|
|
||||||
|
The Corresponding Source for a work in source code form is that
|
||||||
|
same work.
|
||||||
|
|
||||||
|
2. Basic Permissions.
|
||||||
|
|
||||||
|
All rights granted under this License are granted for the term of
|
||||||
|
copyright on the Program, and are irrevocable provided the stated
|
||||||
|
conditions are met. This License explicitly affirms your unlimited
|
||||||
|
permission to run the unmodified Program. The output from running a
|
||||||
|
covered work is covered by this License only if the output, given its
|
||||||
|
content, constitutes a covered work. This License acknowledges your
|
||||||
|
rights of fair use or other equivalent, as provided by copyright law.
|
||||||
|
|
||||||
|
You may make, run and propagate covered works that you do not
|
||||||
|
convey, without conditions so long as your license otherwise remains
|
||||||
|
in force. You may convey covered works to others for the sole purpose
|
||||||
|
of having them make modifications exclusively for you, or provide you
|
||||||
|
with facilities for running those works, provided that you comply with
|
||||||
|
the terms of this License in conveying all material for which you do
|
||||||
|
not control copyright. Those thus making or running the covered works
|
||||||
|
for you must do so exclusively on your behalf, under your direction
|
||||||
|
and control, on terms that prohibit them from making any copies of
|
||||||
|
your copyrighted material outside their relationship with you.
|
||||||
|
|
||||||
|
Conveying under any other circumstances is permitted solely under
|
||||||
|
the conditions stated below. Sublicensing is not allowed; section 10
|
||||||
|
makes it unnecessary.
|
||||||
|
|
||||||
|
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||||
|
|
||||||
|
No covered work shall be deemed part of an effective technological
|
||||||
|
measure under any applicable law fulfilling obligations under article
|
||||||
|
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||||
|
similar laws prohibiting or restricting circumvention of such
|
||||||
|
measures.
|
||||||
|
|
||||||
|
When you convey a covered work, you waive any legal power to forbid
|
||||||
|
circumvention of technological measures to the extent such circumvention
|
||||||
|
is effected by exercising rights under this License with respect to
|
||||||
|
the covered work, and you disclaim any intention to limit operation or
|
||||||
|
modification of the work as a means of enforcing, against the work's
|
||||||
|
users, your or third parties' legal rights to forbid circumvention of
|
||||||
|
technological measures.
|
||||||
|
|
||||||
|
4. Conveying Verbatim Copies.
|
||||||
|
|
||||||
|
You may convey verbatim copies of the Program's source code as you
|
||||||
|
receive it, in any medium, provided that you conspicuously and
|
||||||
|
appropriately publish on each copy an appropriate copyright notice;
|
||||||
|
keep intact all notices stating that this License and any
|
||||||
|
non-permissive terms added in accord with section 7 apply to the code;
|
||||||
|
keep intact all notices of the absence of any warranty; and give all
|
||||||
|
recipients a copy of this License along with the Program.
|
||||||
|
|
||||||
|
You may charge any price or no price for each copy that you convey,
|
||||||
|
and you may offer support or warranty protection for a fee.
|
||||||
|
|
||||||
|
5. Conveying Modified Source Versions.
|
||||||
|
|
||||||
|
You may convey a work based on the Program, or the modifications to
|
||||||
|
produce it from the Program, in the form of source code under the
|
||||||
|
terms of section 4, provided that you also meet all of these conditions:
|
||||||
|
|
||||||
|
a) The work must carry prominent notices stating that you modified
|
||||||
|
it, and giving a relevant date.
|
||||||
|
|
||||||
|
b) The work must carry prominent notices stating that it is
|
||||||
|
released under this License and any conditions added under section
|
||||||
|
7. This requirement modifies the requirement in section 4 to
|
||||||
|
"keep intact all notices".
|
||||||
|
|
||||||
|
c) You must license the entire work, as a whole, under this
|
||||||
|
License to anyone who comes into possession of a copy. This
|
||||||
|
License will therefore apply, along with any applicable section 7
|
||||||
|
additional terms, to the whole of the work, and all its parts,
|
||||||
|
regardless of how they are packaged. This License gives no
|
||||||
|
permission to license the work in any other way, but it does not
|
||||||
|
invalidate such permission if you have separately received it.
|
||||||
|
|
||||||
|
d) If the work has interactive user interfaces, each must display
|
||||||
|
Appropriate Legal Notices; however, if the Program has interactive
|
||||||
|
interfaces that do not display Appropriate Legal Notices, your
|
||||||
|
work need not make them do so.
|
||||||
|
|
||||||
|
A compilation of a covered work with other separate and independent
|
||||||
|
works, which are not by their nature extensions of the covered work,
|
||||||
|
and which are not combined with it such as to form a larger program,
|
||||||
|
in or on a volume of a storage or distribution medium, is called an
|
||||||
|
"aggregate" if the compilation and its resulting copyright are not
|
||||||
|
used to limit the access or legal rights of the compilation's users
|
||||||
|
beyond what the individual works permit. Inclusion of a covered work
|
||||||
|
in an aggregate does not cause this License to apply to the other
|
||||||
|
parts of the aggregate.
|
||||||
|
|
||||||
|
6. Conveying Non-Source Forms.
|
||||||
|
|
||||||
|
You may convey a covered work in object code form under the terms
|
||||||
|
of sections 4 and 5, provided that you also convey the
|
||||||
|
machine-readable Corresponding Source under the terms of this License,
|
||||||
|
in one of these ways:
|
||||||
|
|
||||||
|
a) Convey the object code in, or embodied in, a physical product
|
||||||
|
(including a physical distribution medium), accompanied by the
|
||||||
|
Corresponding Source fixed on a durable physical medium
|
||||||
|
customarily used for software interchange.
|
||||||
|
|
||||||
|
b) Convey the object code in, or embodied in, a physical product
|
||||||
|
(including a physical distribution medium), accompanied by a
|
||||||
|
written offer, valid for at least three years and valid for as
|
||||||
|
long as you offer spare parts or customer support for that product
|
||||||
|
model, to give anyone who possesses the object code either (1) a
|
||||||
|
copy of the Corresponding Source for all the software in the
|
||||||
|
product that is covered by this License, on a durable physical
|
||||||
|
medium customarily used for software interchange, for a price no
|
||||||
|
more than your reasonable cost of physically performing this
|
||||||
|
conveying of source, or (2) access to copy the
|
||||||
|
Corresponding Source from a network server at no charge.
|
||||||
|
|
||||||
|
c) Convey individual copies of the object code with a copy of the
|
||||||
|
written offer to provide the Corresponding Source. This
|
||||||
|
alternative is allowed only occasionally and noncommercially, and
|
||||||
|
only if you received the object code with such an offer, in accord
|
||||||
|
with subsection 6b.
|
||||||
|
|
||||||
|
d) Convey the object code by offering access from a designated
|
||||||
|
place (gratis or for a charge), and offer equivalent access to the
|
||||||
|
Corresponding Source in the same way through the same place at no
|
||||||
|
further charge. You need not require recipients to copy the
|
||||||
|
Corresponding Source along with the object code. If the place to
|
||||||
|
copy the object code is a network server, the Corresponding Source
|
||||||
|
may be on a different server (operated by you or a third party)
|
||||||
|
that supports equivalent copying facilities, provided you maintain
|
||||||
|
clear directions next to the object code saying where to find the
|
||||||
|
Corresponding Source. Regardless of what server hosts the
|
||||||
|
Corresponding Source, you remain obligated to ensure that it is
|
||||||
|
available for as long as needed to satisfy these requirements.
|
||||||
|
|
||||||
|
e) Convey the object code using peer-to-peer transmission, provided
|
||||||
|
you inform other peers where the object code and Corresponding
|
||||||
|
Source of the work are being offered to the general public at no
|
||||||
|
charge under subsection 6d.
|
||||||
|
|
||||||
|
A separable portion of the object code, whose source code is excluded
|
||||||
|
from the Corresponding Source as a System Library, need not be
|
||||||
|
included in conveying the object code work.
|
||||||
|
|
||||||
|
A "User Product" is either (1) a "consumer product", which means any
|
||||||
|
tangible personal property which is normally used for personal, family,
|
||||||
|
or household purposes, or (2) anything designed or sold for incorporation
|
||||||
|
into a dwelling. In determining whether a product is a consumer product,
|
||||||
|
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||||
|
product received by a particular user, "normally used" refers to a
|
||||||
|
typical or common use of that class of product, regardless of the status
|
||||||
|
of the particular user or of the way in which the particular user
|
||||||
|
actually uses, or expects or is expected to use, the product. A product
|
||||||
|
is a consumer product regardless of whether the product has substantial
|
||||||
|
commercial, industrial or non-consumer uses, unless such uses represent
|
||||||
|
the only significant mode of use of the product.
|
||||||
|
|
||||||
|
"Installation Information" for a User Product means any methods,
|
||||||
|
procedures, authorization keys, or other information required to install
|
||||||
|
and execute modified versions of a covered work in that User Product from
|
||||||
|
a modified version of its Corresponding Source. The information must
|
||||||
|
suffice to ensure that the continued functioning of the modified object
|
||||||
|
code is in no case prevented or interfered with solely because
|
||||||
|
modification has been made.
|
||||||
|
|
||||||
|
If you convey an object code work under this section in, or with, or
|
||||||
|
specifically for use in, a User Product, and the conveying occurs as
|
||||||
|
part of a transaction in which the right of possession and use of the
|
||||||
|
User Product is transferred to the recipient in perpetuity or for a
|
||||||
|
fixed term (regardless of how the transaction is characterized), the
|
||||||
|
Corresponding Source conveyed under this section must be accompanied
|
||||||
|
by the Installation Information. But this requirement does not apply
|
||||||
|
if neither you nor any third party retains the ability to install
|
||||||
|
modified object code on the User Product (for example, the work has
|
||||||
|
been installed in ROM).
|
||||||
|
|
||||||
|
The requirement to provide Installation Information does not include a
|
||||||
|
requirement to continue to provide support service, warranty, or updates
|
||||||
|
for a work that has been modified or installed by the recipient, or for
|
||||||
|
the User Product in which it has been modified or installed. Access to a
|
||||||
|
network may be denied when the modification itself materially and
|
||||||
|
adversely affects the operation of the network or violates the rules and
|
||||||
|
protocols for communication across the network.
|
||||||
|
|
||||||
|
Corresponding Source conveyed, and Installation Information provided,
|
||||||
|
in accord with this section must be in a format that is publicly
|
||||||
|
documented (and with an implementation available to the public in
|
||||||
|
source code form), and must require no special password or key for
|
||||||
|
unpacking, reading or copying.
|
||||||
|
|
||||||
|
7. Additional Terms.
|
||||||
|
|
||||||
|
"Additional permissions" are terms that supplement the terms of this
|
||||||
|
License by making exceptions from one or more of its conditions.
|
||||||
|
Additional permissions that are applicable to the entire Program shall
|
||||||
|
be treated as though they were included in this License, to the extent
|
||||||
|
that they are valid under applicable law. If additional permissions
|
||||||
|
apply only to part of the Program, that part may be used separately
|
||||||
|
under those permissions, but the entire Program remains governed by
|
||||||
|
this License without regard to the additional permissions.
|
||||||
|
|
||||||
|
When you convey a copy of a covered work, you may at your option
|
||||||
|
remove any additional permissions from that copy, or from any part of
|
||||||
|
it. (Additional permissions may be written to require their own
|
||||||
|
removal in certain cases when you modify the work.) You may place
|
||||||
|
additional permissions on material, added by you to a covered work,
|
||||||
|
for which you have or can give appropriate copyright permission.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, for material you
|
||||||
|
add to a covered work, you may (if authorized by the copyright holders of
|
||||||
|
that material) supplement the terms of this License with terms:
|
||||||
|
|
||||||
|
a) Disclaiming warranty or limiting liability differently from the
|
||||||
|
terms of sections 15 and 16 of this License; or
|
||||||
|
|
||||||
|
b) Requiring preservation of specified reasonable legal notices or
|
||||||
|
author attributions in that material or in the Appropriate Legal
|
||||||
|
Notices displayed by works containing it; or
|
||||||
|
|
||||||
|
c) Prohibiting misrepresentation of the origin of that material, or
|
||||||
|
requiring that modified versions of such material be marked in
|
||||||
|
reasonable ways as different from the original version; or
|
||||||
|
|
||||||
|
d) Limiting the use for publicity purposes of names of licensors or
|
||||||
|
authors of the material; or
|
||||||
|
|
||||||
|
e) Declining to grant rights under trademark law for use of some
|
||||||
|
trade names, trademarks, or service marks; or
|
||||||
|
|
||||||
|
f) Requiring indemnification of licensors and authors of that
|
||||||
|
material by anyone who conveys the material (or modified versions of
|
||||||
|
it) with contractual assumptions of liability to the recipient, for
|
||||||
|
any liability that these contractual assumptions directly impose on
|
||||||
|
those licensors and authors.
|
||||||
|
|
||||||
|
All other non-permissive additional terms are considered "further
|
||||||
|
restrictions" within the meaning of section 10. If the Program as you
|
||||||
|
received it, or any part of it, contains a notice stating that it is
|
||||||
|
governed by this License along with a term that is a further
|
||||||
|
restriction, you may remove that term. If a license document contains
|
||||||
|
a further restriction but permits relicensing or conveying under this
|
||||||
|
License, you may add to a covered work material governed by the terms
|
||||||
|
of that license document, provided that the further restriction does
|
||||||
|
not survive such relicensing or conveying.
|
||||||
|
|
||||||
|
If you add terms to a covered work in accord with this section, you
|
||||||
|
must place, in the relevant source files, a statement of the
|
||||||
|
additional terms that apply to those files, or a notice indicating
|
||||||
|
where to find the applicable terms.
|
||||||
|
|
||||||
|
Additional terms, permissive or non-permissive, may be stated in the
|
||||||
|
form of a separately written license, or stated as exceptions;
|
||||||
|
the above requirements apply either way.
|
||||||
|
|
||||||
|
8. Termination.
|
||||||
|
|
||||||
|
You may not propagate or modify a covered work except as expressly
|
||||||
|
provided under this License. Any attempt otherwise to propagate or
|
||||||
|
modify it is void, and will automatically terminate your rights under
|
||||||
|
this License (including any patent licenses granted under the third
|
||||||
|
paragraph of section 11).
|
||||||
|
|
||||||
|
However, if you cease all violation of this License, then your
|
||||||
|
license from a particular copyright holder is reinstated (a)
|
||||||
|
provisionally, unless and until the copyright holder explicitly and
|
||||||
|
finally terminates your license, and (b) permanently, if the copyright
|
||||||
|
holder fails to notify you of the violation by some reasonable means
|
||||||
|
prior to 60 days after the cessation.
|
||||||
|
|
||||||
|
Moreover, your license from a particular copyright holder is
|
||||||
|
reinstated permanently if the copyright holder notifies you of the
|
||||||
|
violation by some reasonable means, this is the first time you have
|
||||||
|
received notice of violation of this License (for any work) from that
|
||||||
|
copyright holder, and you cure the violation prior to 30 days after
|
||||||
|
your receipt of the notice.
|
||||||
|
|
||||||
|
Termination of your rights under this section does not terminate the
|
||||||
|
licenses of parties who have received copies or rights from you under
|
||||||
|
this License. If your rights have been terminated and not permanently
|
||||||
|
reinstated, you do not qualify to receive new licenses for the same
|
||||||
|
material under section 10.
|
||||||
|
|
||||||
|
9. Acceptance Not Required for Having Copies.
|
||||||
|
|
||||||
|
You are not required to accept this License in order to receive or
|
||||||
|
run a copy of the Program. Ancillary propagation of a covered work
|
||||||
|
occurring solely as a consequence of using peer-to-peer transmission
|
||||||
|
to receive a copy likewise does not require acceptance. However,
|
||||||
|
nothing other than this License grants you permission to propagate or
|
||||||
|
modify any covered work. These actions infringe copyright if you do
|
||||||
|
not accept this License. Therefore, by modifying or propagating a
|
||||||
|
covered work, you indicate your acceptance of this License to do so.
|
||||||
|
|
||||||
|
10. Automatic Licensing of Downstream Recipients.
|
||||||
|
|
||||||
|
Each time you convey a covered work, the recipient automatically
|
||||||
|
receives a license from the original licensors, to run, modify and
|
||||||
|
propagate that work, subject to this License. You are not responsible
|
||||||
|
for enforcing compliance by third parties with this License.
|
||||||
|
|
||||||
|
An "entity transaction" is a transaction transferring control of an
|
||||||
|
organization, or substantially all assets of one, or subdividing an
|
||||||
|
organization, or merging organizations. If propagation of a covered
|
||||||
|
work results from an entity transaction, each party to that
|
||||||
|
transaction who receives a copy of the work also receives whatever
|
||||||
|
licenses to the work the party's predecessor in interest had or could
|
||||||
|
give under the previous paragraph, plus a right to possession of the
|
||||||
|
Corresponding Source of the work from the predecessor in interest, if
|
||||||
|
the predecessor has it or can get it with reasonable efforts.
|
||||||
|
|
||||||
|
You may not impose any further restrictions on the exercise of the
|
||||||
|
rights granted or affirmed under this License. For example, you may
|
||||||
|
not impose a license fee, royalty, or other charge for exercise of
|
||||||
|
rights granted under this License, and you may not initiate litigation
|
||||||
|
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||||
|
any patent claim is infringed by making, using, selling, offering for
|
||||||
|
sale, or importing the Program or any portion of it.
|
||||||
|
|
||||||
|
11. Patents.
|
||||||
|
|
||||||
|
A "contributor" is a copyright holder who authorizes use under this
|
||||||
|
License of the Program or a work on which the Program is based. The
|
||||||
|
work thus licensed is called the contributor's "contributor version".
|
||||||
|
|
||||||
|
A contributor's "essential patent claims" are all patent claims
|
||||||
|
owned or controlled by the contributor, whether already acquired or
|
||||||
|
hereafter acquired, that would be infringed by some manner, permitted
|
||||||
|
by this License, of making, using, or selling its contributor version,
|
||||||
|
but do not include claims that would be infringed only as a
|
||||||
|
consequence of further modification of the contributor version. For
|
||||||
|
purposes of this definition, "control" includes the right to grant
|
||||||
|
patent sublicenses in a manner consistent with the requirements of
|
||||||
|
this License.
|
||||||
|
|
||||||
|
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||||
|
patent license under the contributor's essential patent claims, to
|
||||||
|
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||||
|
propagate the contents of its contributor version.
|
||||||
|
|
||||||
|
In the following three paragraphs, a "patent license" is any express
|
||||||
|
agreement or commitment, however denominated, not to enforce a patent
|
||||||
|
(such as an express permission to practice a patent or covenant not to
|
||||||
|
sue for patent infringement). To "grant" such a patent license to a
|
||||||
|
party means to make such an agreement or commitment not to enforce a
|
||||||
|
patent against the party.
|
||||||
|
|
||||||
|
If you convey a covered work, knowingly relying on a patent license,
|
||||||
|
and the Corresponding Source of the work is not available for anyone
|
||||||
|
to copy, free of charge and under the terms of this License, through a
|
||||||
|
publicly available network server or other readily accessible means,
|
||||||
|
then you must either (1) cause the Corresponding Source to be so
|
||||||
|
available, or (2) arrange to deprive yourself of the benefit of the
|
||||||
|
patent license for this particular work, or (3) arrange, in a manner
|
||||||
|
consistent with the requirements of this License, to extend the patent
|
||||||
|
license to downstream recipients. "Knowingly relying" means you have
|
||||||
|
actual knowledge that, but for the patent license, your conveying the
|
||||||
|
covered work in a country, or your recipient's use of the covered work
|
||||||
|
in a country, would infringe one or more identifiable patents in that
|
||||||
|
country that you have reason to believe are valid.
|
||||||
|
|
||||||
|
If, pursuant to or in connection with a single transaction or
|
||||||
|
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||||
|
covered work, and grant a patent license to some of the parties
|
||||||
|
receiving the covered work authorizing them to use, propagate, modify
|
||||||
|
or convey a specific copy of the covered work, then the patent license
|
||||||
|
you grant is automatically extended to all recipients of the covered
|
||||||
|
work and works based on it.
|
||||||
|
|
||||||
|
A patent license is "discriminatory" if it does not include within
|
||||||
|
the scope of its coverage, prohibits the exercise of, or is
|
||||||
|
conditioned on the non-exercise of one or more of the rights that are
|
||||||
|
specifically granted under this License. You may not convey a covered
|
||||||
|
work if you are a party to an arrangement with a third party that is
|
||||||
|
in the business of distributing software, under which you make payment
|
||||||
|
to the third party based on the extent of your activity of conveying
|
||||||
|
the work, and under which the third party grants, to any of the
|
||||||
|
parties who would receive the covered work from you, a discriminatory
|
||||||
|
patent license (a) in connection with copies of the covered work
|
||||||
|
conveyed by you (or copies made from those copies), or (b) primarily
|
||||||
|
for and in connection with specific products or compilations that
|
||||||
|
contain the covered work, unless you entered into that arrangement,
|
||||||
|
or that patent license was granted, prior to 28 March 2007.
