Placeholder Sigil Crafting, Added Achievements and Achievement Page.(currently broken)

This commit is contained in:
Zachary Daltorio
2013-10-04 19:43:36 -04:00
parent 979b24248d
commit cab80880b4
4 changed files with 113 additions and 117 deletions

View File

@@ -0,0 +1,47 @@
package common;
import net.minecraft.item.Item;
import net.minecraft.stats.Achievement;
import net.minecraftforge.common.AchievementPage;
import static net.minecraftforge.common.AchievementPage.*;
/**
* User: Orthus
* Date: 10/4/13
*/
public class Divine_Achievements {
Item BlessedSigil = Divine_Content.BlessedSigil;
Item BlankSigil = Divine_Content.BlankSigil;
Item TaintedSigil = Divine_Content.TaintedSigil;
Item EnderSigil = Divine_Content.EnderSigil;
public Divine_Achievements(){
Divine_Page();
achievements();
}
// Achievements
public static Achievement DivineWill;
public static Achievement HollowBeThyName;
public static Achievement ChildOfTheDamned;
public static Achievement EndersGame;
public static Achievement FallenOne;
public static Achievement Redemption;
public static Achievement ShadowWarrior;
public static AchievementPage Divine_Equipment;
void achievements(){
DivineWill = new Achievement(2500, "Divine Will", 0, 0, BlankSigil, null);
HollowBeThyName = new Achievement(2501, "Hollow Be Thy Name", 0, 2, BlessedSigil, DivineWill);
ChildOfTheDamned = new Achievement(2502, "Child Of The Damned", 0, -2, TaintedSigil, DivineWill);
EndersGame = new Achievement(2503, "Enders Game", -2, 0, EnderSigil, DivineWill);
}
public void Divine_Page()
{
Divine_Equipment = new AchievementPage("Divine Equipment", HollowBeThyName, ChildOfTheDamned, EndersGame);
registerAchievementPage(Divine_Equipment);
}
}

View File

@@ -25,11 +25,46 @@ import net.minecraftforge.common.EnumHelper;
public class Divine_Content { public class Divine_Content {
public static String modid = Divine_Equipment.modid; public static String modid = Divine_Equipment.modid;
public static Block taintedstone;
public static Block blessedstone; public static Block blessedstone;
public static Block blessedwood; public static Block blessedwood;
public static Block blessedalter;
// Tainted Blocks
public static Block taintedstone;
public static Block taintedwood; public static Block taintedwood;
public static Block taintedalter;
// Ender Blocks
public static Block enderalter;
// Sigils
public static Item BlankSigil; public static Item BlankSigil;
public static Item BlessedSigil;
public static Item TaintedSigil;
public static Item EnderSigil;
// Tainted Sword
public static Item TaintedDiamondSword;
public static Item TaintedGoldSword;
public static Item TaintedIronSword;
public static Item TaintedStoneSword;
public static Item TaintedWoodSword;
// Tainted Pickaxes
public static Item TaintedDiamondPickaxe;
public static Item TaintedGoldPickaxe;
public static Item TaintedIronPickaxe;
public static Item TaintedStonePickaxe;
public static Item TaintedWoodPickaxe;
// Blessed Swords
public static Item BlessedDiamondSword;
public static Item BlessedGoldSword;
public static Item BlessedIronSword;
public static Item BlessedStoneSword;
public static Item BlessedWoodSword;
// Blessed Pickaxes
public static Item BlessedDiamondPickaxe;
public static Item BlessedGoldPickaxe;
public static Item BlessedIronPickaxe;
