Cleaned up class files.

This commit is contained in:
Zachary Daltorio
2013-10-03 19:09:16 -04:00
parent 72ed5746f8
commit b1d9baddef
4 changed files with 244 additions and 185 deletions

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/**
* Author: Orthus
* Date: 9/29/13
*/
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.Instance;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.network.NetworkMod;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.common.registry.LanguageRegistry;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.item.EnumToolMaterial;
import net.minecraft.item.Item;
import net.minecraftforge.common.EnumHelper;
import blocks.*;
import items.*;
@SuppressWarnings("ALL")
@Mod(modid = "divine_equipment", name = "Divine Equipment",version = "V0.5")
@NetworkMod(clientSideRequired = true, serverSideRequired = false, channels = { "DEquipment" })
public class Divine_Equipment
{
public static final String modid = "divine_equipment";
public static Block taintedstone;
public static Block blessedstone;
public static Block blessedwood;
public static Block taintedwood;
@Instance("Divine_Equipment")
public static Divine_Equipment INSTANCE;
// @SidedProxy(clientSide = "divine_equipment.client.ClientProxy", serverSide = "divine_equipment.common.CommonProxy")
// public static CommonProxy proxy;
// Init all new Tool materials
// Init All Tainted materials
EnumToolMaterial TaintedDiamond;
EnumToolMaterial TaintedGold;
EnumToolMaterial TaintedIron;
EnumToolMaterial TaintedStone;
EnumToolMaterial TaintedWood;
// Init All Blessed materials
EnumToolMaterial BlessedDiamond;
EnumToolMaterial BlessedGold;
EnumToolMaterial BlessedIron;
EnumToolMaterial BlessedStone;
EnumToolMaterial BlessedWood;
// Init All Ender Infused Materials
// Will be added after version 1.0
@Mod.EventHandler
public void preInit(FMLPreInitializationEvent event){
taintedstone = new TaintedRock(2550, Material.rock).setUnlocalizedName("Tainted Stone").setTextureName("divine_equipment:TaintedStone");
GameRegistry.registerBlock(taintedstone, modid+ taintedstone.getUnlocalizedName().substring(5));
LanguageRegistry.addName(taintedstone, "Tainted Stone");
blessedstone = new BlessedRock(2551, Material.rock).setUnlocalizedName("Blessed Stone").setTextureName("divine_equipment:BlessedStone");
GameRegistry.registerBlock(blessedstone, modid+ blessedstone.getUnlocalizedName().substring(5));
LanguageRegistry.addName(blessedstone, "Blessed Stone");
blessedwood = new BlessedWood(2552, Material.wood).setUnlocalizedName("Blessed Wood").setTextureName("divine_equipment:BlessedWood");
GameRegistry.registerBlock(blessedwood, modid+ blessedwood.getUnlocalizedName().substring(5));
LanguageRegistry.addName(blessedwood, "Blessed Wood");
taintedwood = new TaintedWood(2553, Material.wood).setUnlocalizedName("Tainted Wood").setTextureName("divine_equipment:TaintedWood");
GameRegistry.registerBlock(taintedwood, modid+ taintedwood.getUnlocalizedName().substring(5));
LanguageRegistry.addName(taintedwood, "Tainted Wood");
// Tainted Tool Material Properties (Subject to Change)
// Name, Harvest Level, Uses, Dig Speed, Damage, Enchantablity
/*
Default Values
WOOD(0, 59, 2.0F, 0, 15),
STONE(1, 131, 4.0F, 1, 5),
IRON(2, 250, 6.0F, 2, 14),
EMERALD(3, 1561, 8.0F, 3, 10),
GOLD(0, 32, 12.0F, 0, 22);
*/
TaintedDiamond = EnumHelper.addToolMaterial("Tainted Diamond", 3, 1003, 8.0F, 4, 15);
TaintedGold = EnumHelper.addToolMaterial("Tainted Gold", 2, 20, 12.0F, 0, 27);
TaintedIron = EnumHelper.addToolMaterial("Tainted Iron", 2, 58, 8.0F, 0, 19);
TaintedStone = EnumHelper.addToolMaterial("Tainted Stone", 1, 88, 4.0F, 0, 10 );
TaintedWood = EnumHelper.addToolMaterial("Tainted Wood", 0, 40, 2.0F, 0, 20);
// Blessed tool Material Properties (Subject to Change)
BlessedDiamond = EnumHelper.addToolMaterial("Blessed Diamond", 3, 2850, 10.0F, 3, 22);