|
||||||
|
|
||||||
|
Nothing in this License shall be construed as excluding or limiting
|
||||||
|
any implied license or other defenses to infringement that may
|
||||||
|
otherwise be available to you under applicable patent law.
|
||||||
|
|
||||||
|
12. No Surrender of Others' Freedom.
|
||||||
|
|
||||||
|
If conditions are imposed on you (whether by court order, agreement or
|
||||||
|
otherwise) that contradict the conditions of this License, they do not
|
||||||
|
excuse you from the conditions of this License. If you cannot convey a
|
||||||
|
covered work so as to satisfy simultaneously your obligations under this
|
||||||
|
License and any other pertinent obligations, then as a consequence you may
|
||||||
|
not convey it at all. For example, if you agree to terms that obligate you
|
||||||
|
to collect a royalty for further conveying from those to whom you convey
|
||||||
|
the Program, the only way you could satisfy both those terms and this
|
||||||
|
License would be to refrain entirely from conveying the Program.
|
||||||
|
|
||||||
|
13. Use with the GNU Affero General Public License.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, you have
|
||||||
|
permission to link or combine any covered work with a work licensed
|
||||||
|
under version 3 of the GNU Affero General Public License into a single
|
||||||
|
combined work, and to convey the resulting work. The terms of this
|
||||||
|
License will continue to apply to the part which is the covered work,
|
||||||
|
but the special requirements of the GNU Affero General Public License,
|
||||||
|
section 13, concerning interaction through a network will apply to the
|
||||||
|
combination as such.
|
||||||
|
|
||||||
|
14. Revised Versions of this License.
|
||||||
|
|
||||||
|
The Free Software Foundation may publish revised and/or new versions of
|
||||||
|
the GNU General Public License from time to time. Such new versions will
|
||||||
|
be similar in spirit to the present version, but may differ in detail to
|
||||||
|
address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the
|
||||||
|
Program specifies that a certain numbered version of the GNU General
|
||||||
|
Public License "or any later version" applies to it, you have the
|
||||||
|
option of following the terms and conditions either of that numbered
|
||||||
|
version or of any later version published by the Free Software
|
||||||
|
Foundation. If the Program does not specify a version number of the
|
||||||
|
GNU General Public License, you may choose any version ever published
|
||||||
|
by the Free Software Foundation.
|
||||||
|
|
||||||
|
If the Program specifies that a proxy can decide which future
|
||||||
|
versions of the GNU General Public License can be used, that proxy's
|
||||||
|
public statement of acceptance of a version permanently authorizes you
|
||||||
|
to choose that version for the Program.
|
||||||
|
|
||||||
|
Later license versions may give you additional or different
|
||||||
|
permissions. However, no additional obligations are imposed on any
|
||||||
|
author or copyright holder as a result of your choosing to follow a
|
||||||
|
later version.
|
||||||
|
|
||||||
|
15. Disclaimer of Warranty.
|
||||||
|
|
||||||
|
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||||
|
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||||
|
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||||
|
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||||
|
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||||
|
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||||
|
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||||
|
|
||||||
|
16. Limitation of Liability.
|
||||||
|
|
||||||
|
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||||
|
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||||
|
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||||
|
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||||
|
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||||
|
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||||
|
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||||
|
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||||
|
SUCH DAMAGES.
|
||||||
|
|
||||||
|
17. Interpretation of Sections 15 and 16.
|
||||||
|
|
||||||
|
If the disclaimer of warranty and limitation of liability provided
|
||||||
|
above cannot be given local legal effect according to their terms,
|
||||||
|
reviewing courts shall apply local law that most closely approximates
|
||||||
|
an absolute waiver of all civil liability in connection with the
|
||||||
|
Program, unless a warranty or assumption of liability accompanies a
|
||||||
|
copy of the Program in return for a fee.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
How to Apply These Terms to Your New Programs
|
||||||
|
|
||||||
|
If you develop a new program, and you want it to be of the greatest
|
||||||
|
possible use to the public, the best way to achieve this is to make it
|
||||||
|
free software which everyone can redistribute and change under these terms.
|
||||||
|
|
||||||
|
To do so, attach the following notices to the program. It is safest
|
||||||
|
to attach them to the start of each source file to most effectively
|
||||||
|
state the exclusion of warranty; and each file should have at least
|
||||||
|
the "copyright" line and a pointer to where the full notice is found.
|
||||||
|
|
||||||
|
<one line to give the program's name and a brief idea of what it does.>
|
||||||
|
Copyright (C) <year> <name of author>
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
Also add information on how to contact you by electronic and paper mail.
|
||||||
|
|
||||||
|
If the program does terminal interaction, make it output a short
|
||||||
|
notice like this when it starts in an interactive mode:
|
||||||
|
|
||||||
|
<program> Copyright (C) <year> <name of author>
|
||||||
|
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||||
|
This is free software, and you are welcome to redistribute it
|
||||||
|
under certain conditions; type `show c' for details.
|
||||||
|
|
||||||
|
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||||
|
parts of the General Public License. Of course, your program's commands
|
||||||
|
might be different; for a GUI interface, you would use an "about box".
|
||||||
|
|
||||||
|
You should also get your employer (if you work as a programmer) or school,
|
||||||
|
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||||
|
For more information on this, and how to apply and follow the GNU GPL, see
|
||||||
|
<http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
The GNU General Public License does not permit incorporating your program
|
||||||
|
into proprietary programs. If your program is a subroutine library, you
|
||||||
|
may consider it more useful to permit linking proprietary applications with
|
||||||
|
the library. If this is what you want to do, use the GNU Lesser General
|
||||||
|
Public License instead of this License. But first, please read
|
||||||
|
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
||||||
|
Before Width: | Height: | Size: 520 B After Width: | Height: | Size: 498 B |
|
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|
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|
Before Width: | Height: | Size: 395 B After Width: | Height: | Size: 500 B |
|
Before Width: | Height: | Size: 395 B After Width: | Height: | Size: 480 B |
|
Before Width: | Height: | Size: 490 B After Width: | Height: | Size: 489 B |
|
Before Width: | Height: | Size: 508 B After Width: | Height: | Size: 506 B |
|
Before Width: | Height: | Size: 492 B After Width: | Height: | Size: 491 B |
|
Before Width: | Height: | Size: 512 B After Width: | Height: | Size: 509 B |
|
Before Width: | Height: | Size: 504 B After Width: | Height: | Size: 500 B |
5
loose redist/assets/forge/lang/en_US.lang
Normal file
@@ -0,0 +1,5 @@
|
|||||||
|
commands.forge.usage=Use /forge <subcommand>. Subcommands are tps, track
|
||||||
|
commands.forge.usage.tracking=Use /forge track <type> <duration>. Valid types are te (Tile Entities). Duration is < 60.
|
||||||
|
commands.forge.tps.summary=%s : Mean tick time: %d ms. Mean TPS: %d
|
||||||
|
|
||||||
|
commands.forge.tracking.te.enabled=Tile Entity tracking enabled for %d seconds.
|
||||||
5
loose redist/assets/forge/lang/es_ES.lang
Normal file
@@ -0,0 +1,5 @@
|
|||||||
|
commands.forge.usage=Usa /forge <subcomando>. Los subcomandos son tps, track
|
||||||
|
commands.forge.usage.tracking=Usa /forge track <tipo> <duración>. Los tipos válidos te (Tile Entities). La duración es < 60.
|
||||||
|
commands.forge.tps.summary=%s : Tiempo de tick medio: %d ms. TPS medio: %d
|
||||||
|
|
||||||
|
commands.forge.tracking.te.enabled=Rastreo de Tile Entity activado durante %d segundos.
|
||||||
5
loose redist/assets/forge/lang/fr_FR.lang
Normal file
@@ -0,0 +1,5 @@
|
|||||||
|
commands.forge.usage=Utilisez /forge <sous-commande>. Les sous-commandes sont tps, track
|
||||||
|
commands.forge.usage.tracking=Utilisez /forge track <type> <durée>. Les types valides sont te (Tile Entities). La durée doit être inférieur à 60.
|
||||||
|
commands.forge.tps.summary=%s : Duré de tick : %d ms. TPS moyen : %d
|
||||||
|
|
||||||
|
commands.forge.tracking.te.enabled=Trackage des Tile Entity activé pour %d secondes.
|
||||||
BIN
loose redist/common/Special_Mentions.class
Normal file
BIN
loose redist/items/base/BlessedSwordBase.class
Normal file
BIN
loose redist/items/ender/EnderSword.class
Normal file
BIN
loose redist/items/tainted/TaintedDiamondHoe.class
Normal file
@@ -3,13 +3,13 @@
|
|||||||
"modid": "divine_equipment",
|
"modid": "divine_equipment",
|
||||||
"name": "Divine Equipment",
|
"name": "Divine Equipment",
|
||||||
"description": "Divine Equipment adds Tools, Armour, Blocks, and Items that are of Blessed, Ender, and Tainted Variations.",
|
"description": "Divine Equipment adds Tools, Armour, Blocks, and Items that are of Blessed, Ender, and Tainted Variations.",
|
||||||
"version": "0.5",
|
"version": "0.3",
|
||||||
"mcversion": "1.6.4",
|
"mcversion": "1.6.4",
|
||||||
"logoFile": "",
|
"logoFile": "",
|
||||||
"url": "https://bitbucket.org/0rthus/divine-equipment",
|
"url": "https://bitbucket.org/zackyd/divine-equipment",
|
||||||
"updateUrl": "",
|
"updateUrl": "",
|
||||||
"authors": ["Zackyd"],
|
"authors": ["Orthusaku"],
|
||||||
"credits": "Made by Zackyd",
|
"credits": "Thank you to DemoXin for helping with configs!",
|
||||||
"parent": "",
|
"parent": "",
|
||||||
"screenshots": [],
|
"screenshots": [],
|
||||||
"dependencies": []
|
"dependencies": []
|
||||||
|
|||||||
BIN
loose redist/thaumcraft/api/EnumTag.class
Normal file
BIN
loose redist/thaumcraft/api/IAspectSource.class
Normal file
BIN
loose redist/thaumcraft/api/IVisDiscounter.class
Normal file
BIN
loose redist/thaumcraft/api/IVisRepairable.class
Normal file
BIN
loose redist/thaumcraft/api/ItemApi.class
Normal file
BIN
loose redist/thaumcraft/api/ObjectTags.class
Normal file
BIN
loose redist/thaumcraft/api/ThaumcraftApi.class
Normal file
BIN
loose redist/thaumcraft/api/ThaumcraftApiHelper.class
Normal file
BIN
loose redist/thaumcraft/api/aspects/Aspect.class
Normal file
BIN
loose redist/thaumcraft/api/aura/AuraNode.class
Normal file
BIN
loose redist/thaumcraft/api/aura/EnumNodeType.class
Normal file
BIN
loose redist/thaumcraft/api/crafting/IArcaneRecipe.class
Normal file
BIN
loose redist/thaumcraft/api/crafting/IInfusionRecipe.class
Normal file
BIN
loose redist/thaumcraft/api/crafting/RecipeCrucible.class
Normal file
BIN
loose redist/thaumcraft/api/research/IScanEventHandler.class
Normal file
BIN
loose redist/thaumcraft/api/research/ResearchItem.class
Normal file
BIN
loose redist/thaumcraft/api/research/ResearchList.class
Normal file
BIN
loose redist/thaumcraft/api/research/ResearchPlayer.class
Normal file
BIN
loose redist/thaumcraft/api/research/ScanResult.class
Normal file
|
Before Width: | Height: | Size: 520 B After Width: | Height: | Size: 498 B |
|
Before Width: | Height: | Size: 395 B After Width: | Height: | Size: 504 B |
|
Before Width: | Height: | Size: 395 B After Width: | Height: | Size: 506 B |
|
Before Width: | Height: | Size: 395 B After Width: | Height: | Size: 500 B |
|
Before Width: | Height: | Size: 395 B After Width: | Height: | Size: 480 B |
|
Before Width: | Height: | Size: 490 B After Width: | Height: | Size: 489 B |
|
Before Width: | Height: | Size: 508 B After Width: | Height: | Size: 506 B |
|
Before Width: | Height: | Size: 492 B After Width: | Height: | Size: 491 B |
|
Before Width: | Height: | Size: 512 B After Width: | Height: | Size: 509 B |
|
Before Width: | Height: | Size: 504 B After Width: | Height: | Size: 500 B |
98
src/divine_equipment/common/Config.java
Normal file
@@ -0,0 +1,98 @@
|
|||||||
|
package common;
|
||||||
|
|
||||||
|
import net.minecraftforge.common.Configuration;
|
||||||
|
/**
|
||||||
|
* User: Orthus
|
||||||
|
* Date: 11/25/13
|
||||||
|
*/
|
||||||
|
public class Config {
|
||||||
|
|
||||||
|
|
||||||
|
// Common
|
||||||
|
private int BaseBlockID = 500;
|
||||||
|
private int BaseID = 1200;
|
||||||
|
// Blocks
|
||||||
|
public final int TaintedStone, TaintedWood, BlessedStone, BlessedWood;
|
||||||
|
|
||||||
|
// Sigils
|
||||||
|
public final int BlankSigil, TaintedSigil, BlessedSigil, EnderSigil, HiddenSigil;
|
||||||
|
// Tainted
|
||||||
|
public final int TaintedDiamondSword, TaintedGoldSword, TaintedIronSword, TaintedStoneSword, TaintedWoodSword, TaintedDiamondPickaxe, TaintedGoldPickaxe, TaintedIronPickaxe, TaintedStonePickaxe, TaintedWoodPickaxe, TaintedDiamondAxe, TaintedGoldAxe, TaintedIronAxe, TaintedStoneAxe, TaintedWoodAxe, TaintedDiamondShovel, TaintedGoldShovel, TaintedIronShovel, TaintedStoneShovel, TaintedWoodShovel, TaintedDiamondHoe, TaintedGoldHoe, TaintedIronHoe, TaintedStoneHoe, TaintedWoodHoe;
|
||||||
|
// Blessed
|
||||||
|
public final int BlessedDiamondSword, BlessedGoldSword, BlessedIronSword, BlessedStoneSword, BlessedWoodSword, BlessedDiamondPickaxe, BlessedGoldPickaxe, BlessedIronPickaxe, BlessedStonePickaxe, BlessedWoodPickaxe, BlessedDiamondAxe, BlessedGoldAxe, BlessedIronAxe, BlessedStoneAxe, BlessedWoodAxe, BlessedDiamondShovel, BlessedGoldShovel, BlessedIronShovel, BlessedStoneShovel, BlessedWoodShovel, BlessedDiamondHoe, BlessedGoldHoe, BlessedIronHoe, BlessedStoneHoe, BlessedWoodHoe;
|
||||||
|
// Ender Items
|
||||||
|
public final int EnderSword;
|
||||||
|
|
||||||
|
public Config(Configuration config)
|
||||||
|
{
|
||||||
|
config.load();
|
||||||
|
TaintedStone = config.get("tainted stone", "BlockID", BaseBlockID).getInt(BaseBlockID);
|
||||||
|
TaintedWood = config.get("tainted wood", "BlockID", BaseBlockID+ 1).getInt(BaseBlockID+1);
|
||||||
|
BlessedStone = config.get("blessed stone", "BlockID", BaseBlockID+2).getInt(BaseBlockID+2);
|
||||||
|
BlessedWood = config.get("blessed wood", "BlockID", BaseBlockID+3).getInt(BaseBlockID+3);
|
||||||
|
BlankSigil = config.get("Blank Sigil", "ItemID", BaseID+4).getInt(BaseID+4);
|
||||||
|
TaintedSigil = config.get("Tainted Sigil", "ItemID", BaseID+5).getInt(BaseID+5);
|
||||||
|
BlessedSigil = config.get("Blessed Sigil", "ItemID", BaseID+6).getInt(BaseID+6);
|
||||||
|
EnderSigil = config.get("Ender Sigil", "ItemID", BaseID+7).getInt(BaseID+7);
|
||||||
|
HiddenSigil = config.get("Hidden Sigil", "ItemID", BaseID+8).getInt(BaseID+8);
|
||||||
|
|
||||||
|
TaintedDiamondSword = config.get("Tainted Diamond Sword", "ItemID", BaseID+9).getInt(BaseID+9);
|
||||||
|
TaintedGoldSword = config.get("Tainted Gold Sword", "ItemID", BaseID+10).getInt(BaseID+10);
|
||||||
|
TaintedIronSword = config.get("Tainted Iron Sword", "ItemID", BaseID+11).getInt(BaseID+11);
|
||||||
|
TaintedStoneSword = config.get("Tainted Stone Sword", "ItemID", BaseID+12).getInt(BaseID+12);
|
||||||
|
TaintedWoodSword = config.get("Tainted Wood Sword", "ItemID", BaseID+13).getInt(BaseID+13);
|
||||||
|
TaintedDiamondPickaxe = config.get("Tainted Diamond Pickaxe", "ItemID", BaseID+14).getInt(BaseID+14);
|
||||||
|
TaintedGoldPickaxe = config.get("Tainted Gold Pickaxe", "ItemID", BaseID+15).getInt(BaseID+15);
|
||||||
|
TaintedIronPickaxe = config.get("Tainted Iron Pickaxe", "ItemID", BaseID+16).getInt(BaseID+16);
|
||||||
|
TaintedStonePickaxe = config.get("Tainted Stone Pickaxe", "ItemID", BaseID+17).getInt(BaseID+17);
|
||||||
|
TaintedWoodPickaxe = config.get("Tainted Wood Pickaxe", "ItemID", BaseID+18).getInt(BaseID+18);
|
||||||
|
TaintedDiamondAxe = config.get("Tainted Diamond Axe", "ItemID", BaseID+19).getInt(BaseID+19);
|
||||||
|
TaintedGoldAxe = config.get("Tainted Gold Axe", "ItemID", BaseID+20).getInt(BaseID+20);
|
||||||
|
TaintedIronAxe = config.get("Tainted Iron Axe", "ItemID", BaseID+21).getInt(BaseID+21);
|
||||||
|
TaintedStoneAxe = config.get("Tainted Stone Axe", "ItemID", BaseID+22).getInt(BaseID+22);
|
||||||
|
TaintedWoodAxe = config.get("Tainted Wood Axe", "ItemID", BaseID+23).getInt(BaseID+23);
|
||||||
|