public static Item BlessedStonePickaxe;
public static Item BlessedWoodPickaxe;
// Ender
// Init All Tainted materials // Init All Tainted materials
EnumToolMaterial TaintedDiamond; EnumToolMaterial TaintedDiamond;
EnumToolMaterial TaintedGold; EnumToolMaterial TaintedGold;
@@ -95,121 +130,99 @@ public class Divine_Content {
//Telling forge that we are creating stuff //Telling forge that we are creating stuff
// Blank Sigil // Blank Sigil
Item BlankSigil;{
BlankSigil = new items.BlankSigil(2558).setUnlocalizedName("Blank_Sigil").setTextureName("divine_equipment:Blank_Sigil"); BlankSigil = new items.BlankSigil(2558).setUnlocalizedName("Blank_Sigil").setTextureName("divine_equipment:Blank_Sigil");
LanguageRegistry.addName(BlankSigil, "Blank Sigil"); LanguageRegistry.addName(BlankSigil, "Blank Sigil");
GameRegistry.addRecipe(new ItemStack(BlankSigil), " s ", "sgs", " s ", 's', Block.stone, 'g', Item.gunpowder); GameRegistry.addRecipe(new ItemStack(BlankSigil), " s ", "sgs", " s ", 's', Block.stone, 'g', Item.gunpowder);
}
// Tainted Items // Tainted Items
Item TaintedSigil;{
TaintedSigil = new items.tainted.TaintedSigil(2559).setUnlocalizedName("Tainted_Sigil").setTextureName("divine_equipment:Tainted_Sigil"); TaintedSigil = new items.tainted.TaintedSigil(2559).setUnlocalizedName("Tainted_Sigil").setTextureName("divine_equipment:Tainted_Sigil");
LanguageRegistry.addName(TaintedSigil, "Tainted Sigil"); LanguageRegistry.addName(TaintedSigil, "Tainted Sigil");
GameRegistry.addRecipe(new ItemStack(TaintedSigil), "rrr", "rbr", "rrr", 'b', BlankSigil , 'r', Item.blazeRod); GameRegistry.addRecipe(new ItemStack(TaintedSigil), "rrr", "rbr", "rrr", 'b', BlankSigil , 'r', Item.blazeRod);
}
// Tainted Swords // Tainted Swords
Item TaintedDiamondSword;{
TaintedDiamondSword = new items.tainted.TaintedDiamondSword(2560, TaintedDiamond).setUnlocalizedName("Tainted_Sword_Diamond").setTextureName("divine_equipment:Tainted_Sword_Diamond"); TaintedDiamondSword = new items.tainted.TaintedDiamondSword(2560, TaintedDiamond).setUnlocalizedName("Tainted_Sword_Diamond").setTextureName("divine_equipment:Tainted_Sword_Diamond");
LanguageRegistry.addName(TaintedDiamondSword, "Tainted Diamond Sword"); LanguageRegistry.addName(TaintedDiamondSword, "Tainted Diamond Sword");
}
Item TaintedGoldSword;{
TaintedGoldSword = new items.tainted.TaintedGoldSword(2561, TaintedGold).setUnlocalizedName("Tainted_Sword_Gold").setTextureName("divine_equipment:Tainted_Sword_Gold"); TaintedGoldSword = new items.tainted.TaintedGoldSword(2561, TaintedGold).setUnlocalizedName("Tainted_Sword_Gold").setTextureName("divine_equipment:Tainted_Sword_Gold");
LanguageRegistry.addName(TaintedGoldSword, "Tainted Gold Sword"); LanguageRegistry.addName(TaintedGoldSword, "Tainted Gold Sword");
}
Item TaintedIronSword;{
TaintedIronSword = new TaintedIronSword(2562, TaintedIron).setUnlocalizedName("Tainted_Sword_Iron").setTextureName("divine_equipment:Tainted_Sword_Iron"); TaintedIronSword = new TaintedIronSword(2562, TaintedIron).setUnlocalizedName("Tainted_Sword_Iron").setTextureName("divine_equipment:Tainted_Sword_Iron");
LanguageRegistry.addName(TaintedIronSword, "Tainted Iron Sword"); LanguageRegistry.addName(TaintedIronSword, "Tainted Iron Sword");
}
Item TaintedStoneSword;{