TaintedDiamondShovel = config.get("Tainted Diamond Shovel", "ItemID", BaseID+24).getInt(BaseID+24);
|
||||||
|
TaintedGoldShovel = config.get("Tainted Gold Shovel", "ItemID", BaseID+25).getInt(BaseID+25);
|
||||||
|
TaintedIronShovel = config.get("Tainted Iron Shovel", "ItemID", BaseID+26).getInt(BaseID+26);
|
||||||
|
TaintedStoneShovel = config.get("Tainted Stone Shovel", "ItemID", BaseID+27).getInt(BaseID+27);
|
||||||
|
TaintedWoodShovel = config.get("Tainted Wood Shovel", "ItemID", BaseID+28).getInt(BaseID+28);
|
||||||
|
TaintedDiamondHoe = config.get("Tainted Diamond Hoe", "ItemID", BaseID+29).getInt(BaseID+29);
|
||||||
|
TaintedGoldHoe = config.get("Tainted Gold Hoe", "ItemID", BaseID+30).getInt(BaseID+30);
|
||||||
|
TaintedIronHoe = config.get("Tainted Iron Hoe", "ItemID", BaseID+31).getInt(BaseID+31);
|
||||||
|
TaintedStoneHoe = config.get("Tainted Stone Hoe", "ItemID", BaseID+32).getInt(BaseID+32);
|
||||||
|
TaintedWoodHoe = config.get("Tainted Wood Hoe", "ItemID", BaseID+33).getInt(BaseID+33);
|
||||||
|
|
||||||
|
BlessedDiamondSword = config.get("Blessed Diamond Sword", "ItemID", BaseID+34).getInt(BaseID+34);
|
||||||
|
BlessedGoldSword = config.get("Blessed Gold Sword", "ItemID", BaseID+35).getInt(BaseID+35);
|
||||||
|
BlessedIronSword = config.get("Blessed Iron Sword", "ItemID", BaseID+36).getInt(BaseID+36);
|
||||||
|
BlessedStoneSword = config.get("Blessed Stone Sword", "ItemID", BaseID+37).getInt(BaseID+37);
|
||||||
|
BlessedWoodSword = config.get("Blessed Wood Sword", "ItemID", BaseID+38).getInt(BaseID+38);
|
||||||
|
BlessedDiamondPickaxe = config.get("Blessed Diamond Pickaxe", "ItemID", BaseID+39).getInt(BaseID+39);
|
||||||
|
BlessedGoldPickaxe = config.get("Blessed Gold Pickaxe", "ItemID", BaseID+40).getInt(BaseID+40);
|
||||||
|
BlessedIronPickaxe = config.get("Blessed Iron Pickaxe", "ItemID", BaseID+41).getInt(BaseID+41);
|
||||||
|
BlessedStonePickaxe = config.get("Blessed Stone Pickaxe", "ItemID", BaseID+42).getInt(BaseID+42);
|
||||||
|
BlessedWoodPickaxe = config.get("Blessed Wood Pickaxe", "ItemID", BaseID+43).getInt(BaseID+43);
|
||||||
|
BlessedDiamondAxe = config.get("Blessed Diamond Axe", "ItemID", BaseID+44).getInt(BaseID+44);
|
||||||
|
BlessedGoldAxe = config.get("Blessed Gold Axe", "ItemID", BaseID+45).getInt(BaseID+45);
|
||||||
|
BlessedIronAxe = config.get("Blessed Iron Axe", "ItemID", BaseID+46).getInt(BaseID+46);
|
||||||
|
BlessedStoneAxe = config.get("Blessed Stone Axe", "ItemID", BaseID+47).getInt(BaseID+47);
|
||||||
|
BlessedWoodAxe = config.get("Blessed Wood Axe", "ItemID", BaseID+48).getInt(BaseID+48);
|
||||||
|
BlessedDiamondShovel = config.get("Blessed Diamond Shovel", "ItemID", BaseID+49).getInt(BaseID+49);
|
||||||
|
BlessedGoldShovel = config.get("Blessed Gold Shovel", "ItemID", BaseID+50).getInt(BaseID+50);
|
||||||
|
BlessedIronShovel = config.get("Blessed Iron Shovel", "ItemID", BaseID+51).getInt(BaseID+51);
|
||||||
|
BlessedStoneShovel = config.get("Blessed Stone Shovel", "ItemID", BaseID+52).getInt(BaseID+52);
|
||||||
|
BlessedWoodShovel = config.get("Blessed Wood Shovel", "ItemID", BaseID+53).getInt(BaseID+53);
|
||||||
|
BlessedDiamondHoe = config.get("Blessed Diamond Hoe", "ItemID", BaseID+54).getInt(BaseID+54);
|
||||||
|
BlessedGoldHoe = config.get("Blessed Gold Hoe", "ItemID", BaseID+55).getInt(BaseID+55);
|
||||||
|
BlessedIronHoe = config.get("Blessed Iron Hoe", "ItemID", BaseID+56).getInt(BaseID+56);
|
||||||
|
BlessedStoneHoe = config.get("Blessed Stone Hoe", "ItemID", BaseID+57).getInt(BaseID+57);
|
||||||
|
BlessedWoodHoe = config.get("Blessed Wood Hoe", "ItemID", BaseID+58).getInt(BaseID+58);
|
||||||
|
|
||||||
|
EnderSword = config.get("Ender Sword", "ItemID", BaseID+59).getInt(BaseID+59);
|
||||||
|
if (config.hasChanged()) {
|
||||||
|
config.save();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
@@ -7,7 +7,9 @@ import blocks.tainted.TaintedWood;
|
|||||||
import cpw.mods.fml.common.registry.GameRegistry;
|
import cpw.mods.fml.common.registry.GameRegistry;
|
||||||
import cpw.mods.fml.common.registry.LanguageRegistry;
|
import cpw.mods.fml.common.registry.LanguageRegistry;
|
||||||
import divine_equipment.Divine_Equipment;
|
import divine_equipment.Divine_Equipment;
|
||||||
import items.HiddenSigil;
|
import items.Sigil;
|
||||||
|
import items.ender.EnderSword;
|
||||||
|
import items.tainted.TaintedAxe;
|
||||||
import items.blessed.*;
|
import items.blessed.*;
|
||||||
import items.tainted.*;
|
import items.tainted.*;
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.Block;
|
||||||
@@ -16,6 +18,7 @@ import net.minecraft.item.EnumToolMaterial;
|
|||||||
import net.minecraft.item.Item;
|
import net.minecraft.item.Item;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraftforge.common.EnumHelper;
|
import net.minecraftforge.common.EnumHelper;
|
||||||
|
import common.Config;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* User: Orthus
|
* User: Orthus
|
||||||
@@ -26,177 +29,17 @@ import net.minecraftforge.common.EnumHelper;
|
|||||||
public class Divine_Content {
|
public class Divine_Content {
|
||||||
|
|
||||||
public static String modid = Divine_Equipment.modid;
|
public static String modid = Divine_Equipment.modid;
|
||||||
int TaintedStoneID = Divine_Equipment.TaintedStoneID;
|
|
||||||
int TaintedWoodID = Divine_Equipment.TaintedWoodID;
|
|
||||||
int BlesssedStoneID = Divine_Equipment.BlesssedStoneID;
|
|
||||||
int BlessedWoodID = Divine_Equipment.BlessedWoodID;
|
|
||||||
int BlankSigilID = Divine_Equipment.BlankSigilID;
|
|
||||||
int TaintedSigilID = Divine_Equipment.TaintedSigilID;
|
|
||||||
int BlessedSigilID = Divine_Equipment.BlessedSigilID;
|
|
||||||
int EnderSigilID = Divine_Equipment.EnderSigilID;
|
|
||||||
int HiddenSigilID = Divine_Equipment.HiddenSigilID;
|
|
||||||
|
|
||||||
int TaintedDiamondSwordID = Divine_Equipment.TaintedDiamondSwordID;
|
public static Config config;
|
||||||
int TaintedGoldSwordID = Divine_Equipment.TaintedGoldSwordID;
|
// Blocks
|
||||||
int TaintedIronSwordID = Divine_Equipment.TaintedIronSwordID;
|
public static Block blessedstone, blessedwood, taintedstone, taintedwood, BlessedAlter, TaintedAlter, EnderAlter, HiddenAlter;
|
||||||
int TaintedStoneSwordID = Divine_Equipment.TaintedStoneSwordID;
|
// Items
|
||||||
int TaintedWoodSwordID = Divine_Equipment.TaintedWoodSwordID;
|
public static Item BlankSigil, BlessedSigil, TaintedSigil, EnderSigil, HiddenSigil;
|
||||||
int TaintedDiamondPickaxeID = Divine_Equipment.TaintedDiamondPickaxeID;
|
public static Item TaintedDiamondSword, TaintedGoldSword, TaintedIronSword, TaintedStoneSword, TaintedWoodSword, TaintedDiamondPickaxe, TaintedGoldPickaxe, TaintedIronPickaxe, TaintedStonePickaxe, TaintedWoodPickaxe, TaintedDiamondAxe, TaintedGoldAxe, TaintedIronAxe, TaintedStoneAxe, TaintedWoodAxe, TaintedDiamondShovel, TaintedGoldShovel, TaintedIronShovel, TaintedStoneShovel, TaintedWoodShovel, TaintedDiamondHoe, TaintedGoldHoe, TaintedIronHoe, TaintedStoneHoe, TaintedWoodHoe;
|
||||||
int TaintedGoldPickaxeID = Divine_Equipment.TaintedGoldPickaxeID;
|
public static Item BlessedDiamondSword, BlessedGoldSword, BlessedIronSword, BlessedStoneSword, BlessedWoodSword, BlessedDiamondPickaxe, BlessedGoldPickaxe, BlessedIronPickaxe, BlessedStonePickaxe, BlessedWoodPickaxe, BlessedDiamondAxe, BlessedGoldAxe, BlessedIronAxe, BlessedStoneAxe, BlessedWoodAxe, BlessedDiamondShovel, BlessedGoldShovel, BlessedIronShovel, BlessedStoneShovel, BlessedWoodShovel, BlessedDiamondHoe, BlessedGoldHoe, BlessedIronHoe, BlessedStoneHoe, BlessedWoodHoe;
|
||||||
int TaintedIronPickaxeID = Divine_Equipment.TaintedIronPickaxeID;
|
public static Item EnderSword;
|
||||||
int TaintedStonePickaxeID = Divine_Equipment.TaintedStonePickaxeID;
|
// Init All materials
|
||||||
int TaintedWoodPickaxeID = Divine_Equipment.TaintedWoodPickaxeID;
|
EnumToolMaterial TaintedDiamondTool, TaintedGoldTool, TaintedIronTool, TaintedStoneTool, TaintedWoodTool, BlessedDiamondTool, BlessedGoldTool, BlessedIronTool, BlessedStoneTool, BlessedWoodTool;
|
||||||
int TaintedDiamondAxeID = Divine_Equipment.TaintedDiamondAxeID;
|
|
||||||
int TaintedGoldAxeID = Divine_Equipment.TaintedGoldAxeID;
|
|
||||||
int TaintedIronAxeID = Divine_Equipment.TaintedIronAxeID;
|
|
||||||
int TaintedStoneAxeID = Divine_Equipment.TaintedStoneAxeID;
|
|
||||||
int TaintedWoodAxeID = Divine_Equipment.TaintedWoodAxeID;
|
|
||||||
int TaintedDiamondShovelID = Divine_Equipment.TaintedDiamondShovelID;
|
|
||||||
int TaintedGoldShovelID = Divine_Equipment.TaintedGoldShovelID;
|
|
||||||
int TaintedIronShovelID = Divine_Equipment.TaintedIronShovelID;
|
|
||||||
int TaintedStoneShovelID = Divine_Equipment.TaintedStoneShovelID;
|
|
||||||
int TaintedWoodShovelID = Divine_Equipment.TaintedWoodShovelID;
|
|
||||||
int TaintedDiamondHoeID = Divine_Equipment.TaintedDiamondHoeID;
|
|
||||||
int TaintedGoldHoeID = Divine_Equipment.TaintedGoldHoeID;
|
|
||||||
int TaintedIronHoeID = Divine_Equipment.TaintedIronHoeID;
|
|
||||||
int TaintedStoneHoeID = Divine_Equipment.TaintedStoneHoeID;
|
|
||||||
int TaintedWoodHoeID = Divine_Equipment.TaintedWoodHoeID;
|
|
||||||
|
|
||||||
int BlessedDiamondSwordID = Divine_Equipment.BlessedDiamondSwordID;
|
|
||||||
int BlessedGoldSwordID = Divine_Equipment.BlessedGoldSwordID;
|
|
||||||
int BlessedIronSwordID = Divine_Equipment.BlessedIronSwordID;
|
|
||||||
int BlessedStoneSwordID = Divine_Equipment.BlessedStoneSwordID;
|
|
||||||
int BlessedWoodSwordID = Divine_Equipment.BlessedWoodSwordID;
|
|
||||||
int BlessedDiamondPickaxeID = Divine_Equipment.BlessedDiamondPickaxeID;
|
|
||||||
int BlessedGoldPickaxeID = Divine_Equipment.BlessedGoldPickaxeID;
|
|
||||||
int BlessedIronPickaxeID = Divine_Equipment.BlessedIronPickaxeID;
|
|
||||||
int BlessedStonePickaxeID = Divine_Equipment.BlessedStonePickaxeID;
|
|
||||||
int BlessedWoodPickaxeID = Divine_Equipment.BlessedWoodPickaxeID;
|
|
||||||
int BlessedDiamondAxeID = Divine_Equipment.BlessedDiamondAxeID;
|
|
||||||
int BlessedGoldAxeID = Divine_Equipment.BlessedGoldAxeID;
|
|
||||||
int BlessedIronAxeID = Divine_Equipment.BlessedIronAxeID;
|
|
||||||
int BlessedStoneAxeID = Divine_Equipment.BlessedStoneAxeID;
|
|
||||||
int BlessedWoodAxeID = Divine_Equipment.BlessedWoodAxeID;
|
|
||||||
int BlessedDiamondShovelID = Divine_Equipment.BlessedDiamondShovelID;
|
|
||||||
int BlessedGoldShovelID = Divine_Equipment.BlessedGoldShovelID;
|
|
||||||
int BlessedIronShovelID = Divine_Equipment.BlessedIronShovelID;
|
|
||||||
int BlessedStoneShovelID = Divine_Equipment.BlessedStoneShovelID;
|
|
||||||
int BlessedWoodShovelID = Divine_Equipment.BlessedWoodShovelID;
|
|
||||||
int BlessedDiamondHoeID = Divine_Equipment.BlessedDiamondHoeID;
|
|
||||||
int BlessedGoldHoeID = Divine_Equipment.BlessedGoldHoeID;
|
|
||||||
int BlessedIronHoeID = Divine_Equipment.BlessedIronHoeID;
|
|
||||||
int BlessedStoneHoeID = Divine_Equipment.BlessedStoneHoeID;
|
|
||||||
int BlessedWoodHoeID = Divine_Equipment.BlessedWoodHoeID;
|
|
||||||
|
|
||||||
|
|
||||||
//Blessed Blocks
|
|
||||||
public static Block blessedstone;
|
|
||||||
public static Block blessedwood;
|
|
||||||
|
|
||||||
// Tainted Blocks
|
|
||||||
public static Block taintedstone;
|
|
||||||
public static Block taintedwood;
|
|
||||||
|
|
||||||
// Sigils
|
|
||||||
public static Item BlankSigil;
|
|
||||||
public static Item BlessedSigil;
|
|
||||||
public static Item TaintedSigil;
|
|
||||||
public static Item EnderSigil;
|
|
||||||
public static Item HiddenSigil;
|
|
||||||
|
|
||||||
// Alters
|
|
||||||
public static Block BlessedAlter;
|
|
||||||
public static Block TaintedAlter;
|
|
||||||
public static Block EnderAlter;
|
|
||||||
public static Block HiddenAlter;
|
|
||||||
|
|
||||||
// Tainted Sword
|
|
||||||
public static Item TaintedDiamondSword;
|
|
||||||
public static Item TaintedGoldSword;
|
|
||||||
public static Item TaintedIronSword;
|
|
||||||
public static Item TaintedStoneSword;
|
|
||||||
public static Item TaintedWoodSword;
|
|
||||||
|
|
||||||
// Tainted Pickaxes
|
|
||||||
public static Item TaintedDiamondPickaxe;
|
|
||||||
public static Item TaintedGoldPickaxe;
|
|
||||||
public static Item TaintedIronPickaxe;
|
|
||||||
public static Item TaintedStonePickaxe;
|
|
||||||
public static Item TaintedWoodPickaxe;
|
|
||||||
|
|
||||||
// Tainted Axes
|
|
||||||
public static Item TaintedDiamondAxe;
|
|
||||||
public static Item TaintedGoldAxe;
|
|
||||||
public static Item TaintedIronAxe;
|
|
||||||
public static Item TaintedStoneAxe;
|
|
||||||
public static Item TaintedWoodAxe;
|
|
||||||
|
|
||||||
// Tainted Shovel
|
|
||||||
public static Item TaintedDiamondShovel;
|
|
||||||
public static Item TaintedGoldShovel;
|
|
||||||
public static Item TaintedIronShovel;
|
|
||||||
public static Item TaintedStoneShovel;
|
|
||||||
public static Item TaintedWoodShovel;
|
|
||||||
|
|
||||||
// Tainted Hoes
|
|
||||||
public static Item TaintedDiamondHoe;
|
|
||||||
public static Item TaintedGoldHoe;
|
|
||||||
public static Item TaintedIronHoe;
|
|
||||||
public static Item TaintedStoneHoe;
|
|
||||||
public static Item TaintedWoodHoe;
|
|
||||||
|
|
||||||
// Blessed Swords
|
|
||||||
public static Item BlessedDiamondSword;
|
|
||||||
public static Item BlessedGoldSword;
|
|
||||||
public static Item BlessedIronSword;
|
|
||||||
public static Item BlessedStoneSword;
|
|
||||||
public static Item BlessedWoodSword;
|
|
||||||
|
|
||||||
// Blessed Pickaxes
|
|
||||||
public static Item BlessedDiamondPickaxe;
|
|
||||||
public static Item BlessedGoldPickaxe;
|
|
||||||
public static Item BlessedIronPickaxe;
|
|
||||||
public static Item BlessedStonePickaxe;
|
|
||||||
public static Item BlessedWoodPickaxe;
|
|
||||||
|
|
||||||
// Blessed Axe
|
|
||||||
public static Item BlessedDiamondAxe;
|
|
||||||
public static Item BlessedGoldAxe;
|
|
||||||
public static Item BlessedIronAxe;
|
|
||||||
public static Item BlessedStoneAxe;
|
|
||||||
public static Item BlessedWoodAxe;
|
|
||||||
|
|
||||||
// Blessed Shovel
|
|
||||||
public static Item BlessedDiamondShovel;
|
|
||||||
public static Item BlessedGoldShovel;
|
|
||||||
public static Item BlessedIronShovel;
|
|
||||||
public static Item BlessedStoneShovel;
|
|
||||||
public static Item BlessedWoodShovel;
|
|
||||||
|
|
||||||
// Blessed Hoes
|
|
||||||
public static Item BlessedDiamondHoe;
|
|
||||||
public static Item BlessedGoldHoe;
|
|
||||||
public static Item BlessedIronHoe;
|
|
||||||
public static Item BlessedStoneHoe;
|
|
||||||
public static Item BlessedWoodHoe;
|
|
||||||
|
|
||||||
// Ender
|
|
||||||
|
|
||||||
// Hidden
|
|
||||||
|
|
||||||
// Init All Tainted materials
|
|
||||||
EnumToolMaterial TaintedDiamond;
|
|
||||||
EnumToolMaterial TaintedGold;
|
|
||||||
EnumToolMaterial TaintedIron;
|
|
||||||
EnumToolMaterial TaintedStone;
|
|
||||||
EnumToolMaterial TaintedWood;
|
|
||||||
|
|
||||||
// Init All Blessed materials
|
|
||||||
EnumToolMaterial BlessedDiamond;
|
|
||||||
EnumToolMaterial BlessedGold;
|
|
||||||
EnumToolMaterial BlessedIron;
|
|
||||||
EnumToolMaterial BlessedStone;
|
|
||||||
EnumToolMaterial BlessedWood;
|
|
||||||
|
|
||||||
public Divine_Content()
|
public Divine_Content()
|
||||||
{
|
{
|
||||||
@@ -207,23 +50,23 @@ public class Divine_Content {
|
|||||||
public void registerBlocks()
|
public void registerBlocks()
|
||||||
{
|
{
|
||||||
// Blessed Blocks
|
// Blessed Blocks
|
||||||
blessedstone = new BlessedRock(BlesssedStoneID, Material.rock).setUnlocalizedName("Blessed Stone").setTextureName("divine_equipment:BlessedStone");
|
blessedstone = new BlessedRock(config.BlessedStone, Material.rock).setUnlocalizedName("Blessed Stone").setTextureName("divine_equipment:BlessedStone");
|
||||||
GameRegistry.registerBlock(blessedstone, modid+ blessedstone.getUnlocalizedName().substring(5));
|
GameRegistry.registerBlock(blessedstone, modid+ blessedstone.getUnlocalizedName().substring(5));
|
||||||
LanguageRegistry.addName(blessedstone, "Blessed Stone");
|
LanguageRegistry.addName(blessedstone, "Blessed Stone");
|
||||||
blessedwood = new BlessedWood(BlessedWoodID, Material.wood).setUnlocalizedName("Blessed Wood").setTextureName("divine_equipment:BlessedWood");
|
blessedwood = new BlessedWood(config.BlessedWood, Material.wood).setUnlocalizedName("Blessed Wood").setTextureName("divine_equipment:BlessedWood");
|
||||||
GameRegistry.registerBlock(blessedwood, modid+ blessedwood.getUnlocalizedName().substring(5));
|
GameRegistry.registerBlock(blessedwood, modid+ blessedwood.getUnlocalizedName().substring(5));
|
||||||
LanguageRegistry.addName(blessedwood, "Blessed Wood");
|
LanguageRegistry.addName(blessedwood, "Blessed Wood");
|
||||||
// Tainted Blocks
|
// Tainted Blocks
|
||||||
taintedstone = new TaintedRock(TaintedStoneID, Material.rock).setUnlocalizedName("Tainted Stone").setTextureName("divine_equipment:TaintedStone");
|
taintedstone = new TaintedRock(config.TaintedStone, Material.rock).setUnlocalizedName("Tainted Stone").setTextureName("divine_equipment:TaintedStone");
|
||||||
GameRegistry.registerBlock(taintedstone, modid+ taintedstone.getUnlocalizedName().substring(5));
|
GameRegistry.registerBlock(taintedstone, modid+ taintedstone.getUnlocalizedName().substring(5));
|
||||||
LanguageRegistry.addName(taintedstone, "Tainted Stone");
|
LanguageRegistry.addName(taintedstone, "Tainted Stone");
|
||||||
taintedwood = new TaintedWood(TaintedWoodID, Material.wood).setUnlocalizedName("Tainted Wood").setTextureName("divine_equipment:TaintedWood");
|
taintedwood = new TaintedWood(config.TaintedWood, Material.wood).setUnlocalizedName("Tainted Wood").setTextureName("divine_equipment:TaintedWood");
|
||||||
GameRegistry.registerBlock(taintedwood, modid+ taintedwood.getUnlocalizedName().substring(5));
|
GameRegistry.registerBlock(taintedwood, modid+ taintedwood.getUnlocalizedName().substring(5));
|
||||||
LanguageRegistry.addName(taintedwood, "Tainted Wood");
|
LanguageRegistry.addName(taintedwood, "Tainted Wood");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void registerMaterials()
|
public void registerMaterials()
|
||||||
{
|
{
|
||||||
// Tainted Tool Material Properties (Subject to Change)
|
// Tainted Tool Material Properties (Subject to Change)
|
||||||
// Name, Harvest Level, Uses, Dig Speed, Damage, Enchantablity
|
// Name, Harvest Level, Uses, Dig Speed, Damage, Enchantablity
|
||||||
@@ -235,155 +78,158 @@ public class Divine_Content {
|
|||||||
EMERALD(3, 1561, 8.0F, 3, 10),
|
EMERALD(3, 1561, 8.0F, 3, 10),
|
||||||
GOLD(0, 32, 12.0F, 0, 22);
|
GOLD(0, 32, 12.0F, 0, 22);
|
||||||
*/
|
*/
|
||||||
TaintedDiamond = EnumHelper.addToolMaterial("Tainted Diamond", 3, 1003, 8.0F, 4, 15);
|
TaintedDiamondTool = EnumHelper.addToolMaterial("Tainted Diamond", 3, 1003, 8.0F, 4, 15);
|
||||||
TaintedGold = EnumHelper.addToolMaterial("Tainted Gold", 2, 20, 12.0F, 1, 27);
|
TaintedGoldTool = EnumHelper.addToolMaterial("Tainted Gold", 2, 20, 12.0F, 1, 27);
|
||||||
TaintedIron = EnumHelper.addToolMaterial("Tainted Iron", 2, 58, 8.0F, 3, 19);
|
TaintedIronTool = EnumHelper.addToolMaterial("Tainted Iron", 2, 58, 8.0F, 3, 19);
|
||||||
TaintedStone = EnumHelper.addToolMaterial("Tainted Stone", 1, 88, 4.0F, 2, 10 );
|
TaintedStoneTool = EnumHelper.addToolMaterial("Tainted Stone", 1, 88, 4.0F, 2, 10 );
|
||||||
TaintedWood = EnumHelper.addToolMaterial("Tainted Wood", 0, 40, 2.0F, 1, 20);
|
TaintedWoodTool = EnumHelper.addToolMaterial("Tainted Wood", 0, 40, 2.0F, 1, 20);
|
||||||
|
|
||||||
// Blessed tool Material Properties (Subject to Change)
|
// Blessed tool Material Properties (Subject to Change)
|
||||||
BlessedDiamond = EnumHelper.addToolMaterial("Blessed Diamond", 3, 2850, 10.0F, 3, 22);
|
BlessedDiamondTool = EnumHelper.addToolMaterial("Blessed Diamond", 3, 2850, 10.0F, 3, 22);
|
||||||
BlessedGold = EnumHelper.addToolMaterial("Blessed Gold", 2, 32, 14.00F, 0, 22);
|
BlessedGoldTool = EnumHelper.addToolMaterial("Blessed Gold", 2, 32, 14.00F, 0, 22);
|
||||||
BlessedIron = EnumHelper.addToolMaterial("Blessed Iron", 2, 250, 8.0F, 2, 14);
|
BlessedIronTool = EnumHelper.addToolMaterial("Blessed Iron", 2, 250, 8.0F, 2, 14);
|
||||||
BlessedStone = EnumHelper.addToolMaterial("Blessed Stone", 1, 131, 6.0F, 1, 5);
|
BlessedStoneTool = EnumHelper.addToolMaterial("Blessed Stone", 1, 131, 6.0F, 1, 5);
|
||||||
BlessedWood = EnumHelper.addToolMaterial("Blessed Wood", 0, 59, 4.0F, 0, 15);
|
BlessedWoodTool = EnumHelper.addToolMaterial("Blessed Wood", 0, 59, 4.0F, 0, 15);
|
||||||
|
}
|
||||||
|
// Ender Materials
|
||||||
|
|
||||||
|
public void registerItems(){
|
||||||
//Telling forge that we are creating stuff
|
//Telling forge that we are creating stuff
|
||||||
// Sigils
|
// Sigils
|
||||||
|
|
||||||
BlankSigil = new items.BlankSigil(BlankSigilID).setUnlocalizedName("Blank_Sigil").setTextureName("divine_equipment:Blank_Sigil");
|
BlankSigil = new Sigil(config.BlankSigil, "Blank_Sigil", "divine_equipment:Blank_Sigil");
|
||||||
LanguageRegistry.addName(BlankSigil, "Blank Sigil");
|
LanguageRegistry.addName(BlankSigil, "Blank Sigil");
|
||||||
GameRegistry.addRecipe(new ItemStack(BlankSigil), " s ", "sgs", " s ", 's', Block.stone, 'g', Item.gunpowder);
|
GameRegistry.addRecipe(new ItemStack(BlankSigil), " s ", "sgs", " s ", 's', Block.stone, 'g', Item.gunpowder);
|
||||||
|
|
||||||
TaintedSigil = new items.tainted.TaintedSigil(TaintedSigilID).setUnlocalizedName("Tainted_Sigil").setTextureName("divine_equipment:Tainted_Sigil");
|
TaintedSigil = new Sigil(config.TaintedSigil, "Tainted_Sigil", "divine_equipment:Tainted_Sigil");
|
||||||
LanguageRegistry.addName(TaintedSigil, "Tainted Sigil");
|
LanguageRegistry.addName(TaintedSigil, "Tainted Sigil");
|
||||||
GameRegistry.addRecipe(new ItemStack(TaintedSigil), "rrr", "rbr", "rrr", 'b', BlankSigil , 'r', Item.blazeRod);
|
GameRegistry.addRecipe(new ItemStack(TaintedSigil), "rrr", "rbr", "rrr", 'b', BlankSigil , 'r', Item.blazeRod);
|
||||||
|
|
||||||
BlessedSigil = new items.blessed.BlessedSigil(BlessedSigilID).setUnlocalizedName("Blessed_Sigil").setTextureName("divine_equipment:Blessed_Sigil");
|
BlessedSigil = new Sigil(config.BlessedSigil, "Blessed_Sigil", "divine_equipment:Blessed_Sigil");
|
||||||
LanguageRegistry.addName(BlessedSigil, "Blessed Sigil");
|
LanguageRegistry.addName(BlessedSigil, "Blessed Sigil");
|
||||||
GameRegistry.addRecipe(new ItemStack(BlessedSigil), "ggg", "gbg", "ggg", 'b', BlankSigil, 'g', Item.ingotGold);
|
GameRegistry.addRecipe(new ItemStack(BlessedSigil), "ggg", "gbg", "ggg", 'b', BlankSigil, 'g', Item.ingotGold);
|
||||||
|
|
||||||
EnderSigil = new items.ender.EnderSigil(EnderSigilID).setUnlocalizedName("Ender_Sigil").setTextureName("divine_equipment:Ender_Sigil");
|
EnderSigil = new Sigil(config.EnderSigil, "Ender_Sigil", "divine_equipment:Ender_Sigil");
|
||||||
LanguageRegistry.addName(EnderSigil, "Ender Sigil");
|
LanguageRegistry.addName(EnderSigil, "Ender Sigil");
|
||||||
GameRegistry.addRecipe(new ItemStack(EnderSigil), "eee", "ebe", "eee", 'b', BlankSigil , 'e', Item.eyeOfEnder);
|
GameRegistry.addRecipe(new ItemStack(EnderSigil), "eee", "ebe", "eee", 'b', BlankSigil , 'e', Item.eyeOfEnder);
|
||||||
|
|
||||||
HiddenSigil = new HiddenSigil(HiddenSigilID).setUnlocalizedName("Hidden_Sigil").setTextureName("divine_equipment:Hidden_Sigil");
|
HiddenSigil = new Sigil(config.HiddenSigil, "Hidden_Sigil", "Hidden_Sigil");
|
||||||
LanguageRegistry.addName(HiddenSigil, "Hidden Sigil");
|
LanguageRegistry.addName(HiddenSigil, "Hidden Sigil");
|
||||||
GameRegistry.addRecipe(new ItemStack(HiddenSigil), "beb", "ene", "tet", 'b', BlessedSigil, 'n', Item.netherStar, 'e', EnderSigil, 't', TaintedSigil );
|
GameRegistry.addRecipe(new ItemStack(HiddenSigil), "beb", "ene", "tet", 'b', BlessedSigil, 'n', Item.netherStar, 'e', EnderSigil, 't', TaintedSigil );
|
||||||
// Tainted Items
|
// Tainted Items
|
||||||
// Tainted Swords
|
// Tainted Swords
|
||||||
TaintedDiamondSword = new items.tainted.TaintedDiamondSword(TaintedDiamondSwordID, TaintedDiamond).setUnlocalizedName("Tainted_Sword_Diamond").setTextureName("divine_equipment:Tainted_Sword_Diamond");
|
TaintedDiamondSword = new TaintedSword(config.TaintedDiamondSword, TaintedDiamondTool).setUnlocalizedName("Tainted_Sword_Diamond").setTextureName("divine_equipment:Tainted_Sword_Diamond");
|
||||||
LanguageRegistry.addName(TaintedDiamondSword, "Tainted Diamond Sword");
|
LanguageRegistry.addName(TaintedDiamondSword, "Tainted Diamond Sword");
|
||||||
GameRegistry.addRecipe(new ItemStack(TaintedDiamondSword), " m ", " S ", " s ", 'S', TaintedSigil, 'm', Item.diamond, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(TaintedDiamondSword), " m ", " S ", " s ", 'S', TaintedSigil, 'm', Item.diamond, 's', Item.stick);
|
||||||
|
|
||||||
TaintedGoldSword = new items.tainted.TaintedGoldSword(TaintedGoldSwordID, TaintedGold).setUnlocalizedName("Tainted_Sword_Gold").setTextureName("divine_equipment:Tainted_Sword_Gold");
|
TaintedGoldSword = new TaintedSword(config.TaintedGoldSword, TaintedGoldTool).setUnlocalizedName("Tainted_Sword_Gold").setTextureName("divine_equipment:Tainted_Sword_Gold");
|
||||||
LanguageRegistry.addName(TaintedGoldSword, "Tainted Gold Sword");
|
LanguageRegistry.addName(TaintedGoldSword, "Tainted Gold Sword");
|
||||||
GameRegistry.addRecipe(new ItemStack(TaintedGoldSword), " m ", " S ", " s ", 'S', TaintedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(TaintedGoldSword), " m ", " S ", " s ", 'S', TaintedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
||||||
|
|
||||||
TaintedIronSword = new TaintedIronSword(TaintedIronSwordID, TaintedIron).setUnlocalizedName("Tainted_Sword_Iron").setTextureName("divine_equipment:Tainted_Sword_Iron");
|
TaintedIronSword = new TaintedSword(config.TaintedIronSword, TaintedIronTool).setUnlocalizedName("Tainted_Sword_Iron").setTextureName("divine_equipment:Tainted_Sword_Iron");
|
||||||
LanguageRegistry.addName(TaintedIronSword, "Tainted Iron Sword");
|
LanguageRegistry.addName(TaintedIronSword, "Tainted Iron Sword");
|
||||||
GameRegistry.addRecipe(new ItemStack(TaintedIronSword), " m ", " S ", " s ", 'S', TaintedSigil, 'm', Item.ingotIron, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(TaintedIronSword), " m ", " S ", " s ", 'S', TaintedSigil, 'm', Item.ingotIron, 's', Item.stick);
|
||||||
|
|
||||||
TaintedStoneSword = new TaintedStoneSword(TaintedStoneSwordID, TaintedStone).setUnlocalizedName("Tainted_Sword_Stone").setTextureName("divine_equipment:Tainted_Sword_Stone");
|
TaintedStoneSword = new TaintedSword(config.TaintedStoneSword, TaintedStoneTool).setUnlocalizedName("Tainted_Sword_Stone").setTextureName("divine_equipment:Tainted_Sword_Stone");
|
||||||
LanguageRegistry.addName(TaintedStoneSword, "Tainted Stone Sword");
|
LanguageRegistry.addName(TaintedStoneSword, "Tainted Stone Sword");
|
||||||
GameRegistry.addRecipe(new ItemStack(TaintedStoneSword), " m ", " S ", " s ", 'S', TaintedSigil, 'm', Block.stone, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(TaintedStoneSword), " m ", " S ", " s ", 'S', TaintedSigil, 'm', Block.stone, 's', Item.stick);
|
||||||
|
|
||||||
TaintedWoodSword = new TaintedWoodSword(TaintedWoodSwordID, TaintedWood).setUnlocalizedName("Tainted_Sword_Wood").setTextureName("divine_equipment:Tainted_Sword_Wood");
|
TaintedWoodSword = new TaintedSword(config.TaintedWoodSword, TaintedWoodTool).setUnlocalizedName("Tainted_Sword_Wood").setTextureName("divine_equipment:Tainted_Sword_Wood");
|
||||||
LanguageRegistry.addName(TaintedWoodSword, "Tainted Wooden Sword");
|
LanguageRegistry.addName(TaintedWoodSword, "Tainted Wooden Sword");
|
||||||
GameRegistry.addRecipe(new ItemStack(TaintedWoodSword), " m ", " S ", " s ", 'S', TaintedSigil, 'm', Block.planks, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(TaintedWoodSword), " m ", " S ", " s ", 'S', TaintedSigil, 'm', Block.planks, 's', Item.stick);
|
||||||
|
|
||||||
// Pickaxes
|
// Pickaxes
|
||||||
|
|
||||||
TaintedDiamondPickaxe = new items.tainted.TaintedDiamondPickaxe(TaintedDiamondPickaxeID, TaintedDiamond).setUnlocalizedName("Tainted_Pickaxe_Diamond").setTextureName("divine_equipment:Tainted_Pickaxe_Diamond");
|
TaintedDiamondPickaxe = new TaintedPickaxe(config.TaintedDiamondPickaxe, TaintedDiamondTool).setUnlocalizedName("Tainted_Pickaxe_Diamond").setTextureName("divine_equipment:Tainted_Pickaxe_Diamond");
|
||||||
LanguageRegistry.addName(TaintedDiamondPickaxe, "Tainted Diamond Pickaxe");
|
LanguageRegistry.addName(TaintedDiamondPickaxe, "Tainted Diamond Pickaxe");
|
||||||
GameRegistry.addRecipe(new ItemStack(TaintedDiamondPickaxe), "mSm", " s ", " s ", 'S', TaintedSigil, 'm', Item.diamond, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(TaintedDiamondPickaxe), "mSm", " s ", " s ", 'S', TaintedSigil, 'm', Item.diamond, 's', Item.stick);
|
||||||
|
|
||||||
TaintedGoldPickaxe = new items.tainted.TaintedGoldPickaxe(TaintedGoldPickaxeID, TaintedGold).setUnlocalizedName("Tainted_Pickaxe_Gold").setTextureName("divine_equipment:Tainted_Pickaxe_Gold");
|
TaintedGoldPickaxe = new TaintedPickaxe(config.TaintedGoldPickaxe, TaintedGoldTool).setUnlocalizedName("Tainted_Pickaxe_Gold").setTextureName("divine_equipment:Tainted_Pickaxe_Gold");
|
||||||
LanguageRegistry.addName(TaintedGoldPickaxe, "Tainted Gold Pickaxe");
|
LanguageRegistry.addName(TaintedGoldPickaxe, "Tainted Gold Pickaxe");
|
||||||
GameRegistry.addRecipe(new ItemStack(TaintedGoldPickaxe), "mSm", " s ", " s ", 'S', TaintedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(TaintedGoldPickaxe), "mSm", " s ", " s ", 'S', TaintedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
||||||
|
|
||||||
TaintedIronPickaxe = new items.tainted.TaintedIronPickaxe(TaintedIronPickaxeID, TaintedIron).setUnlocalizedName("Tainted_Pickaxe_Iron").setTextureName("divine_equipment:Tainted_Pickaxe_Iron");
|
TaintedIronPickaxe = new TaintedPickaxe(config.TaintedIronPickaxe, TaintedIronTool).setUnlocalizedName("Tainted_Pickaxe_Iron").setTextureName("divine_equipment:Tainted_Pickaxe_Iron");
|
||||||
LanguageRegistry.addName(TaintedIronPickaxe, "Tainted Iron Pickaxe");
|
LanguageRegistry.addName(TaintedIronPickaxe, "Tainted Iron Pickaxe");
|
||||||
GameRegistry.addRecipe(new ItemStack(TaintedIronPickaxe), "mSm", " s ", " s ", 'S', TaintedSigil, 'm', Item.ingotIron, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(TaintedIronPickaxe), "mSm", " s ", " s ", 'S', TaintedSigil, 'm', Item.ingotIron, 's', Item.stick);
|
||||||
|
|
||||||
TaintedStonePickaxe = new TaintedStonePickaxe(TaintedStonePickaxeID, TaintedStone).setUnlocalizedName("Tainted_Pickaxe_Stone").setTextureName("divine_equipment:Tainted_Pickaxe_Stone");
|
TaintedStonePickaxe = new TaintedPickaxe(config.TaintedStonePickaxe, TaintedStoneTool).setUnlocalizedName("Tainted_Pickaxe_Stone").setTextureName("divine_equipment:Tainted_Pickaxe_Stone");
|
||||||
LanguageRegistry.addName(TaintedStonePickaxe, "Tainted Stone Pickaxe");
|
LanguageRegistry.addName(TaintedStonePickaxe, "Tainted Stone Pickaxe");
|
||||||
GameRegistry.addRecipe(new ItemStack(TaintedStonePickaxe), "mSm", " s ", " s ", 'S', TaintedSigil, 'm', Block.stone, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(TaintedStonePickaxe), "mSm", " s ", " s ", 'S', TaintedSigil, 'm', Block.stone, 's', Item.stick);
|
||||||
|
|
||||||
TaintedWoodPickaxe = new TaintedWoodPickaxe(TaintedWoodPickaxeID, TaintedWood).setUnlocalizedName("Tainted_Pickaxe_Wood").setTextureName("divine_equipment:Tainted_Pickaxe_Wood");
|
TaintedWoodPickaxe = new TaintedPickaxe(config.TaintedWoodPickaxe, TaintedWoodTool).setUnlocalizedName("Tainted_Pickaxe_Wood").setTextureName("divine_equipment:Tainted_Pickaxe_Wood");
|
||||||
LanguageRegistry.addName(TaintedWoodPickaxe, "Tainted Wooden Pickaxe");
|
LanguageRegistry.addName(TaintedWoodPickaxe, "Tainted Wooden Pickaxe");
|
||||||
GameRegistry.addRecipe(new ItemStack(TaintedWoodPickaxe), "mSm", " s ", " s ", 'S', TaintedSigil, 'm', Block.planks, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(TaintedWoodPickaxe), "mSm", " s ", " s ", 'S', TaintedSigil, 'm', Block.planks, 's', Item.stick);
|
||||||
|
|
||||||
// Axes
|
// Axes
|
||||||
|
|
||||||
TaintedDiamondAxe = new items.tainted.TaintedDiamondAxe(TaintedDiamondAxeID, TaintedDiamond).setUnlocalizedName("Tainted_Axe_Diamond").setTextureName("divine_equipment:Tainted_Axe_Diamond");
|
TaintedDiamondAxe = new TaintedAxe(config.TaintedDiamondAxe, TaintedDiamondTool).setUnlocalizedName("Tainted_Axe_Diamond").setTextureName("divine_equipment:Tainted_Axe_Diamond");
|
||||||
LanguageRegistry.addName(TaintedDiamondAxe, "Tainted Diamond Axe");
|
LanguageRegistry.addName(TaintedDiamondAxe, "Tainted Diamond Axe");
|
||||||
GameRegistry.addRecipe(new ItemStack(TaintedDiamondAxe), "mS ", "ms ", " s ", 'S', TaintedSigil, 'm', Item.diamond, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(TaintedDiamondAxe), "mS ", "ms ", " s ", 'S', TaintedSigil, 'm', Item.diamond, 's', Item.stick);
|
||||||
GameRegistry.addRecipe(new ItemStack(TaintedDiamondAxe), " Sm", " sm", " s ", 'S', TaintedSigil, 'm', Item.diamond, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(TaintedDiamondAxe), " Sm", " sm", " s ", 'S', TaintedSigil, 'm', Item.diamond, 's', Item.stick);
|
||||||
|
|
||||||
TaintedGoldAxe = new items.tainted.TaintedGoldAxe(TaintedGoldAxeID, TaintedGold).setUnlocalizedName("Tainted_Axe_Gold").setTextureName("divine_equipment:Tainted_Axe_Gold");
|
TaintedGoldAxe = new TaintedAxe(config.TaintedGoldAxe, TaintedGoldTool).setUnlocalizedName("Tainted_Axe_Gold").setTextureName("divine_equipment:Tainted_Axe_Gold");
|
||||||
LanguageRegistry.addName(TaintedGoldAxe, "Tainted Gold Axe");
|
LanguageRegistry.addName(TaintedGoldAxe, "Tainted Gold Axe");
|
||||||
GameRegistry.addRecipe(new ItemStack(TaintedGoldAxe), "mS ", "ms ", " s ", 'S', TaintedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(TaintedGoldAxe), "mS ", "ms ", " s ", 'S', TaintedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
||||||
|
|
||||||
TaintedIronAxe = new items.tainted.TaintedIronAxe(TaintedIronAxeID, TaintedIron).setUnlocalizedName("Tainted_Axe_Iron").setTextureName("divine_equipment:Tainted_Axe_Iron");
|