TaintedStoneSword = new TaintedStoneSword(2563, TaintedStone).setUnlocalizedName("Tainted_Sword_Stone").setTextureName("divine_equipment:Tainted_Sword_Stone"); TaintedStoneSword = new TaintedStoneSword(2563, TaintedStone).setUnlocalizedName("Tainted_Sword_Stone").setTextureName("divine_equipment:Tainted_Sword_Stone");
LanguageRegistry.addName(TaintedStoneSword, "Tainted Stone Sword"); LanguageRegistry.addName(TaintedStoneSword, "Tainted Stone Sword");
}
Item TaintedWoodSword;{
TaintedWoodSword = new TaintedWoodSword(2564, TaintedWood).setUnlocalizedName("Tainted_Sword_Wood").setTextureName("divine_equipment:Tainted_Sword_Wood"); TaintedWoodSword = new TaintedWoodSword(2564, TaintedWood).setUnlocalizedName("Tainted_Sword_Wood").setTextureName("divine_equipment:Tainted_Sword_Wood");
LanguageRegistry.addName(TaintedWoodSword, "Tainted Wood Sword"); LanguageRegistry.addName(TaintedWoodSword, "Tainted Wood Sword");
}
// Pickaxes // Pickaxes
Item TaintedDiamondPickaxe;{
TaintedDiamondPickaxe = new items.tainted.TaintedDiamondPickaxe(2565, TaintedDiamond).setUnlocalizedName("Tainted_Pickaxe_Diamond").setTextureName("divine_equipment:Tainted_Pickaxe_Diamond"); TaintedDiamondPickaxe = new items.tainted.TaintedDiamondPickaxe(2565, TaintedDiamond).setUnlocalizedName("Tainted_Pickaxe_Diamond").setTextureName("divine_equipment:Tainted_Pickaxe_Diamond");
LanguageRegistry.addName(TaintedDiamondPickaxe, "Tainted Diamond Pickaxe"); LanguageRegistry.addName(TaintedDiamondPickaxe, "Tainted Diamond Pickaxe");
}
Item TaintedGoldPickaxe;{
TaintedGoldPickaxe = new items.tainted.TaintedGoldPickaxe(2566, TaintedGold).setUnlocalizedName("Tainted_Pickaxe_Gold").setTextureName("divine_equipment:Tainted_Pickaxe_Gold"); TaintedGoldPickaxe = new items.tainted.TaintedGoldPickaxe(2566, TaintedGold).setUnlocalizedName("Tainted_Pickaxe_Gold").setTextureName("divine_equipment:Tainted_Pickaxe_Gold");
LanguageRegistry.addName(TaintedGoldPickaxe, "Tainted Gold Pickaxe"); LanguageRegistry.addName(TaintedGoldPickaxe, "Tainted Gold Pickaxe");
}
Item TaintedIronPickaxe;{
TaintedIronPickaxe = new items.tainted.TaintedIronPickaxe(2567, TaintedIron).setUnlocalizedName("Tainted_Pickaxe_Iron").setTextureName("divine_equipment:Tainted_Pickaxe_Iron"); TaintedIronPickaxe = new items.tainted.TaintedIronPickaxe(2567, TaintedIron).setUnlocalizedName("Tainted_Pickaxe_Iron").setTextureName("divine_equipment:Tainted_Pickaxe_Iron");
LanguageRegistry.addName(TaintedIronPickaxe, "Tainted Iron Pickaxe"); LanguageRegistry.addName(TaintedIronPickaxe, "Tainted Iron Pickaxe");
}
Item TaintedStonePickaxe;{
TaintedStonePickaxe = new TaintedStonePickaxe(2568, TaintedStone).setUnlocalizedName("Tainted_Pickaxe_Stone").setTextureName("divine_equipment:Tainted_Pickaxe_Stone"); TaintedStonePickaxe = new TaintedStonePickaxe(2568, TaintedStone).setUnlocalizedName("Tainted_Pickaxe_Stone").setTextureName("divine_equipment:Tainted_Pickaxe_Stone");
LanguageRegistry.addName(TaintedStonePickaxe, "Tainted Stone Pickaxe"); LanguageRegistry.addName(TaintedStonePickaxe, "Tainted Stone Pickaxe");
}
Item TaintedWoodPickaxe;{
TaintedWoodPickaxe = new TaintedWoodPickaxe(2569, TaintedWood).setUnlocalizedName("Tainted_Pickaxe_Wood").setTextureName("divine_equipment:Tainted_Pickaxe_Wood"); TaintedWoodPickaxe = new TaintedWoodPickaxe(2569, TaintedWood).setUnlocalizedName("Tainted_Pickaxe_Wood").setTextureName("divine_equipment:Tainted_Pickaxe_Wood");