TaintedIronAxe = new TaintedAxe(config.TaintedIronAxe, TaintedIronTool).setUnlocalizedName("Tainted_Axe_Iron").setTextureName("divine_equipment:Tainted_Axe_Iron");
|
||||||
LanguageRegistry.addName(TaintedIronAxe, "Tainted Iron Axe");
|
LanguageRegistry.addName(TaintedIronAxe, "Tainted Iron Axe");
|
||||||
GameRegistry.addRecipe(new ItemStack(TaintedIronAxe), "mS ", "ms ", " s ", 'S', TaintedSigil, 'm', Item.ingotIron, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(TaintedIronAxe), "mS ", "ms ", " s ", 'S', TaintedSigil, 'm', Item.ingotIron, 's', Item.stick);
|
||||||
GameRegistry.addRecipe(new ItemStack(TaintedGoldAxe), " Sm", " sm", " s ", 'S', TaintedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(TaintedGoldAxe), " Sm", " sm", " s ", 'S', TaintedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
||||||
|
|
||||||
TaintedStoneAxe = new TaintedStoneAxe(TaintedStoneAxeID, TaintedStone).setUnlocalizedName("Tainted_Axe_Stone").setTextureName("divine_equipment:Tainted_Axe_Stone");
|
TaintedStoneAxe = new TaintedAxe(config.TaintedStoneAxe, TaintedStoneTool).setUnlocalizedName("Tainted_Axe_Stone").setTextureName("divine_equipment:Tainted_Axe_Stone");
|
||||||
LanguageRegistry.addName(TaintedStoneAxe, "Tainted Stone Axe");
|
LanguageRegistry.addName(TaintedStoneAxe, "Tainted Stone Axe");
|
||||||
GameRegistry.addRecipe(new ItemStack(TaintedStoneAxe), "mS ", "ms ", " s ", 'S', TaintedSigil, 'm', Block.stone, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(TaintedStoneAxe), "mS ", "ms ", " s ", 'S', TaintedSigil, 'm', Block.stone, 's', Item.stick);
|
||||||
GameRegistry.addRecipe(new ItemStack(TaintedStoneAxe), " Sm", " sm", " s ", 'S', TaintedSigil, 'm', Block.stone, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(TaintedStoneAxe), " Sm", " sm", " s ", 'S', TaintedSigil, 'm', Block.stone, 's', Item.stick);
|
||||||
|
|
||||||
TaintedWoodAxe = new TaintedWoodAxe(TaintedWoodAxeID, TaintedWood).setUnlocalizedName("Tainted_Axe_Wood").setTextureName("divine_equipment:Tainted_Axe_Wood");
|
TaintedWoodAxe = new TaintedAxe(config.TaintedWoodAxe, TaintedWoodTool).setUnlocalizedName("Tainted_Axe_Wood").setTextureName("divine_equipment:Tainted_Axe_Wood");
|
||||||
LanguageRegistry.addName(TaintedWoodAxe, "Tainted Wooden Axe");
|
LanguageRegistry.addName(TaintedWoodAxe, "Tainted Wooden Axe");
|
||||||
GameRegistry.addRecipe(new ItemStack(TaintedWoodAxe), "mS ", "ms ", " s ", 'S', TaintedSigil, 'm', Block.planks, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(TaintedWoodAxe), "mS ", "ms ", " s ", 'S', TaintedSigil, 'm', Block.planks, 's', Item.stick);
|
||||||
GameRegistry.addRecipe(new ItemStack(TaintedWoodAxe), " Sm", " sm", " s ", 'S', TaintedSigil, 'm', Block.planks, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(TaintedWoodAxe), " Sm", " sm", " s ", 'S', TaintedSigil, 'm', Block.planks, 's', Item.stick);
|
||||||
|
|
||||||
// Shovels
|
// Shovels
|
||||||
|
|
||||||
TaintedDiamondShovel = new items.tainted.TaintedDiamondShovel(TaintedDiamondShovelID, TaintedDiamond).setUnlocalizedName("Tainted_Shovel_Diamond").setTextureName("divine_equipment:Tainted_Shovel_Diamond");
|
TaintedDiamondShovel = new TaintedShovel(config.TaintedDiamondShovel, TaintedDiamondTool).setUnlocalizedName("Tainted_Shovel_Diamond").setTextureName("divine_equipment:Tainted_Shovel_Diamond");
|
||||||
LanguageRegistry.addName(TaintedDiamondShovel, "Tainted Diamond Shovel");
|
LanguageRegistry.addName(TaintedDiamondShovel, "Tainted Diamond Shovel");
|
||||||
GameRegistry.addRecipe(new ItemStack(TaintedDiamondShovel), " m ", " S ", " s ", 'S', TaintedSigil, 'm', Item.diamond, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(TaintedDiamondShovel), " m ", " S ", " s ", 'S', TaintedSigil, 'm', Item.diamond, 's', Item.stick);
|
||||||
|
|
||||||
TaintedGoldShovel = new items.tainted.TaintedGoldShovel(TaintedGoldShovelID, TaintedGold).setUnlocalizedName("Tainted_Shovel_Gold").setTextureName("divine_equipment:Tainted_Shovel_Gold");
|
TaintedGoldShovel = new TaintedShovel(config.TaintedGoldShovel, TaintedGoldTool).setUnlocalizedName("Tainted_Shovel_Gold").setTextureName("divine_equipment:Tainted_Shovel_Gold");
|
||||||
LanguageRegistry.addName(TaintedGoldShovel, "Tainted Gold Shovel");
|
LanguageRegistry.addName(TaintedGoldShovel, "Tainted Gold Shovel");
|
||||||
GameRegistry.addRecipe(new ItemStack(TaintedGoldShovel), " m ", " S ", " s ", 'S', TaintedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(TaintedGoldShovel), " m ", " S ", " s ", 'S', TaintedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
||||||
|
|
||||||
TaintedIronShovel = new items.tainted.TaintedIronShovel(TaintedIronShovelID, TaintedIron).setUnlocalizedName("Tainted_Shovel_Iron").setTextureName("divine_equipment:Tainted_Shovel_Iron");
|
TaintedIronShovel = new TaintedShovel(config.TaintedIronShovel, TaintedIronTool).setUnlocalizedName("Tainted_Shovel_Iron").setTextureName("divine_equipment:Tainted_Shovel_Iron");
|
||||||
LanguageRegistry.addName(TaintedIronShovel, "Tainted Iron Shovel");
|
LanguageRegistry.addName(TaintedIronShovel, "Tainted Iron Shovel");
|
||||||
GameRegistry.addRecipe(new ItemStack(TaintedIronShovel), " m ", " S ", " s ", 'S', TaintedSigil, 'm', Item.ingotIron, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(TaintedIronShovel), " m ", " S ", " s ", 'S', TaintedSigil, 'm', Item.ingotIron, 's', Item.stick);
|
||||||
|
|
||||||
TaintedStoneShovel = new TaintedStoneShovel(TaintedStoneShovelID, TaintedStone).setUnlocalizedName("Tainted_Shovel_Stone").setTextureName("divine_equipment:Tainted_Shovel_Stone");
|
TaintedStoneShovel = new TaintedShovel(config.TaintedStoneShovel, TaintedStoneTool).setUnlocalizedName("Tainted_Shovel_Stone").setTextureName("divine_equipment:Tainted_Shovel_Stone");
|
||||||
LanguageRegistry.addName(TaintedStoneShovel, "Tainted Stone Shovel");
|
LanguageRegistry.addName(TaintedStoneShovel, "Tainted Stone Shovel");
|
||||||
GameRegistry.addRecipe(new ItemStack(TaintedStoneShovel), " m ", " S ", " s ", 'S', TaintedSigil, 'm', Block.stone, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(TaintedStoneShovel), " m ", " S ", " s ", 'S', TaintedSigil, 'm', Block.stone, 's', Item.stick);
|
||||||
|
|
||||||
TaintedWoodShovel = new TaintedWoodShovel(TaintedWoodShovelID, TaintedWood).setUnlocalizedName("Tainted_Shovel_Wood").setTextureName("divine_equipment:Tainted_Shovel_Wood");
|
TaintedWoodShovel = new TaintedShovel(config.TaintedWoodShovel, TaintedWoodTool).setUnlocalizedName("Tainted_Shovel_Wood").setTextureName("divine_equipment:Tainted_Shovel_Wood");
|
||||||
LanguageRegistry.addName(TaintedWoodShovel, "Tainted Wooden Shovel");
|
LanguageRegistry.addName(TaintedWoodShovel, "Tainted Wooden Shovel");
|
||||||
GameRegistry.addRecipe(new ItemStack(TaintedWoodShovel), " m ", " S ", " s ", 'S', TaintedSigil, 'm', Block.planks, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(TaintedWoodShovel), " m ", " S ", " s ", 'S', TaintedSigil, 'm', Block.planks, 's', Item.stick);
|
||||||
|
|
||||||
// Tainted Hoes
|
// Tainted Hoes
|
||||||
|
|
||||||
TaintedDiamondHoe = new TaintedDiamonHoe(TaintedDiamondHoeID, TaintedDiamond).setUnlocalizedName("Tainted_Hoe_Diamond").setTextureName("divine_equipment:Tainted_Hoe_Diamond");
|
TaintedDiamondHoe = new TaintedHoe(config.TaintedDiamondHoe, TaintedDiamondTool).setUnlocalizedName("Tainted_Hoe_Diamond").setTextureName("divine_equipment:Tainted_Hoe_Diamond");
|
||||||
LanguageRegistry.addName(TaintedDiamondHoe, "Tainted Diamond Hoe");
|
LanguageRegistry.addName(TaintedDiamondHoe, "Tainted Diamond Hoe");
|
||||||
GameRegistry.addRecipe(new ItemStack(TaintedDiamondHoe), "mS ", " s ", " s ", 'S', TaintedSigil, 'm', Item.diamond, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(TaintedDiamondHoe), "mS ", " s ", " s ", 'S', TaintedSigil, 'm', Item.diamond, 's', Item.stick);
|
||||||
GameRegistry.addRecipe(new ItemStack(TaintedDiamondHoe), " Sm", " s ", " s ", 'S', TaintedSigil, 'm', Item.diamond, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(TaintedDiamondHoe), " Sm", " s ", " s ", 'S', TaintedSigil, 'm', Item.diamond, 's', Item.stick);
|
||||||
|
|
||||||
TaintedGoldHoe = new items.tainted.TaintedGoldHoe(TaintedGoldHoeID, TaintedGold).setUnlocalizedName("Tainted_Hoe_Gold").setTextureName("divine_equipment:Tainted_Hoe_Gold");
|
TaintedGoldHoe = new TaintedHoe(config.TaintedGoldHoe, TaintedGoldTool).setUnlocalizedName("Tainted_Hoe_Gold").setTextureName("divine_equipment:Tainted_Hoe_Gold");
|
||||||
LanguageRegistry.addName(TaintedGoldHoe, "Tainted Gold Hoe");
|
LanguageRegistry.addName(TaintedGoldHoe, "Tainted Gold Hoe");
|
||||||
GameRegistry.addRecipe(new ItemStack(TaintedGoldHoe), "mS ", " s ", " s ", 'S', TaintedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(TaintedGoldHoe), "mS ", " s ", " s ", 'S', TaintedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
||||||
|
|
||||||
TaintedIronHoe = new items.tainted.TaintedIronHoe(TaintedIronHoeID, TaintedIron).setUnlocalizedName("Tainted_Hoe_Iron").setTextureName("divine_equipment:Tainted_Hoe_Iron");
|
TaintedIronHoe = new TaintedHoe(config.TaintedIronHoe, TaintedIronTool).setUnlocalizedName("Tainted_Hoe_Iron").setTextureName("divine_equipment:Tainted_Hoe_Iron");
|
||||||
LanguageRegistry.addName(TaintedIronHoe, "Tainted Iron Hoe");
|
LanguageRegistry.addName(TaintedIronHoe, "Tainted Iron Hoe");
|
||||||
GameRegistry.addRecipe(new ItemStack(TaintedIronHoe), "mS ", " s ", " s ", 'S', TaintedSigil, 'm', Item.ingotIron, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(TaintedIronHoe), "mS ", " s ", " s ", 'S', TaintedSigil, 'm', Item.ingotIron, 's', Item.stick);
|
||||||
GameRegistry.addRecipe(new ItemStack(TaintedGoldHoe), " Sm", " s ", " s ", 'S', TaintedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(TaintedGoldHoe), " Sm", " s ", " s ", 'S', TaintedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
||||||
|
|
||||||
TaintedStoneHoe = new TaintedStoneHoe(TaintedStoneHoeID, TaintedStone).setUnlocalizedName("Tainted_Hoe_Stone").setTextureName("divine_equipment:Tainted_Hoe_Stone");
|
TaintedStoneHoe = new TaintedHoe(config.TaintedStoneHoe, TaintedStoneTool).setUnlocalizedName("Tainted_Hoe_Stone").setTextureName("divine_equipment:Tainted_Hoe_Stone");
|
||||||
LanguageRegistry.addName(TaintedStoneHoe, "Tainted Stone Hoe");
|
LanguageRegistry.addName(TaintedStoneHoe, "Tainted Stone Hoe");
|
||||||
GameRegistry.addRecipe(new ItemStack(TaintedStoneHoe), "mS ", " s ", " s ", 'S', TaintedSigil, 'm', Block.stone, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(TaintedStoneHoe), "mS ", " s ", " s ", 'S', TaintedSigil, 'm', Block.stone, 's', Item.stick);
|
||||||
GameRegistry.addRecipe(new ItemStack(TaintedStoneHoe), " Sm", " s ", " s ", 'S', TaintedSigil, 'm', Block.stone, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(TaintedStoneHoe), " Sm", " s ", " s ", 'S', TaintedSigil, 'm', Block.stone, 's', Item.stick);
|
||||||
|
|
||||||
TaintedWoodHoe = new TaintedWoodHoe(TaintedWoodHoeID, TaintedWood).setUnlocalizedName("Tainted_Hoe_Wood").setTextureName("divine_equipment:Tainted_Hoe_Wood");
|
TaintedWoodHoe = new TaintedHoe(config.TaintedWoodHoe, TaintedWoodTool).setUnlocalizedName("Tainted_Hoe_Wood").setTextureName("divine_equipment:Tainted_Hoe_Wood");
|
||||||
LanguageRegistry.addName(TaintedWoodHoe, "Tainted Wooden Hoe");
|
LanguageRegistry.addName(TaintedWoodHoe, "Tainted Wooden Hoe");
|
||||||
GameRegistry.addRecipe(new ItemStack(TaintedWoodHoe), "mS ", " s ", " s ", 'S', TaintedSigil, 'm', Block.planks, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(TaintedWoodHoe), "mS ", " s ", " s ", 'S', TaintedSigil, 'm', Block.planks, 's', Item.stick);
|
||||||
GameRegistry.addRecipe(new ItemStack(TaintedWoodHoe), " Sm", " s ", " s ", 'S', TaintedSigil, 'm', Block.planks, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(TaintedWoodHoe), " Sm", " s ", " s ", 'S', TaintedSigil, 'm', Block.planks, 's', Item.stick);
|
||||||
@@ -392,122 +238,128 @@ public class Divine_Content {
|
|||||||
|
|
||||||
// Blessed Swords
|
// Blessed Swords
|
||||||
|
|
||||||
BlessedDiamondSword = new items.blessed.BlessedDiamondSword(BlessedDiamondSwordID, BlessedDiamond).setUnlocalizedName("Blessed_Sword_Diamond").setTextureName("divine_equipment:Blessed_Sword_Diamond");
|
BlessedDiamondSword = new BlessedSword(config.BlessedDiamondSword, BlessedDiamondTool).setUnlocalizedName("Blessed_Sword_Diamond").setTextureName("divine_equipment:Blessed_Sword_Diamond");
|
||||||
LanguageRegistry.addName(BlessedDiamondSword, "Blessed Diamond Sword");
|
LanguageRegistry.addName(BlessedDiamondSword, "Blessed Diamond Sword");
|
||||||
GameRegistry.addRecipe(new ItemStack(BlessedDiamondSword), " m ", " S ", " s ", 'S', BlessedSigil, 'm', Item.diamond, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(BlessedDiamondSword), " m ", " S ", " s ", 'S', BlessedSigil, 'm', Item.diamond, 's', Item.stick);
|
||||||
|
|
||||||
BlessedGoldSword = new items.blessed.BlessedGoldSword(BlessedGoldSwordID, BlessedGold).setUnlocalizedName("Blessed_Sword_Gold").setTextureName("divine_equipment:Blessed_Sword_Gold");
|
BlessedGoldSword = new BlessedSword(config.BlessedGoldSword, BlessedGoldTool).setUnlocalizedName("Blessed_Sword_Gold").setTextureName("divine_equipment:Blessed_Sword_Gold");
|
||||||
LanguageRegistry.addName(BlessedGoldSword, "Blessed Gold Sword");
|
LanguageRegistry.addName(BlessedGoldSword, "Blessed Gold Sword");
|
||||||
GameRegistry.addRecipe(new ItemStack(BlessedGoldSword), " m ", " S ", " s ", 'S', BlessedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(BlessedGoldSword), " m ", " S ", " s ", 'S', BlessedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
||||||
|
|
||||||
BlessedIronSword = new BlessedIronSword(BlessedIronSwordID, BlessedIron).setUnlocalizedName("Blessed_Sword_Iron").setTextureName("divine_equipment:Blessed_Sword_Iron");
|
BlessedIronSword = new BlessedSword(config.BlessedIronSword, BlessedIronTool).setUnlocalizedName("Blessed_Sword_Iron").setTextureName("divine_equipment:Blessed_Sword_Iron");
|
||||||
LanguageRegistry.addName(BlessedIronSword, "Blessed Iron Sword");
|
LanguageRegistry.addName(BlessedIronSword, "Blessed Iron Sword");
|
||||||
GameRegistry.addRecipe(new ItemStack(BlessedIronSword), " m ", " S ", " s ", 'S', BlessedSigil, 'm', Item.ingotIron, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(BlessedIronSword), " m ", " S ", " s ", 'S', BlessedSigil, 'm', Item.ingotIron, 's', Item.stick);
|
||||||
|
|
||||||
BlessedStoneSword = new BlessedStoneSword(BlessedStoneSwordID, BlessedStone).setUnlocalizedName("Blessed_Sword_Stone").setTextureName("divine_equipment:Blessed_Sword_Stone");
|
BlessedStoneSword = new BlessedSword(config.BlessedStoneSword, BlessedStoneTool).setUnlocalizedName("Blessed_Sword_Stone").setTextureName("divine_equipment:Blessed_Sword_Stone");
|
||||||
LanguageRegistry.addName(BlessedStoneSword, "Blessed Stone Sword");
|
LanguageRegistry.addName(BlessedStoneSword, "Blessed Stone Sword");
|
||||||
GameRegistry.addRecipe(new ItemStack(BlessedStoneSword), " m ", " S ", " s ", 'S', BlessedSigil, 'm', Block.stone, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(BlessedStoneSword), " m ", " S ", " s ", 'S', BlessedSigil, 'm', Block.stone, 's', Item.stick);
|
||||||
|
|
||||||
BlessedWoodSword = new BlessedWoodSword(BlessedWoodSwordID, BlessedWood).setUnlocalizedName("Blessed_Sword_Wood").setTextureName("divine_equipment:Blessed_Sword_Wood");
|
BlessedWoodSword = new BlessedSword(config.BlessedWoodSword, BlessedWoodTool).setUnlocalizedName("Blessed_Sword_Wood").setTextureName("divine_equipment:Blessed_Sword_Wood");
|
||||||
LanguageRegistry.addName(BlessedWoodSword, "Blessed Wooden Sword");
|
LanguageRegistry.addName(BlessedWoodSword, "Blessed Wooden Sword");
|
||||||
GameRegistry.addRecipe(new ItemStack(BlessedWoodSword), " m ", " S ", " s ", 'S', BlessedSigil, 'm', Block.planks, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(BlessedWoodSword), " m ", " S ", " s ", 'S', BlessedSigil, 'm', Block.planks, 's', Item.stick);
|
||||||
|
|
||||||
// Pickaxes
|
// Pickaxes
|
||||||
|
|
||||||
BlessedDiamondPickaxe = new items.blessed.BlessedDiamondPickaxe(BlessedDiamondPickaxeID, BlessedDiamond).setUnlocalizedName("Blessed_Pickaxe_Diamond").setTextureName("divine_equipment:Blessed_Pickaxe_Diamond");
|
BlessedDiamondPickaxe = new BlessedPickaxe(config.BlessedDiamondPickaxe, BlessedDiamondTool).setUnlocalizedName("Blessed_Pickaxe_Diamond").setTextureName("divine_equipment:Blessed_Pickaxe_Diamond");
|
||||||
LanguageRegistry.addName(BlessedDiamondPickaxe, "Blessed Diamond Pickaxe");
|
LanguageRegistry.addName(BlessedDiamondPickaxe, "Blessed Diamond Pickaxe");
|
||||||
GameRegistry.addRecipe(new ItemStack(TaintedDiamondPickaxe), "mSm", " s ", " s ", 'S', BlessedSigil, 'm', Item.diamond, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(BlessedDiamondPickaxe), "mSm", " s ", " s ", 'S', BlessedSigil, 'm', Item.diamond, 's', Item.stick);
|
||||||
|
|
||||||