LanguageRegistry.addName(TaintedWoodPickaxe, "Tainted Wood Pickaxe"); LanguageRegistry.addName(TaintedWoodPickaxe, "Tainted Wood Pickaxe");
}
// Blessed Items // Blessed Items
Item BlessedSigil;{
BlessedSigil = new items.blessed.BlessedSigil(2579).setUnlocalizedName("Blessed_Sigil").setTextureName("divine_equipment:Blessed_Sigil"); BlessedSigil = new items.blessed.BlessedSigil(2579).setUnlocalizedName("Blessed_Sigil").setTextureName("divine_equipment:Blessed_Sigil");
LanguageRegistry.addName(BlessedSigil, "Blessed Sigil"); LanguageRegistry.addName(BlessedSigil, "Blessed Sigil");
GameRegistry.addRecipe(new ItemStack(BlessedSigil), "ggg", "gbg", "ggg", 'b', BlankSigil , 'g', Item.ingotGold); GameRegistry.addRecipe(new ItemStack(BlessedSigil), "ggg", "gbg", "ggg", 'b', BlankSigil, 'g', Item.ingotGold);
}
// Blessed Swords // Blessed Swords
Item BlessedDiamondSword;{
BlessedDiamondSword = new items.blessed.BlessedDiamondSword(2580, BlessedDiamond).setUnlocalizedName("Blessed_Sword_Diamond").setTextureName("divine_equipment:Blessed_Sword_Diamond"); BlessedDiamondSword = new items.blessed.BlessedDiamondSword(2580, BlessedDiamond).setUnlocalizedName("Blessed_Sword_Diamond").setTextureName("divine_equipment:Blessed_Sword_Diamond");
LanguageRegistry.addName(BlessedDiamondSword, "Blessed Diamond Sword"); LanguageRegistry.addName(BlessedDiamondSword, "Blessed Diamond Sword");
}
Item BlessedGoldSword;{
BlessedGoldSword = new items.blessed.BlessedGoldSword(2581, BlessedGold).setUnlocalizedName("Blessed_Sword_Gold").setTextureName("divine_equipment:Blessed_Sword_Gold"); BlessedGoldSword = new items.blessed.BlessedGoldSword(2581, BlessedGold).setUnlocalizedName("Blessed_Sword_Gold").setTextureName("divine_equipment:Blessed_Sword_Gold");
LanguageRegistry.addName(BlessedGoldSword, "Blessed Gold Sword"); LanguageRegistry.addName(BlessedGoldSword, "Blessed Gold Sword");
}
Item BlessedIronSword;{
BlessedIronSword = new BlessedIronSword(2582, BlessedIron).setUnlocalizedName("Blessed_Sword_Iron").setTextureName("divine_equipment:Blessed_Sword_Iron"); BlessedIronSword = new BlessedIronSword(2582, BlessedIron).setUnlocalizedName("Blessed_Sword_Iron").setTextureName("divine_equipment:Blessed_Sword_Iron");
LanguageRegistry.addName(BlessedIronSword, "Blessed Iron Sword"); LanguageRegistry.addName(BlessedIronSword, "Blessed Iron Sword");
}
Item BlessedStoneSword;{
BlessedStoneSword = new BlessedStoneSword(2583, BlessedStone).setUnlocalizedName("Blessed_Sword_Stone").setTextureName("divine_equipment:Blessed_Sword_Stone"); BlessedStoneSword = new BlessedStoneSword(2583, BlessedStone).setUnlocalizedName("Blessed_Sword_Stone").setTextureName("divine_equipment:Blessed_Sword_Stone");
LanguageRegistry.addName(BlessedStoneSword, "Blessed Stone Sword"); LanguageRegistry.addName(BlessedStoneSword, "Blessed Stone Sword");
}
Item BlessedWoodSword;{
BlessedWoodSword = new BlessedWoodSword(2584, BlessedWood).setUnlocalizedName("Blessed_Sword_Wood").setTextureName("divine_equipment:Blessed_Sword_Wood"); BlessedWoodSword = new BlessedWoodSword(2584, BlessedWood).setUnlocalizedName("Blessed_Sword_Wood").setTextureName("divine_equipment:Blessed_Sword_Wood");
LanguageRegistry.addName(BlessedWoodSword, "Blessed Wood Sword"); LanguageRegistry.addName(BlessedWoodSword, "Blessed Wood Sword");