BlessedGoldPickaxe = new items.blessed.BlessedGoldPickaxe(BlessedGoldPickaxeID, BlessedGold).setUnlocalizedName("Blessed_Pickaxe_Gold").setTextureName("divine_equipment:Blessed_Pickaxe_Gold");
|
BlessedGoldPickaxe = new BlessedPickaxe(config.BlessedGoldPickaxe, BlessedGoldTool).setUnlocalizedName("Blessed_Pickaxe_Gold").setTextureName("divine_equipment:Blessed_Pickaxe_Gold");
|
||||||
LanguageRegistry.addName(BlessedGoldPickaxe, "Blessed Gold Pickaxe");
|
LanguageRegistry.addName(BlessedGoldPickaxe, "Blessed Gold Pickaxe");
|
||||||
GameRegistry.addRecipe(new ItemStack(TaintedWoodPickaxe), "mSm", " s ", " s ", 'S', BlessedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(BlessedGoldPickaxe), "mSm", " s ", " s ", 'S', BlessedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
||||||
|
|
||||||
BlessedIronPickaxe = new items.blessed.BlessedIronPickaxe(BlessedIronPickaxeID, BlessedIron).setUnlocalizedName("Blessed_Pickaxe_Iron").setTextureName("divine_equipment:Blessed_Pickaxe_Iron");
|
BlessedIronPickaxe = new BlessedPickaxe(config.BlessedIronPickaxe, BlessedIronTool).setUnlocalizedName("Blessed_Pickaxe_Iron").setTextureName("divine_equipment:Blessed_Pickaxe_Iron");
|
||||||
LanguageRegistry.addName(BlessedIronPickaxe, "Blessed Iron Pickaxe");
|
LanguageRegistry.addName(BlessedIronPickaxe, "Blessed Iron Pickaxe");
|
||||||
GameRegistry.addRecipe(new ItemStack(TaintedWoodPickaxe), "mSm", " s ", " s ", 'S', BlessedSigil, 'm', Item.ingotIron, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(BlessedIronPickaxe), "mSm", " s ", " s ", 'S', BlessedSigil, 'm', Item.ingotIron, 's', Item.stick);
|
||||||
|
|
||||||
BlessedStonePickaxe = new BlessedStonePickaxe(BlessedStonePickaxeID, BlessedStone).setUnlocalizedName("Blessed_Pickaxe_Stone").setTextureName("divine_equipment:Blessed_Pickaxe_Stone");
|
BlessedStonePickaxe = new BlessedPickaxe(config.BlessedStonePickaxe, BlessedStoneTool).setUnlocalizedName("Blessed_Pickaxe_Stone").setTextureName("divine_equipment:Blessed_Pickaxe_Stone");
|
||||||
LanguageRegistry.addName(BlessedStonePickaxe, "Blessed Stone Pickaxe");
|
LanguageRegistry.addName(BlessedStonePickaxe, "Blessed Stone Pickaxe");
|
||||||
GameRegistry.addRecipe(new ItemStack(TaintedStonePickaxe), "mSm", " s ", " s ", 'S', BlessedSigil, 'm', Block.stone, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(BlessedStonePickaxe), "mSm", " s ", " s ", 'S', BlessedSigil, 'm', Block.stone, 's', Item.stick);
|
||||||
|
|
||||||
BlessedWoodPickaxe = new BlessedWoodPickaxe(BlessedWoodPickaxeID, BlessedWood).setUnlocalizedName("Blessed_Pickaxe_Wood").setTextureName("divine_equipment:Blessed_Pickaxe_Wood");
|
BlessedWoodPickaxe = new BlessedPickaxe(config.BlessedWoodPickaxe, BlessedWoodTool).setUnlocalizedName("Blessed_Pickaxe_Wood").setTextureName("divine_equipment:Blessed_Pickaxe_Wood");
|
||||||
LanguageRegistry.addName(BlessedWoodPickaxe, "Blessed Wooden Pickaxe");
|
LanguageRegistry.addName(BlessedWoodPickaxe, "Blessed Wooden Pickaxe");
|
||||||
GameRegistry.addRecipe(new ItemStack(BlessedWoodPickaxe), "mSm", " s ", " s ", 'S', BlessedSigil, 'm', Block.planks, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(BlessedWoodPickaxe), "mSm", " s ", " s ", 'S', BlessedSigil, 'm', Block.planks, 's', Item.stick);
|
||||||
|
|
||||||
// Axes
|
// Axes
|
||||||
|
|
||||||
BlessedDiamondAxe = new BlessedDiamondAxe(BlessedDiamondAxeID, BlessedDiamond).setUnlocalizedName("Blessed_Axe_Diamond").setTextureName("divine_equipment:Blessed_Axe_Diamond");
|
BlessedDiamondAxe = new BlessedAxe(config.BlessedDiamondAxe, BlessedDiamondTool).setUnlocalizedName("Blessed_Axe_Diamond").setTextureName("divine_equipment:Blessed_Axe_Diamond");
|
||||||
LanguageRegistry.addName(BlessedDiamondAxe, "Blessed Diamond Axe");
|
LanguageRegistry.addName(BlessedDiamondAxe, "Blessed Diamond Axe");
|
||||||
GameRegistry.addRecipe(new ItemStack(BlessedDiamondAxe), "mS ", "ms ", " s ", 'S', BlessedSigil, 'm', Item.diamond, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(BlessedDiamondAxe), "mS ", "ms ", " s ", 'S', BlessedSigil, 'm', Item.diamond, 's', Item.stick);
|
||||||
GameRegistry.addRecipe(new ItemStack(BlessedDiamondAxe), " Sm", " sm", " s ", 'S', BlessedSigil, 'm', Item.diamond, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(BlessedDiamondAxe), " Sm", " sm", " s ", 'S', BlessedSigil, 'm', Item.diamond, 's', Item.stick);
|
||||||
|
|
||||||
BlessedGoldAxe = new BlessedGoldAxe(BlessedGoldAxeID, BlessedGold).setUnlocalizedName("Blessed_Axe_Gold").setTextureName("divine_equipment:Blessed_Axe_Gold");
|
BlessedGoldAxe = new BlessedAxe(config.BlessedGoldAxe, BlessedGoldTool).setUnlocalizedName("Blessed_Axe_Gold").setTextureName("divine_equipment:Blessed_Axe_Gold");
|
||||||
LanguageRegistry.addName(BlessedGoldAxe, "Blessed Gold Axe");
|
LanguageRegistry.addName(BlessedGoldAxe, "Blessed Gold Axe");
|
||||||
GameRegistry.addRecipe(new ItemStack(BlessedGoldAxe), "mS ", "ms ", " s ", 'S', BlessedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(BlessedGoldAxe), "mS ", "ms ", " s ", 'S', BlessedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
||||||
GameRegistry.addRecipe(new ItemStack(BlessedGoldAxe), " Sm", " sm", " s ", 'S', BlessedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(BlessedGoldAxe), " Sm", " sm", " s ", 'S', BlessedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
||||||
|
|
||||||
|
|
||||||
BlessedIronAxe = new BlessedIronAxe(BlessedIronAxeID, BlessedIron).setUnlocalizedName("Blessed_Axe_Iron").setTextureName("divine_equipment:Blessed_Axe_Iron");
|
BlessedIronAxe = new BlessedAxe(config.BlessedIronAxe, BlessedIronTool).setUnlocalizedName("Blessed_Axe_Iron").setTextureName("divine_equipment:Blessed_Axe_Iron");
|
||||||
LanguageRegistry.addName(BlessedIronAxe, "Blessed Iron Axe");
|
LanguageRegistry.addName(BlessedIronAxe, "Blessed Iron Axe");
|
||||||
GameRegistry.addRecipe(new ItemStack(BlessedIronAxe), "mS ", "ms ", " s ", 'S', BlessedSigil, 'm', Item.ingotIron, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(BlessedIronAxe), "mS ", "ms ", " s ", 'S', BlessedSigil, 'm', Item.ingotIron, 's', Item.stick);
|
||||||
GameRegistry.addRecipe(new ItemStack(BlessedGoldAxe), " Sm", " sm", " s ", 'S', BlessedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(BlessedGoldAxe), " Sm", " sm", " s ", 'S', BlessedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
||||||
|
|
||||||
BlessedStoneAxe = new BlessedStoneAxe(BlessedStoneAxeID, BlessedStone).setUnlocalizedName("Blessed_Axe_Stone").setTextureName("divine_equipment:Blessed_Axe_Stone");
|
BlessedStoneAxe = new BlessedAxe(config.BlessedStoneAxe, BlessedStoneTool).setUnlocalizedName("Blessed_Axe_Stone").setTextureName("divine_equipment:Blessed_Axe_Stone");
|
||||||
LanguageRegistry.addName(BlessedStoneAxe, "Blessed Stone Axe");
|
LanguageRegistry.addName(BlessedStoneAxe, "Blessed Stone Axe");
|
||||||
GameRegistry.addRecipe(new ItemStack(BlessedStoneAxe), "mS ", "ms ", " s ", 'S', BlessedSigil, 'm', Block.stone, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(BlessedStoneAxe), "mS ", "ms ", " s ", 'S', BlessedSigil, 'm', Block.stone, 's', Item.stick);
|
||||||
GameRegistry.addRecipe(new ItemStack(BlessedStoneAxe), " Sm", " sm", " s ", 'S', BlessedSigil, 'm', Block.stone, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(BlessedStoneAxe), " Sm", " sm", " s ", 'S', BlessedSigil, 'm', Block.stone, 's', Item.stick);
|
||||||
|
|
||||||
BlessedWoodAxe = new BlessedWoodAxe(BlessedWoodAxeID, BlessedWood).setUnlocalizedName("Blessed_Axe_Wood").setTextureName("divine_equipment:Blessed_Axe_Wood");
|
BlessedWoodAxe = new BlessedAxe(config.BlessedWoodAxe, BlessedWoodTool).setUnlocalizedName("Blessed_Axe_Wood").setTextureName("divine_equipment:Blessed_Axe_Wood");
|
||||||
LanguageRegistry.addName(BlessedWoodAxe, "Blessed Wooden Axe");
|
LanguageRegistry.addName(BlessedWoodAxe, "Blessed Wooden Axe");
|
||||||
GameRegistry.addRecipe(new ItemStack(BlessedWoodAxe), "mS ", "ms ", " s ", 'S', BlessedSigil, 'm', Block.planks, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(BlessedWoodAxe), "mS ", "ms ", " s ", 'S', BlessedSigil, 'm', Block.planks, 's', Item.stick);
|
||||||
GameRegistry.addRecipe(new ItemStack(BlessedWoodAxe), " Sm", " sm", " s ", 'S', BlessedSigil, 'm', Block.planks, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(BlessedWoodAxe), " Sm", " sm", " s ", 'S', BlessedSigil, 'm', Block.planks, 's', Item.stick);
|
||||||
|
|
||||||
// Shovels
|
// Shovels
|
||||||
|
|
||||||
BlessedDiamondShovel = new BlessedDiamondShovel(BlessedDiamondShovelID, BlessedDiamond).setUnlocalizedName("Blessed_Shovel_Diamond").setTextureName("divine_equipment:Blessed_Shovel_Diamond");
|
BlessedDiamondShovel = new BlessedShovel(config.BlessedDiamondShovel, BlessedDiamondTool).setUnlocalizedName("Blessed_Shovel_Diamond").setTextureName("divine_equipment:Blessed_Shovel_Diamond");
|
||||||
LanguageRegistry.addName(BlessedDiamondShovel, "Blessed Diamond Shovel");
|
LanguageRegistry.addName(BlessedDiamondShovel, "Blessed Diamond Shovel");
|
||||||
GameRegistry.addRecipe(new ItemStack(BlessedDiamondShovel), " m ", " S ", " s ", 'S', BlessedSigil, 'm', Item.diamond, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(BlessedDiamondShovel), " m ", " S ", " s ", 'S', BlessedSigil, 'm', Item.diamond, 's', Item.stick);
|
||||||
|
|
||||||
BlessedGoldShovel = new BlessedGoldShovel(BlessedGoldShovelID, BlessedGold).setUnlocalizedName("Blessed_Shovel_Gold").setTextureName("divine_equipment:Blessed_Shovel_Gold");
|
BlessedGoldShovel = new BlessedShovel(config.BlessedGoldShovel, BlessedGoldTool).setUnlocalizedName("Blessed_Shovel_Gold").setTextureName("divine_equipment:Blessed_Shovel_Gold");
|
||||||
LanguageRegistry.addName(BlessedGoldShovel, "Blessed Gold Shovel");
|
LanguageRegistry.addName(BlessedGoldShovel, "Blessed Gold Shovel");
|
||||||
GameRegistry.addRecipe(new ItemStack(BlessedGoldShovel), " m ", " S ", " s ", 'S', BlessedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(BlessedGoldShovel), " m ", " S ", " s ", 'S', BlessedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
||||||
|
|
||||||
BlessedIronShovel = new BlessedIronShovel(BlessedIronShovelID, BlessedIron).setUnlocalizedName("Blessed_Shovel_Iron").setTextureName("divine_equipment:Blessed_Shovel_Iron");
|
BlessedIronShovel = new BlessedShovel(config.BlessedIronShovel, BlessedIronTool).setUnlocalizedName("Blessed_Shovel_Iron").setTextureName("divine_equipment:Blessed_Shovel_Iron");
|
||||||
LanguageRegistry.addName(BlessedIronShovel, "Blessed Iron Shovel");
|
LanguageRegistry.addName(BlessedIronShovel, "Blessed Iron Shovel");
|
||||||
GameRegistry.addRecipe(new ItemStack(BlessedIronShovel), " m ", " S ", " s ", 'S', BlessedSigil, 'm', Item.ingotIron, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(BlessedIronShovel), " m ", " S ", " s ", 'S', BlessedSigil, 'm', Item.ingotIron, 's', Item.stick);
|
||||||
|
|
||||||
BlessedStoneShovel = new BlessedStoneShovel(BlessedStoneShovelID, BlessedStone).setUnlocalizedName("Blessed_Shovel_Stone").setTextureName("divine_equipment:Blessed_Shovel_Stone");
|
BlessedStoneShovel = new BlessedShovel(config.BlessedStoneShovel, BlessedStoneTool).setUnlocalizedName("Blessed_Shovel_Stone").setTextureName("divine_equipment:Blessed_Shovel_Stone");
|
||||||
LanguageRegistry.addName(BlessedStoneShovel, "Blessed Stone Shovel");
|
LanguageRegistry.addName(BlessedStoneShovel, "Blessed Stone Shovel");
|
||||||
GameRegistry.addRecipe(new ItemStack(BlessedStoneShovel), " m ", " S ", " s ", 'S', BlessedSigil, 'm', Block.stone, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(BlessedStoneShovel), " m ", " S ", " s ", 'S', BlessedSigil, 'm', Block.stone, 's', Item.stick);
|
||||||
|
|
||||||
BlessedWoodShovel = new BlessedWoodShovel(BlessedWoodShovelID, BlessedWood).setUnlocalizedName("Blessed_Shovel_Wood").setTextureName("divine_equipment:Blessed_Shovel_Wood");
|
BlessedWoodShovel = new BlessedShovel(config.BlessedWoodShovel, BlessedWoodTool).setUnlocalizedName("Blessed_Shovel_Wood").setTextureName("divine_equipment:Blessed_Shovel_Wood");
|
||||||
LanguageRegistry.addName(BlessedWoodShovel, "Blessed Wooden Shovel");
|
LanguageRegistry.addName(BlessedWoodShovel, "Blessed Wooden Shovel");
|
||||||
GameRegistry.addRecipe(new ItemStack(BlessedWoodShovel), " m ", " S ", " s ", 'S', BlessedSigil, 'm', Block.planks, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(BlessedWoodShovel), " m ", " S ", " s ", 'S', BlessedSigil, 'm', Block.planks, 's', Item.stick);
|
||||||
|
|
||||||
// Blessed Hoes
|
// Blessed Hoes
|
||||||
|
|
||||||
BlessedDiamondHoe = new BlessedDiamondHoe(BlessedDiamondHoeID, BlessedDiamond).setUnlocalizedName("Blessed_Hoe_Diamond").setTextureName("divine_equipment:Blessed_Hoe_Diamond");
|
BlessedDiamondHoe = new BlessedHoe(config.BlessedDiamondHoe, BlessedDiamondTool).setUnlocalizedName("Blessed_Hoe_Diamond").setTextureName("divine_equipment:Blessed_Hoe_Diamond");
|
||||||
LanguageRegistry.addName(BlessedDiamondHoe, "Blessed Diamond Hoe");
|
LanguageRegistry.addName(BlessedDiamondHoe, "Blessed Diamond Hoe");
|
||||||
GameRegistry.addRecipe(new ItemStack(BlessedDiamondHoe), "mS ", " s ", " s ", 'S', BlessedSigil, 'm', Item.diamond, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(BlessedDiamondHoe), "mS ", " s ", " s ", 'S', BlessedSigil, 'm', Item.diamond, 's', Item.stick);
|
||||||
GameRegistry.addRecipe(new ItemStack(BlessedDiamondHoe), " Sm", " s ", " s ", 'S', BlessedSigil, 'm', Item.diamond, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(BlessedDiamondHoe), " Sm", " s ", " s ", 'S', BlessedSigil, 'm', Item.diamond, 's', Item.stick);
|
||||||
|
|
||||||
BlessedGoldHoe = new BlessedGoldHoe(BlessedGoldHoeID, BlessedGold).setUnlocalizedName("Blessed_Hoe_Gold").setTextureName("divine_equipment:Blessed_Hoe_Gold");
|
BlessedGoldHoe = new BlessedHoe(config.BlessedGoldHoe, BlessedGoldTool).setUnlocalizedName("Blessed_Hoe_Gold").setTextureName("divine_equipment:Blessed_Hoe_Gold");
|
||||||
LanguageRegistry.addName(BlessedGoldHoe, "Blessed Gold Hoe");
|
LanguageRegistry.addName(BlessedGoldHoe, "Blessed Gold Hoe");
|
||||||
GameRegistry.addRecipe(new ItemStack(BlessedGoldHoe), "mS ", " s ", " s ", 'S', BlessedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(BlessedGoldHoe), "mS ", " s ", " s ", 'S', BlessedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
||||||
|
|
||||||
BlessedIronHoe = new BlessedIronHoe(BlessedIronHoeID, BlessedIron).setUnlocalizedName("Blessed_Hoe_Iron").setTextureName("divine_equipment:Blessed_Hoe_Iron");
|
BlessedIronHoe = new BlessedHoe(config.BlessedIronHoe, BlessedIronTool).setUnlocalizedName("Blessed_Hoe_Iron").setTextureName("divine_equipment:Blessed_Hoe_Iron");
|
||||||
LanguageRegistry.addName(BlessedIronHoe, "Blessed Iron Hoe");
|
LanguageRegistry.addName(BlessedIronHoe, "Blessed Iron Hoe");
|
||||||
GameRegistry.addRecipe(new ItemStack(BlessedIronHoe), "mS ", " s ", " s ", 'S', BlessedSigil, 'm', Item.ingotIron, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(BlessedIronHoe), "mS ", " s ", " s ", 'S', BlessedSigil, 'm', Item.ingotIron, 's', Item.stick);
|
||||||
GameRegistry.addRecipe(new ItemStack(BlessedGoldHoe), " Sm", " s ", " s ", 'S', BlessedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(BlessedGoldHoe), " Sm", " s ", " s ", 'S', BlessedSigil, 'm', Item.ingotGold, 's', Item.stick);
|
||||||
|
|
||||||
BlessedStoneHoe = new BlessedStoneHoe(BlessedStoneHoeID, BlessedStone).setUnlocalizedName("Blessed_Hoe_Stone").setTextureName("divine_equipment:Blessed_Hoe_Stone");
|
BlessedStoneHoe = new BlessedHoe(config.BlessedStoneHoe, BlessedStoneTool).setUnlocalizedName("Blessed_Hoe_Stone").setTextureName("divine_equipment:Blessed_Hoe_Stone");
|
||||||
LanguageRegistry.addName(BlessedStoneHoe, "Blessed Stone Hoe");
|
LanguageRegistry.addName(BlessedStoneHoe, "Blessed Stone Hoe");
|
||||||
GameRegistry.addRecipe(new ItemStack(BlessedStoneHoe), "mS ", " s ", " s ", 'S', BlessedSigil, 'm', Block.stone, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(BlessedStoneHoe), "mS ", " s ", " s ", 'S', BlessedSigil, 'm', Block.stone, 's', Item.stick);
|
||||||
GameRegistry.addRecipe(new ItemStack(BlessedStoneHoe), " Sm", " s ", " s ", 'S', BlessedSigil, 'm', Block.stone, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(BlessedStoneHoe), " Sm", " s ", " s ", 'S', BlessedSigil, 'm', Block.stone, 's', Item.stick);
|
||||||
|
|
||||||
BlessedWoodHoe = new BlessedWoodHoe(BlessedWoodHoeID, BlessedWood).setUnlocalizedName("Blessed_Hoe_Wood").setTextureName("divine_equipment:Blessed_Hoe_Wood");
|
BlessedWoodHoe = new BlessedHoe(config.BlessedWoodHoe, BlessedWoodTool).setUnlocalizedName("Blessed_Hoe_Wood").setTextureName("divine_equipment:Blessed_Hoe_Wood");
|
||||||
LanguageRegistry.addName(BlessedWoodHoe, "Blessed Wooden Hoe");
|
LanguageRegistry.addName(BlessedWoodHoe, "Blessed Wooden Hoe");
|
||||||
GameRegistry.addRecipe(new ItemStack(BlessedWoodHoe), "mS ", " s ", " s ", 'S', BlessedSigil, 'm', Block.planks, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(BlessedWoodHoe), "mS ", " s ", " s ", 'S', BlessedSigil, 'm', Block.planks, 's', Item.stick);
|
||||||
GameRegistry.addRecipe(new ItemStack(BlessedWoodHoe), " Sm", " s ", " s ", 'S', BlessedSigil, 'm', Block.planks, 's', Item.stick);
|
GameRegistry.addRecipe(new ItemStack(BlessedWoodHoe), " Sm", " s ", " s ", 'S', BlessedSigil, 'm', Block.planks, 's', Item.stick);
|
||||||
|
|
||||||
|
// Ender Items
|
||||||
|
|
||||||
|
EnderSword = new items.ender.EnderSword(config.EnderSword, EnumToolMaterial.EMERALD).setUnlocalizedName("Ender_Sword").setTextureName("divine_equipment:EnderSword");
|
||||||
|
LanguageRegistry.addName(EnderSword, "Ender Sword");
|
||||||
|
GameRegistry.addRecipe(new ItemStack(EnderSword), " s ", " s ", " S ", 's', EnderSigil, 'S', Item.stick);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
8
src/divine_equipment/common/Special_Mentions.java
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
package common;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* User: Orthus
|
||||||
|
* Date: 11/14/13
|
||||||
|
*/
|
||||||
|
public class Special_Mentions {
|
||||||
|
}
|
||||||
@@ -3,10 +3,13 @@ package divine_equipment; /**
|
|||||||
* Date: 9/29/13
|
* Date: 9/29/13
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
import common.Config;
|
||||||
import common.Divine_Achievements;
|
import common.Divine_Achievements;
|
||||||
import common.Divine_Content;
|
import common.Divine_Content;
|
||||||
|
import common.Special_Mentions;
|
||||||
import cpw.mods.fml.common.Mod;
|
import cpw.mods.fml.common.Mod;
|
||||||
import cpw.mods.fml.common.Mod.Instance;
|
import cpw.mods.fml.common.Mod.Instance;
|
||||||
|
import cpw.mods.fml.common.event.FMLInitializationEvent;
|
||||||
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
|
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
|
||||||
import cpw.mods.fml.common.network.NetworkMod;
|
import cpw.mods.fml.common.network.NetworkMod;
|
||||||
import net.minecraftforge.common.Configuration;
|
import net.minecraftforge.common.Configuration;
|
||||||
@@ -14,160 +17,36 @@ import net.minecraftforge.common.Configuration;
|
|||||||
|
|
||||||
|
|
||||||
@SuppressWarnings("ALL")
|
@SuppressWarnings("ALL")
|
||||||
@Mod(modid = "divine_equipment", name = "Divine Equipment",version = "V0.5")
|
@Mod(modid = "divine_equipment", name = "Divine Equipment",version = "V0.3")
|
||||||
@NetworkMod(clientSideRequired = true, serverSideRequired = false, channels = { "DEquipment" })
|
@NetworkMod(clientSideRequired = true, serverSideRequired = false, channels = { "DEquipment" })
|
||||||
public class Divine_Equipment
|
public class Divine_Equipment {
|
||||||
{
|
|
||||||
public static final String modid = "divine_equipment";
|
public static final String modid = "divine_equipment";
|
||||||
// Blocks
|
|
||||||
public static int TaintedStoneID;
|
|
||||||
public static int TaintedWoodID;
|
|
||||||
public static int BlesssedStoneID;
|
|
||||||
public static int BlessedWoodID;
|
|
||||||
// Sigils
|
|
||||||
public static int BlankSigilID;
|
|
||||||
public static int TaintedSigilID;
|
|
||||||
public static int BlessedSigilID;
|
|
||||||
public static int EnderSigilID;
|
|
||||||
public static int HiddenSigilID;
|
|
||||||
// Tainted Swords
|
|
||||||
public static int TaintedDiamondSwordID;
|
|
||||||
public static int TaintedGoldSwordID;
|
|
||||||
public static int TaintedIronSwordID;
|
|
||||||
public static int TaintedStoneSwordID;
|
|
||||||
public static int TaintedWoodSwordID;
|
|
||||||
// Tainted Pickaxes
|
|
||||||
public static int TaintedDiamondPickaxeID;
|
|
||||||
public static int TaintedGoldPickaxeID;
|
|
||||||
public static int TaintedIronPickaxeID;
|
|
||||||
public static int TaintedStonePickaxeID;
|
|
||||||
public static int TaintedWoodPickaxeID;
|
|
||||||
// Tainted Axes
|
|
||||||
public static int TaintedDiamondAxeID;
|
|
||||||
public static int TaintedGoldAxeID;
|
|
||||||
public static int TaintedIronAxeID;
|
|
||||||
public static int TaintedStoneAxeID;
|
|
||||||
public static int TaintedWoodAxeID;
|
|
||||||
// Tainted Shovels
|
|
||||||
public static int TaintedDiamondShovelID;
|
|
||||||
public static int TaintedGoldShovelID;
|
|
||||||
public static int TaintedIronShovelID;
|
|
||||||
public static int TaintedStoneShovelID;
|
|
||||||
public static int TaintedWoodShovelID;
|
|
||||||
// Tainted Hoes
|
|
||||||
public static int TaintedDiamondHoeID;
|
|
||||||
public static int TaintedGoldHoeID;
|
|
||||||
public static int TaintedIronHoeID;
|
|
||||||
public static int TaintedStoneHoeID;
|
|
||||||
public static int TaintedWoodHoeID;
|
|
||||||
// Blessed
|
|
||||||
// Blessed Swords
|
|
||||||
public static int BlessedDiamondSwordID;
|
|
||||||
public static int BlessedGoldSwordID;
|
|
||||||
public static int BlessedIronSwordID;
|
|
||||||
public static int BlessedStoneSwordID;
|
|
||||||
public static int BlessedWoodSwordID;
|
|
||||||
// Blessed Pickaxes
|
|
||||||
public static int BlessedDiamondPickaxeID;
|
|
||||||
public static int BlessedGoldPickaxeID;
|
|
||||||
public static int BlessedIronPickaxeID;
|
|
||||||
public static int BlessedStonePickaxeID;
|
|
||||||
public static int BlessedWoodPickaxeID;
|
|
||||||
// Blessed Axes
|
|
||||||
public static int BlessedDiamondAxeID;
|
|
||||||
public static int BlessedGoldAxeID;
|
|
||||||
public static int BlessedIronAxeID;
|
|
||||||
public static int BlessedStoneAxeID;
|
|
||||||
public static int BlessedWoodAxeID;
|
|
||||||
// Blessed Shovels
|
|
||||||
public static int BlessedDiamondShovelID;
|
|
||||||
public static int BlessedGoldShovelID;
|
|
||||||
public static int BlessedIronShovelID;
|
|
||||||
public static int BlessedStoneShovelID;
|
|
||||||
public static int BlessedWoodShovelID;
|
|
||||||
// Blessed Hoes
|
|
||||||
public static int BlessedDiamondHoeID;
|
|
||||||
public static int BlessedGoldHoeID;
|
|
||||||
public static int BlessedIronHoeID;
|
|
||||||
public static int BlessedStoneHoeID;
|
|
||||||
public static int BlessedWoodHoeID;
|
|
||||||
|
|
||||||
@Instance("Divine_Equipment")
|
@Instance("Divine_Equipment")
|
||||||
public static Divine_Equipment INSTANCE;
|
public static Divine_Equipment INSTANCE;
|
||||||
|
|
||||||
|
public static Config config;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
public Divine_Equipment()
|
||||||
|
{
|
||||||
|
mentions = new Special_Mentions();
|
||||||
|
|
||||||
|
}
|
||||||
@Mod.EventHandler
|
@Mod.EventHandler
|
||||||
public void preInit(FMLPreInitializationEvent event){
|
public void preInit(FMLPreInitializationEvent fEvent)
|
||||||
Configuration DivineEquipment = new Configuration(event.getSuggestedConfigurationFile());
|
{
|
||||||
|
config = new Config(new Configuration(fEvent.getSuggestedConfigurationFile()));
|
||||||
DivineEquipment.load();
|
}
|
||||||
TaintedStoneID = DivineEquipment.getBlock("tainted stone", 2550).getInt();
|
@Mod.EventHandler
|
||||||
TaintedWoodID = DivineEquipment.getBlock("tainted wood", 2551).getInt();
|
public void load(FMLInitializationEvent fEvent)
|
||||||
BlesssedStoneID = DivineEquipment.getBlock("blessed stone", 2552).getInt();
|
{
|
||||||
BlessedWoodID = DivineEquipment.getBlock("blessed wood", 2553).getInt();
|
|
||||||
BlankSigilID = DivineEquipment.getItem("Blank Sigil", 6557).getInt();
|
|
||||||
TaintedSigilID = DivineEquipment.getItem("Tainted Sigil", 6558).getInt();
|
|
||||||
BlessedSigilID = DivineEquipment.getItem("Blessed Sigil", 2559).getInt();
|
|
||||||
EnderSigilID = DivineEquipment.getItem("Ender Sigil", 6560).getInt();
|
|
||||||
HiddenSigilID = DivineEquipment.getItem("Hidden Sigil", 6561).getInt();
|
|
||||||
|
|
||||||
TaintedDiamondSwordID = DivineEquipment.getItem("Tainted Diamond Sword", 6570).getInt();
|
|
||||||
TaintedGoldSwordID = DivineEquipment.getItem("Tainted Gold Sword", 6571).getInt();
|
|
||||||
TaintedIronSwordID = DivineEquipment.getItem("Tainted Iron Sword", 6572).getInt();
|
|
||||||
TaintedStoneSwordID = DivineEquipment.getItem("Tainted Stone Sword", 6573).getInt();
|
|
||||||
TaintedWoodSwordID = DivineEquipment.getItem("Tainted Wood Sword", 6574).getInt();
|
|
||||||
TaintedDiamondPickaxeID = DivineEquipment.getItem("Tainted Diamond Pickaxe", 6575).getInt();
|
|
||||||
TaintedGoldPickaxeID = DivineEquipment.getItem("Tainted Gold Pickaxe", 6576).getInt();
|
|
||||||
TaintedIronPickaxeID = DivineEquipment.getItem("Tainted Iron Pickaxe", 6577).getInt();
|
|
||||||
TaintedStonePickaxeID = DivineEquipment.getItem("Tainted Stone Pickaxe", 6578).getInt();
|
|
||||||
TaintedWoodPickaxeID = DivineEquipment.getItem("Tainted Wood Pickaxe", 6579).getInt();
|
|
||||||
TaintedDiamondAxeID = DivineEquipment.getItem("Tainted Diamond Axe", 6580).getInt();
|
|
||||||
TaintedGoldAxeID = DivineEquipment.getItem("Tainted Gold Axe", 6581).getInt();
|
|
||||||
TaintedIronAxeID = DivineEquipment.getItem("Tainted Iron Axe", 6582).getInt();
|
|
||||||
TaintedStoneAxeID = DivineEquipment.getItem("Tainted Stone Axe", 6583).getInt();
|
|
||||||
TaintedWoodAxeID = DivineEquipment.getItem("Tainted Wood Axe", 6584).getInt();
|
|
||||||
TaintedDiamondShovelID = DivineEquipment.getItem("Tainted Diamond Shovel", 6685).getInt();
|
|
||||||
TaintedGoldShovelID = DivineEquipment.getItem("Tainted Gold Shovel", 6686).getInt();
|
|
||||||
TaintedIronShovelID = DivineEquipment.getItem("Tainted Iron Shovel", 6687).getInt();
|
|
||||||
TaintedStoneShovelID = DivineEquipment.getItem("Tainted Stone Shovel", 6688).getInt();
|
|
||||||
TaintedWoodShovelID = DivineEquipment.getItem("Tainted Wood Shovel", 6689).getInt();
|
|
||||||
TaintedDiamondHoeID = DivineEquipment.getItem("Tainted Diamond Hoe", 6690).getInt();
|
|
||||||
TaintedGoldHoeID = DivineEquipment.getItem("Tainted Gold Hoe", 6691).getInt();
|
|
||||||
TaintedIronHoeID = DivineEquipment.getItem("Tainted Iron Hoe", 6692).getInt();
|
|
||||||
TaintedStoneHoeID = DivineEquipment.getItem("Tainted Stone Hoe", 6693).getInt();
|
|
||||||
TaintedWoodHoeID = DivineEquipment.getItem("Tainted Wood Hoe", 6694).getInt();
|
|
||||||
|
|
||||||
BlessedDiamondSwordID = DivineEquipment.getItem("Blessed Diamond Sword", 6595).getInt();
|
|
||||||
BlessedGoldSwordID = DivineEquipment.getItem("Blessed Gold Sword", 6596).getInt();
|
|
||||||
BlessedIronSwordID = DivineEquipment.getItem("Blessed Iron Sword", 6597).getInt();
|
|
||||||
BlessedStoneSwordID = DivineEquipment.getItem("Blessed Stone Sword", 6598).getInt();
|
|
||||||
BlessedWoodSwordID = DivineEquipment.getItem("Blessed Wood Sword", 6599).getInt();
|
|
||||||
BlessedDiamondPickaxeID = DivineEquipment.getItem("Blessed Diamond Pickaxe", 6600).getInt();
|
|
||||||
BlessedGoldPickaxeID = DivineEquipment.getItem("Blessed Gold Pickaxe", 6601).getInt();
|
|
||||||
BlessedIronPickaxeID = DivineEquipment.getItem("Blessed Iron Pickaxe", 6602).getInt();
|
|
||||||
BlessedStonePickaxeID = DivineEquipment.getItem("Blessed Stone Pickaxe", 6603).getInt();
|
|
||||||
BlessedWoodPickaxeID = DivineEquipment.getItem("Blessed Wood Pickaxe", 6604).getInt();
|
|
||||||
BlessedDiamondAxeID = DivineEquipment.getItem("Blessed Diamond Axe", 6605).getInt();
|
|
||||||
BlessedGoldAxeID = DivineEquipment.getItem("Blessed Gold Axe", 6606).getInt();
|
|
||||||
BlessedIronAxeID = DivineEquipment.getItem("Blessed Iron Axe", 6607).getInt();
|
|
||||||
BlessedStoneAxeID = DivineEquipment.getItem("Blessed Stone Axe", 6608).getInt();
|
|
||||||
BlessedWoodAxeID = DivineEquipment.getItem("Blessed Wood Axe", 6609).getInt();
|
|
||||||
BlessedDiamondShovelID = DivineEquipment.getItem("Blessed Diamond Shovel", 6610).getInt();
|
|
||||||
BlessedGoldShovelID = DivineEquipment.getItem("Blessed Gold Shovel", 6611).getInt();
|
|
||||||
BlessedIronShovelID = DivineEquipment.getItem("Blessed Iron Shovel", 6612).getInt();
|
|
||||||
BlessedStoneShovelID = DivineEquipment.getItem("Blessed Stone Shovel", 6613).getInt();
|
|
||||||
BlessedWoodShovelID = DivineEquipment.getItem("Blessed Wood Shovel", 6614).getInt();
|
|
||||||
BlessedDiamondHoeID = DivineEquipment.getItem("Blessed Diamond Hoe", 6615).getInt();
|
|
||||||
BlessedGoldHoeID = DivineEquipment.getItem("Blessed Gold Hoe", 6616).getInt();
|
|
||||||
BlessedIronHoeID = DivineEquipment.getItem("Blessed Iron Hoe", 6617).getInt();
|
|
||||||
BlessedStoneHoeID = DivineEquipment.getItem("Blessed Stone Hoe", 6618).getInt();
|
|
||||||
BlessedWoodHoeID = DivineEquipment.getItem("Blessed Wood Hoe", 6619).getInt();
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
DivineEquipment.save();
|
|
||||||
content = new Divine_Content();
|
content = new Divine_Content();
|
||||||
achivements = new Divine_Achievements();
|
achivements = new Divine_Achievements();
|
||||||
}
|
}
|
||||||
public static Divine_Content content;
|
public Divine_Content content;
|
||||||
public static Divine_Achievements achivements;
|
public Divine_Achievements achivements;
|
||||||
|
public Special_Mentions mentions;
|
||||||
}
|
}
|
||||||
@@ -8,6 +8,7 @@
|
|||||||
<orderEntry type="inheritedJdk" />
|
<orderEntry type="inheritedJdk" />
|
||||||
<orderEntry type="sourceFolder" forTests="false" />
|
<orderEntry type="sourceFolder" forTests="false" />
|
||||||
<orderEntry type="module" module-name="minecraft" />
|
<orderEntry type="module" module-name="minecraft" />
|
||||||
|
<orderEntry type="library" name="guava-14.0" level="project" />
|
||||||
</component>
|
</component>
|
||||||
</module>
|
</module>
|
||||||
|
|
||||||
|
|||||||
@@ -1,15 +0,0 @@
|
|||||||
package items;
|
|
||||||
|
|
||||||
import net.minecraft.creativetab.CreativeTabs;
|
|
||||||
import net.minecraft.item.Item;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* User: Orthus
|
|
||||||
* Date: 10/4/13
|
|
||||||
*/
|
|
||||||
public class BlankSigil extends Item {
|
|
||||||
public BlankSigil(int id){
|
|
||||||
super(id);
|
|
||||||
setCreativeTab(CreativeTabs.tabMaterials);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,15 +0,0 @@
|
|||||||
package items;
|
|
||||||
|
|
||||||
import net.minecraft.creativetab.CreativeTabs;
|
|
||||||
import net.minecraft.item.Item;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* User: Orthus
|
|
||||||
* Date: 10/7/13
|
|
||||||
*/
|
|
||||||
public class HiddenSigil extends Item {
|
|
||||||
public HiddenSigil(int id){
|
|
||||||
super(id);
|
|
||||||
setCreativeTab(CreativeTabs.tabMaterials);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
22
src/divine_equipment/items/Sigil.java
Normal file
@@ -0,0 +1,22 @@
|
|||||||
|
package items;
|
||||||
|
|
||||||
|
import divine_equipment.Divine_Equipment;
|
||||||
|
import net.minecraft.item.Item;
|
||||||
|
import net.minecraft.creativetab.CreativeTabs;
|
||||||
|
/**
|
||||||
|
* User: Orthus
|
||||||
|
* Date: 11/25/13
|
||||||
|
*/
|
||||||
|
public class Sigil extends Item
|
||||||
|
{
|
||||||
|
public Sigil(int fID, String fName, String fTexture)
|
||||||
|
{
|
||||||
|
super(fID);
|
||||||
|
|
||||||
|
setMaxStackSize(1);
|
||||||
|
setCreativeTab(CreativeTabs.tabMisc);
|
||||||
|
setTextureName(fName);
|
||||||
|
|
||||||
|
this.setTextureName(Divine_Equipment.modid + ":" + fTexture);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -8,8 +8,8 @@ import net.minecraft.item.ItemAxe;
|
|||||||
* User: Orthus
|
* User: Orthus
|
||||||
* Date: 10/8/13
|
* Date: 10/8/13
|
||||||
*/
|
*/
|
||||||
public class BlessedGoldAxe extends ItemAxe {
|
public class BlessedAxe extends ItemAxe {
|
||||||
public BlessedGoldAxe(int par1, EnumToolMaterial par2EnumToolMaterial) {
|
public BlessedAxe(int par1, EnumToolMaterial par2EnumToolMaterial) {
|
||||||
super(par1, par2EnumToolMaterial);
|
super(par1, par2EnumToolMaterial);
|
||||||
setCreativeTab(CreativeTabs.tabTools);
|
setCreativeTab(CreativeTabs.tabTools);
|
||||||
}
|
}
|
||||||
@@ -1,16 +0,0 @@
|
|||||||
package items.blessed;
|
|
||||||
|
|
||||||
import net.minecraft.creativetab.CreativeTabs;
|
|
||||||
import net.minecraft.item.EnumToolMaterial;
|
|
||||||
import net.minecraft.item.ItemAxe;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* User: Orthus
|
|
||||||
* Date: 10/8/13
|
|
||||||
*/
|
|
||||||
public class BlessedDiamondAxe extends ItemAxe {
|
|
||||||
public BlessedDiamondAxe(int par1, EnumToolMaterial par2EnumToolMaterial) {
|
|
||||||
super(par1, par2EnumToolMaterial);
|
|
||||||
setCreativeTab(CreativeTabs.tabTools);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,16 +0,0 @@
|
|||||||
package items.blessed;
|
|
||||||
|
|
||||||
import net.minecraft.creativetab.CreativeTabs;
|
|
||||||
import net.minecraft.item.EnumToolMaterial;
|
|
||||||
import net.minecraft.item.ItemHoe;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* User: Orthus
|
|
||||||
* Date: 10/8/13
|
|
||||||
*/
|
|
||||||
public class BlessedDiamondHoe extends ItemHoe {
|
|
||||||
public BlessedDiamondHoe(int par1, EnumToolMaterial par2EnumToolMaterial) {
|
|
||||||
super(par1, par2EnumToolMaterial);
|
|
||||||
setCreativeTab(CreativeTabs.tabTools);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,16 +0,0 @@
|
|||||||
package items.blessed;
|
|
||||||
|
|
||||||
import net.minecraft.creativetab.CreativeTabs;
|
|
||||||
import net.minecraft.item.EnumToolMaterial;