}
// Pickaxes // Pickaxes
Item BlessedDiamondPickaxe;{
BlessedDiamondPickaxe = new items.blessed.BlessedDiamondPickaxe(2585, BlessedDiamond).setUnlocalizedName("Blessed_Pickaxe_Diamond").setTextureName("divine_equipment:Blessed_Pickaxe_Diamond"); BlessedDiamondPickaxe = new items.blessed.BlessedDiamondPickaxe(2585, BlessedDiamond).setUnlocalizedName("Blessed_Pickaxe_Diamond").setTextureName("divine_equipment:Blessed_Pickaxe_Diamond");
LanguageRegistry.addName(BlessedDiamondPickaxe, "Blessed Diamond Pickaxe"); LanguageRegistry.addName(BlessedDiamondPickaxe, "Blessed Diamond Pickaxe");
}
Item BlessedGoldPickaxe;{
BlessedGoldPickaxe = new items.blessed.BlessedGoldPickaxe(2586, BlessedGold).setUnlocalizedName("Blessed_Pickaxe_Gold").setTextureName("divine_equipment:Blessed_Pickaxe_Gold"); BlessedGoldPickaxe = new items.blessed.BlessedGoldPickaxe(2586, BlessedGold).setUnlocalizedName("Blessed_Pickaxe_Gold").setTextureName("divine_equipment:Blessed_Pickaxe_Gold");
LanguageRegistry.addName(BlessedGoldPickaxe, "Blessed Gold Pickaxe"); LanguageRegistry.addName(BlessedGoldPickaxe, "Blessed Gold Pickaxe");
}
Item BlessedIronPickaxe;{
BlessedIronPickaxe = new items.blessed.BlessedIronPickaxe(2587, BlessedIron).setUnlocalizedName("Blessed_Pickaxe_Iron").setTextureName("divine_equipment:Blessed_Pickaxe_Iron"); BlessedIronPickaxe = new items.blessed.BlessedIronPickaxe(2587, BlessedIron).setUnlocalizedName("Blessed_Pickaxe_Iron").setTextureName("divine_equipment:Blessed_Pickaxe_Iron");
LanguageRegistry.addName(BlessedIronPickaxe, "Blessed Iron Pickaxe"); LanguageRegistry.addName(BlessedIronPickaxe, "Blessed Iron Pickaxe");
}
Item BlessedStonePickaxe;{
BlessedStonePickaxe = new BlessedStonePickaxe(2588, BlessedStone).setUnlocalizedName("Blessed_Pickaxe_Stone").setTextureName("divine_equipment:Blessed_Pickaxe_Stone"); BlessedStonePickaxe = new BlessedStonePickaxe(2588, BlessedStone).setUnlocalizedName("Blessed_Pickaxe_Stone").setTextureName("divine_equipment:Blessed_Pickaxe_Stone");
LanguageRegistry.addName(BlessedStonePickaxe, "Blessed Stone Pickaxe"); LanguageRegistry.addName(BlessedStonePickaxe, "Blessed Stone Pickaxe");
}
Item BlessedWoodPickaxe;{
BlessedWoodPickaxe = new BlessedWoodPickaxe(2589, BlessedWood).setUnlocalizedName("Blessed_Pickaxe_Wood").setTextureName("divine_equipment:Blessed_Pickaxe_Wood"); BlessedWoodPickaxe = new BlessedWoodPickaxe(2589, BlessedWood).setUnlocalizedName("Blessed_Pickaxe_Wood").setTextureName("divine_equipment:Blessed_Pickaxe_Wood");
LanguageRegistry.addName(BlessedWoodPickaxe, "Blessed Wood Pickaxe"); LanguageRegistry.addName(BlessedWoodPickaxe, "Blessed Wood Pickaxe");
}
// Ender Items // Ender Items
Item EnderSigil;{
EnderSigil = new items.ender.EnderSigil(2600).setUnlocalizedName("Ender_Sigil").setTextureName("divine_equipment:Ender_Sigil"); EnderSigil = new items.ender.EnderSigil(2600).setUnlocalizedName("Ender_Sigil").setTextureName("divine_equipment:Ender_Sigil");
LanguageRegistry.addName(EnderSigil, "Ender Sigil"); LanguageRegistry.addName(EnderSigil, "Ender Sigil");
GameRegistry.addRecipe(new ItemStack(EnderSigil), "eee", "ebe", "eee", 'b', BlankSigil , 'e', Item.eyeOfEnder); GameRegistry.addRecipe(new ItemStack(EnderSigil), "eee", "ebe", "eee", 'b', BlankSigil , 'e', Item.eyeOfEnder);