|
|
||||||
import net.minecraft.item.ItemPickaxe;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* User: Orthus
|
|
||||||
* Date: 9/30/13
|
|
||||||
*/
|
|
||||||
public class BlessedDiamondPickaxe extends ItemPickaxe {
|
|
||||||
public BlessedDiamondPickaxe(int id, EnumToolMaterial material){
|
|
||||||
super(id, material);
|
|
||||||
setCreativeTab(CreativeTabs.tabTools);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,16 +0,0 @@
|
|||||||
package items.blessed;
|
|
||||||
|
|
||||||
import net.minecraft.creativetab.CreativeTabs;
|
|
||||||
import net.minecraft.item.EnumToolMaterial;
|
|
||||||
import net.minecraft.item.ItemSpade;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* User: Orthus
|
|
||||||
* Date: 10/8/13
|
|
||||||
*/
|
|
||||||
public class BlessedDiamondShovel extends ItemSpade {
|
|
||||||
public BlessedDiamondShovel(int par1, EnumToolMaterial par2EnumToolMaterial) {
|
|
||||||
super(par1, par2EnumToolMaterial);
|
|
||||||
setCreativeTab(CreativeTabs.tabTools);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
package items.blessed;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* User: Orthus
|
|
||||||
* Date: 9/30/13
|
|
||||||
*/
|
|
||||||
public class BlessedGold {
|
|
||||||
}
|
|
||||||
@@ -1,16 +0,0 @@
|
|||||||
package items.blessed;
|
|
||||||
|
|
||||||
import net.minecraft.creativetab.CreativeTabs;
|
|
||||||
import net.minecraft.item.EnumToolMaterial;
|
|
||||||
import net.minecraft.item.ItemHoe;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* User: Orthus
|
|
||||||
* Date: 10/8/13
|
|
||||||
*/
|
|
||||||
public class BlessedGoldHoe extends ItemHoe {
|
|
||||||
public BlessedGoldHoe(int par1, EnumToolMaterial par2EnumToolMaterial) {
|
|
||||||
super(par1, par2EnumToolMaterial);
|
|
||||||
setCreativeTab(CreativeTabs.tabTools);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,16 +0,0 @@
|
|||||||
package items.blessed;
|
|
||||||
|
|
||||||
import net.minecraft.creativetab.CreativeTabs;
|
|
||||||
import net.minecraft.item.EnumToolMaterial;
|
|
||||||
import net.minecraft.item.ItemPickaxe;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* User: Orthus
|
|
||||||
* Date: 9/30/13
|
|
||||||
*/
|
|
||||||
public class BlessedGoldPickaxe extends ItemPickaxe {
|
|
||||||
public BlessedGoldPickaxe(int id, EnumToolMaterial material){
|
|
||||||
super(id, material);
|
|
||||||
setCreativeTab(CreativeTabs.tabTools);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,16 +0,0 @@
|
|||||||
package items.blessed;
|
|
||||||
|
|
||||||
import net.minecraft.creativetab.CreativeTabs;
|
|
||||||
import net.minecraft.item.EnumToolMaterial;
|
|
||||||
import net.minecraft.item.ItemSpade;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* User: Orthus
|
|
||||||
* Date: 10/8/13
|
|
||||||
*/
|
|
||||||
public class BlessedGoldShovel extends ItemSpade {
|
|
||||||
public BlessedGoldShovel(int par1, EnumToolMaterial par2EnumToolMaterial) {
|
|
||||||
super(par1, par2EnumToolMaterial);
|
|
||||||
setCreativeTab(CreativeTabs.tabTools);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,16 +0,0 @@
|
|||||||
package items.blessed;
|
|
||||||
|
|
||||||
import net.minecraft.creativetab.*;
|
|
||||||
import net.minecraft.item.EnumToolMaterial;
|
|
||||||
import net.minecraft.item.ItemSword;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* User: Orthus
|
|
||||||
* Date: 9/30/13
|
|
||||||
*/
|
|
||||||
public class BlessedGoldSword extends ItemSword {
|
|
||||||
public BlessedGoldSword(int par1, EnumToolMaterial BlessedGold){
|
|
||||||
super(par1, BlessedGold);
|
|
||||||
setCreativeTab(CreativeTabs.tabCombat);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -8,8 +8,8 @@ import net.minecraft.item.ItemHoe;
|
|||||||
* User: Orthus
|
* User: Orthus
|
||||||
* Date: 10/8/13
|
* Date: 10/8/13
|
||||||
*/
|
*/
|
||||||
public class BlessedIronHoe extends ItemHoe {
|
public class BlessedHoe extends ItemHoe {
|
||||||
public BlessedIronHoe(int par1, EnumToolMaterial par2EnumToolMaterial) {
|
public BlessedHoe(int par1, EnumToolMaterial par2EnumToolMaterial) {
|
||||||
super(par1, par2EnumToolMaterial);
|
super(par1, par2EnumToolMaterial);
|
||||||
setCreativeTab(CreativeTabs.tabTools);
|
setCreativeTab(CreativeTabs.tabTools);
|
||||||
}
|
}
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
package items.blessed;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* User: Orthus
|
|
||||||
* Date: 9/30/13
|
|
||||||
*/
|
|
||||||
public class BlessedIron {
|
|
||||||
}
|
|
||||||
@@ -1,16 +0,0 @@
|
|||||||
package items.blessed;
|
|
||||||
|
|
||||||
import net.minecraft.creativetab.CreativeTabs;
|
|
||||||
import net.minecraft.item.EnumToolMaterial;
|
|
||||||
import net.minecraft.item.ItemAxe;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* User: Orthus
|
|
||||||
* Date: 10/8/13
|
|
||||||
*/
|
|
||||||
public class BlessedIronAxe extends ItemAxe {
|
|
||||||
public BlessedIronAxe(int par1, EnumToolMaterial par2EnumToolMaterial) {
|
|
||||||
super(par1, par2EnumToolMaterial);
|
|
||||||
setCreativeTab(CreativeTabs.tabTools);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,16 +0,0 @@
|
|||||||
package items.blessed;
|
|
||||||
|
|
||||||
import net.minecraft.creativetab.CreativeTabs;
|
|
||||||
import net.minecraft.item.EnumToolMaterial;
|
|
||||||
import net.minecraft.item.ItemPickaxe;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* User: Orthus
|
|
||||||
* Date: 9/30/13
|
|
||||||
*/
|
|
||||||
public class BlessedIronPickaxe extends ItemPickaxe {
|
|
||||||
public BlessedIronPickaxe(int id, EnumToolMaterial material){
|
|
||||||
super(id, material);
|
|
||||||
setCreativeTab(CreativeTabs.tabTools);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,16 +0,0 @@
|
|||||||
package items.blessed;
|
|
||||||
|
|
||||||
import net.minecraft.creativetab.CreativeTabs;
|
|
||||||
import net.minecraft.item.EnumToolMaterial;
|
|
||||||
import net.minecraft.item.ItemSword;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* User: Orthus
|
|
||||||
* Date: 9/30/13
|
|
||||||
*/
|
|
||||||
public class BlessedIronSword extends ItemSword {
|
|
||||||
public BlessedIronSword(int par1, EnumToolMaterial par2){
|
|
||||||
super(par1, par2);
|
|
||||||
setCreativeTab(CreativeTabs.tabCombat);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -8,8 +8,8 @@ import net.minecraft.item.ItemPickaxe;
|
|||||||
* User: Orthus
|
* User: Orthus
|
||||||
* Date: 9/30/13
|
* Date: 9/30/13
|
||||||
*/
|
*/
|
||||||
public class BlessedWoodPickaxe extends ItemPickaxe {
|
public class BlessedPickaxe extends ItemPickaxe {
|
||||||
public BlessedWoodPickaxe(int id, EnumToolMaterial material){
|
public BlessedPickaxe(int id, EnumToolMaterial material){
|
||||||
super(id, material);
|
super(id, material);
|
||||||
setCreativeTab(CreativeTabs.tabTools);
|
setCreativeTab(CreativeTabs.tabTools);
|
||||||
}
|
}
|
||||||
@@ -8,8 +8,8 @@ import net.minecraft.item.ItemSpade;
|
|||||||
* User: Orthus
|
* User: Orthus
|
||||||
* Date: 10/8/13
|
* Date: 10/8/13
|
||||||
*/
|
*/
|
||||||
public class BlessedIronShovel extends ItemSpade {
|
public class BlessedShovel extends ItemSpade {
|
||||||
public BlessedIronShovel(int par1, EnumToolMaterial par2EnumToolMaterial) {
|
public BlessedShovel(int par1, EnumToolMaterial par2EnumToolMaterial) {
|
||||||
super(par1, par2EnumToolMaterial);
|
super(par1, par2EnumToolMaterial);
|
||||||
setCreativeTab(CreativeTabs.tabTools);
|
setCreativeTab(CreativeTabs.tabTools);
|
||||||
}
|
}
|
||||||
@@ -1,15 +0,0 @@
|
|||||||
package items.blessed;
|
|
||||||
|
|
||||||
import net.minecraft.creativetab.CreativeTabs;
|
|
||||||
import net.minecraft.item.Item;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* User: Orthus
|
|
||||||
* Date: 10/4/13
|
|
||||||
*/
|
|
||||||
public class BlessedSigil extends Item {
|
|
||||||
public BlessedSigil(int id){
|
|
||||||
super(id);
|
|
||||||
setCreativeTab(CreativeTabs.tabMaterials);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
package items.blessed;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* User: Orthus
|
|
||||||
* Date: 10/3/13
|
|
||||||
*/
|
|
||||||
public class BlessedStone {
|
|
||||||
}
|
|
||||||
@@ -1,16 +0,0 @@
|
|||||||
package items.blessed;
|
|
||||||
|
|
||||||
import net.minecraft.creativetab.CreativeTabs;
|
|
||||||
import net.minecraft.item.EnumToolMaterial;
|
|
||||||
import net.minecraft.item.ItemAxe;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* User: Orthus
|
|
||||||
* Date: 10/8/13
|
|
||||||
*/
|
|
||||||
public class BlessedStoneAxe extends ItemAxe {
|
|
||||||
public BlessedStoneAxe(int par1, EnumToolMaterial par2EnumToolMaterial) {
|
|
||||||
super(par1, par2EnumToolMaterial);
|
|
||||||
setCreativeTab(CreativeTabs.tabTools);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,16 +0,0 @@
|
|||||||
package items.blessed;
|
|
||||||
|
|
||||||
import net.minecraft.creativetab.CreativeTabs;
|
|
||||||
import net.minecraft.item.EnumToolMaterial;
|
|
||||||
import net.minecraft.item.ItemHoe;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* User: Orthus
|
|
||||||
* Date: 10/8/13
|
|
||||||
*/
|
|
||||||
public class BlessedStoneHoe extends ItemHoe {
|
|
||||||
public BlessedStoneHoe(int par1, EnumToolMaterial par2EnumToolMaterial) {
|
|
||||||
super(par1, par2EnumToolMaterial);
|
|
||||||
setCreativeTab(CreativeTabs.tabTools);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,16 +0,0 @@
|
|||||||
package items.blessed;
|
|
||||||
|
|
||||||
import net.minecraft.creativetab.CreativeTabs;
|
|
||||||
import net.minecraft.item.EnumToolMaterial;
|
|
||||||
import net.minecraft.item.ItemPickaxe;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* User: Orthus
|
|
||||||
* Date: 9/30/13
|
|
||||||
*/
|
|
||||||
public class BlessedStonePickaxe extends ItemPickaxe {
|
|
||||||
public BlessedStonePickaxe(int id, EnumToolMaterial material){
|
|
||||||
super(id, material);
|
|
||||||
setCreativeTab(CreativeTabs.tabTools);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,16 +0,0 @@
|
|||||||
package items.blessed;
|
|
||||||
|
|
||||||
import net.minecraft.creativetab.CreativeTabs;
|
|
||||||
import net.minecraft.item.EnumToolMaterial;
|
|
||||||
import net.minecraft.item.ItemSpade;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* User: Orthus
|
|
||||||
* Date: 10/8/13
|
|
||||||
*/
|
|
||||||
public class BlessedStoneShovel extends ItemSpade {
|
|
||||||
public BlessedStoneShovel(int par1, EnumToolMaterial par2EnumToolMaterial) {
|
|
||||||
super(par1, par2EnumToolMaterial);
|
|
||||||
setCreativeTab(CreativeTabs.tabTools);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,16 +0,0 @@
|
|||||||
package items.blessed;
|
|
||||||
|
|
||||||
import net.minecraft.creativetab.CreativeTabs;
|
|
||||||
import net.minecraft.item.EnumToolMaterial;
|
|
||||||
import net.minecraft.item.ItemSword;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* User: Orthus
|
|
||||||
* Date: 9/29/13
|
|
||||||
*/
|
|
||||||
public class BlessedStoneSword extends ItemSword {
|
|
||||||
public BlessedStoneSword(int par1, EnumToolMaterial par2){
|
|
||||||
super(par1, par2);
|
|
||||||
setCreativeTab(CreativeTabs.tabCombat);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -8,8 +8,8 @@ import net.minecraft.item.ItemSword;
|
|||||||
* User: Orthus
|
* User: Orthus
|
||||||
* Date: 9/30/13
|
* Date: 9/30/13
|
||||||
*/
|
*/
|
||||||
public class BlessedDiamondSword extends ItemSword {
|
public class BlessedSword extends ItemSword {
|
||||||
public BlessedDiamondSword(int id, EnumToolMaterial material){
|
public BlessedSword(int id, EnumToolMaterial material){
|
||||||
super(id, material);
|
super(id, material);
|
||||||
setCreativeTab(CreativeTabs.tabCombat);
|
setCreativeTab(CreativeTabs.tabCombat);
|
||||||
}
|
}
|
||||||
@@ -1,16 +0,0 @@
|
|||||||
package items.blessed;
|
|
||||||
|
|
||||||
import net.minecraft.creativetab.CreativeTabs;
|
|
||||||
import net.minecraft.item.EnumToolMaterial;
|
|
||||||
import net.minecraft.item.ItemAxe;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* User: Orthus
|
|
||||||
* Date: 10/8/13
|
|
||||||
*/
|
|
||||||
public class BlessedWoodAxe extends ItemAxe {
|
|
||||||
public BlessedWoodAxe(int par1, EnumToolMaterial par2EnumToolMaterial) {
|
|
||||||
super(par1, par2EnumToolMaterial);
|
|
||||||
setCreativeTab(CreativeTabs.tabTools);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,16 +0,0 @@
|
|||||||
package items.blessed;
|
|
||||||
|
|
||||||
import net.minecraft.creativetab.CreativeTabs;
|
|
||||||
import net.minecraft.item.EnumToolMaterial;
|
|
||||||
import net.minecraft.item.ItemHoe;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* User: Orthus
|
|
||||||
* Date: 10/8/13
|
|
||||||
*/
|
|
||||||
public class BlessedWoodHoe extends ItemHoe {
|
|
||||||
public BlessedWoodHoe(int par1, EnumToolMaterial par2EnumToolMaterial) {
|
|
||||||
super(par1, par2EnumToolMaterial);
|
|
||||||
setCreativeTab(CreativeTabs.tabTools);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,16 +0,0 @@
|
|||||||
package items.blessed;
|
|
||||||
|
|
||||||
import net.minecraft.creativetab.CreativeTabs;
|
|
||||||
import net.minecraft.item.EnumToolMaterial;
|
|
||||||
import net.minecraft.item.ItemSpade;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* User: Orthus
|
|
||||||
* Date: 10/8/13
|
|
||||||
*/
|
|
||||||
public class BlessedWoodShovel extends ItemSpade {
|
|
||||||
public BlessedWoodShovel(int par1, EnumToolMaterial par2EnumToolMaterial) {
|
|
||||||
super(par1, par2EnumToolMaterial);
|
|
||||||
setCreativeTab(CreativeTabs.tabTools);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,16 +0,0 @@
|
|||||||
package items.blessed;
|
|
||||||
|
|
||||||
import net.minecraft.creativetab.CreativeTabs;
|
|
||||||
import net.minecraft.item.EnumToolMaterial;
|
|
||||||
import net.minecraft.item.ItemSword;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* User: Orthus
|
|
||||||
* Date: 9/30/13
|
|
||||||
*/
|
|
||||||
public class BlessedWoodSword extends ItemSword {
|
|
||||||
public BlessedWoodSword(int id, EnumToolMaterial material){
|
|
||||||
super(id, material);
|
|
||||||
setCreativeTab(CreativeTabs.tabCombat);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,15 +0,0 @@
|
|||||||
package items.ender;
|
|
||||||
|
|
||||||
import net.minecraft.creativetab.CreativeTabs;
|
|
||||||
import net.minecraft.item.Item;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* User: Orthus
|
|
||||||
* Date: 10/4/13
|
|
||||||
*/
|
|
||||||
public class EnderSigil extends Item {
|
|
||||||
public EnderSigil(int id){
|
|
||||||
super(id);
|
|
||||||
setCreativeTab(CreativeTabs.tabMaterials);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,17 +1,18 @@
|
|||||||
package items.tainted;
|
package items.ender;
|
||||||
|
|
||||||
import net.minecraft.creativetab.CreativeTabs;
|
import net.minecraft.creativetab.CreativeTabs;
|
||||||
import net.minecraft.item.EnumToolMaterial;
|
import net.minecraft.item.EnumToolMaterial;
|
||||||
|
import net.minecraft.item.Item;
|
||||||
import net.minecraft.item.ItemSword;
|
import net.minecraft.item.ItemSword;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* User: Orthus
|
* User: Orthus
|
||||||
* Date: 9/29/13
|
* Date: 10/12/13
|
||||||
*/
|
*/
|
||||||
public class TaintedDiamondSword extends ItemSword {
|
public class EnderSword extends ItemSword {
|
||||||
public TaintedDiamondSword(int id, EnumToolMaterial material){
|
public EnderSword(int id, EnumToolMaterial material){
|
||||||
super(id, material);
|
super(id, material);
|
||||||
setCreativeTab(CreativeTabs.tabCombat);
|
setCreativeTab(CreativeTabs.tabCombat);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
18
src/divine_equipment/items/tainted/TaintedAxe.java
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
package items.tainted;
|
||||||
|
|
||||||
|
import divine_equipment.Divine_Equipment;
|
||||||
|
import net.minecraft.creativetab.CreativeTabs;
|
||||||
|
import net.minecraft.item.EnumToolMaterial;
|
||||||
|
import net.minecraft.item.ItemAxe;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* User: Orthus
|
||||||
|
* Date: 10/8/13
|
||||||
|
*/
|
||||||
|
public class TaintedAxe extends ItemAxe
|
||||||
|
{
|
||||||
|
public TaintedAxe(int par1, EnumToolMaterial par2EnumToolMaterial) {
|
||||||
|
super(par1, par2EnumToolMaterial);
|
||||||
|
setCreativeTab(CreativeTabs.tabTools);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,16 +0,0 @@
|
|||||||
package items.tainted;
|
|
||||||
|
|
||||||
import net.minecraft.creativetab.CreativeTabs;
|
|
||||||
import net.minecraft.item.EnumToolMaterial;
|
|
||||||
import net.minecraft.item.ItemHoe;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* User: Orthus
|
|
||||||
* Date: 10/8/13
|
|
||||||
*/
|
|
||||||
public class TaintedDiamonHoe extends ItemHoe {
|
|
||||||
public TaintedDiamonHoe(int par1, EnumToolMaterial par2EnumToolMaterial) {
|
|
||||||
super(par1, par2EnumToolMaterial);
|
|
||||||
setCreativeTab(CreativeTabs.tabTools);
|
|
||||||
}
|
|
||||||
}
|
|
||||||