}

View File

@@ -1,35 +0,0 @@
package common;
import net.minecraft.block.Block;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.stats.Achievement;
import net.minecraftforge.common.AchievementPage;
/**
* User: Orthus
* Date: 10/4/13
*/
public class Divine_Crafting {
// Achievement Code
public static Achievement HollowBeThyName;
public static Achievement ChildOfTheDamned;
public static Achievement EndersGame;
public static Achievement FallenOne;
public static Achievement Redemption;
public static Achievement ShadowWarrior;
public static AchievementPage Divine_Equipment = new AchievementPage("Divine Equipment", HollowBeThyName, ChildOfTheDamned, EndersGame, FallenOne, Redemption, ShadowWarrior);
// Crafting Recipes
void addCraftingRecipes()
{
ItemStack quartzStack = new ItemStack(Item.netherQuartz);
ItemStack goldStack = new ItemStack(Item.ingotGold);
ItemStack eyeStack = new ItemStack(Item.eyeOfEnder);
ItemStack obsidianStack = new ItemStack(Block.obsidian);
ItemStack stoneStack = new ItemStack(Block.stone);
}
}

View File

@@ -3,15 +3,12 @@ package divine_equipment; /**
* Date: 9/29/13 * Date: 9/29/13
*/ */
import common.Divine_Achievements;
import common.Divine_Content; import common.Divine_Content;
import common.Divine_Crafting;
import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.Instance; import cpw.mods.fml.common.Mod.Instance;
import cpw.mods.fml.common.event.FMLPreInitializationEvent; import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.network.NetworkMod; import cpw.mods.fml.common.network.NetworkMod;
import items.BlankSigil;
import net.minecraft.item.EnumToolMaterial;
import net.minecraft.item.ItemStack;
@SuppressWarnings("ALL") @SuppressWarnings("ALL")
@Mod(modid = "divine_equipment", name = "Divine Equipment",version = "V0.5") @Mod(modid = "divine_equipment", name = "Divine Equipment",version = "V0.5")
@@ -20,40 +17,14 @@ public class Divine_Equipment
{ {
public static final String modid = "divine_equipment"; public static final String modid = "divine_equipment";
@Instance("Divine_Equipment") @Instance("Divine_Equipment")
public static Divine_Equipment INSTANCE; public static Divine_Equipment INSTANCE;
// @SidedProxy(clientSide = "divine_equipment.client.ClientProxy", serverSide = "divine_equipment.common.CommonProxy")
// public static CommonProxy proxy;
// Init all new Tool materials
// Init All Tainted materials
EnumToolMaterial TaintedDiamond;
EnumToolMaterial TaintedGold;
EnumToolMaterial TaintedIron;
EnumToolMaterial TaintedStone;
EnumToolMaterial TaintedWood;
// Init All Blessed materials
EnumToolMaterial BlessedDiamond;
EnumToolMaterial BlessedGold;
EnumToolMaterial BlessedIron;
EnumToolMaterial BlessedStone;
EnumToolMaterial BlessedWood;
// Init All Ender Infused Materials
// Will be added after version 1.0
@Mod.EventHandler @Mod.EventHandler
public void preInit(FMLPreInitializationEvent event){ public void preInit(FMLPreInitializationEvent event){
content = new Divine_Content(); content = new Divine_Content();
addCraftingRecipes = new Divine_Crafting(); achivements = new Divine_Achievements();
} }
public static Divine_Content content; public static Divine_Content content;
public static Divine_Crafting addCraftingRecipes; public static Divine_Achievements achivements;
} }