BlessedGold = EnumHelper.addToolMaterial("Blessed Gold", 2, 32, 14.00F, 0, 22);
BlessedIron = EnumHelper.addToolMaterial("Blessed Iron", 2, 250, 8.0F, 2, 14);
BlessedStone = EnumHelper.addToolMaterial("Blessed Stone", 1, 131, 6.0F, 1, 5);
BlessedWood = EnumHelper.addToolMaterial("Blessed Wood", 0, 59, 4.0F, 0, 15);
//Telling forge that we are creating stuff
// Tainted Items
Item TaintedDiamondSword;{
TaintedDiamondSword = new TaintedDiamondSword(2560, TaintedDiamond).setUnlocalizedName("Tainted_Sword_Diamond").setTextureName("divine_equipment:Tainted_Sword_Diamond");
LanguageRegistry.addName(TaintedDiamondSword, "Tainted Diamond Sword");
}
Item TaintedGoldSword;{
TaintedGoldSword = new TaintedGoldSword(2561, TaintedGold).setUnlocalizedName("Tainted_Sword_Gold").setTextureName("divine_equipment:Tainted_Sword_Gold");
LanguageRegistry.addName(TaintedGoldSword, "Tainted Gold Sword");
}
Item TaintedIronSword;{
TaintedIronSword = new TaintedIronSword(2562, TaintedIron).setUnlocalizedName("Tainted_Sword_Iron").setTextureName("divine_equipment:Tainted_Sword_Iron");
LanguageRegistry.addName(TaintedIronSword, "Tainted Iron Sword");
}
Item TaintedStoneSword;{
TaintedStoneSword = new TaintedStoneSword(2563, TaintedStone).setUnlocalizedName("Tainted_Sword_Stone").setTextureName("divine_equipment:Tainted_Sword_Stone");
LanguageRegistry.addName(TaintedStoneSword, "Tainted Stone Sword");
}
Item TaintedWoodSword;{
TaintedWoodSword = new TaintedWoodSword(2564, TaintedWood).setUnlocalizedName("Tainted_Sword_Wood").setTextureName("divine_equipment:Tainted_Sword_Wood");
LanguageRegistry.addName(TaintedWoodSword, "Tainted Wood Sword");
}
// Pickaxes
Item TaintedDiamondPickaxe;{
TaintedDiamondPickaxe = new TaintedDiamondPickaxe(565, TaintedDiamond).setUnlocalizedName("Tainted_Pickaxe_Diamond").setTextureName("divine_equipment:Tainted_Pickaxe_Diamond");
LanguageRegistry.addName(TaintedDiamondPickaxe, "Tainted Diamond Pickaxe");
}
Item TaintedGoldPickaxe;{
TaintedGoldPickaxe = new TaintedGoldPickaxe(566, TaintedGold).setUnlocalizedName("Tainted_Pickaxe_Gold").setTextureName("divine_equipment:Tainted_Pickaxe_Gold");
LanguageRegistry.addName(TaintedGoldPickaxe, "Tainted Gold Pickaxe");
}
Item TaintedIronPickaxe;{
TaintedIronPickaxe = new TaintedIronPickaxe(567, TaintedIron).setUnlocalizedName("Tainted_Pickaxe_Iron").setTextureName("divine_equipment:Tainted_Pickaxe_Iron");
LanguageRegistry.addName(TaintedIronPickaxe, "Tainted Iron Pickaxe");
}
Item TaintedStonePickaxe;{
TaintedStonePickaxe = new TaintedStonePickaxe(568, TaintedStone).setUnlocalizedName("Tainted_Pickaxe_Stone").setTextureName("divine_equipment:Tainted_Pickaxe_Stone");
LanguageRegistry.addName(TaintedStonePickaxe, "Tainted Stone Pickaxe");
}
Item TaintedWoodPickaxe;{
TaintedWoodPickaxe = new TaintedWoodPickaxe(569, TaintedWood).setUnlocalizedName("Tainted_Pickaxe_Wood").setTextureName("divine_equipment:Tainted_Pickaxe_Wood");
LanguageRegistry.addName(TaintedWoodPickaxe, "Tainted Wood Pickaxe");
}
// Blessed Items
Item BlessedDiamondSword;{
//Create Item + Picture
BlessedDiamondSword = new BlessedDiamondSword(2580, BlessedDiamond).setUnlocalizedName("Blessed_Sword_Diamond").setTextureName("divine_equipment:Blessed_Sword_Diamond");
LanguageRegistry.addName(BlessedDiamondSword, "Blessed Diamond Sword");
}
Item BlessedGoldSword;{
BlessedGoldSword = new BlessedGoldSword(2581, BlessedGold).setUnlocalizedName("Blessed_Sword_Gold").setTextureName("divine_equipment:Blessed_Sword_Gold");
LanguageRegistry.addName(BlessedGoldSword, "Blessed Gold Sword");
}
Item BlessedIronSword;{
BlessedIronSword = new BlessedIronSword(2582, BlessedIron).setUnlocalizedName("Blessed_Sword_Iron").setTextureName("divine_equipment:Blessed_Sword_Iron");
LanguageRegistry.addName(BlessedIronSword, "Blessed Iron Sword");
}
Item BlessedStoneSword;{
BlessedStoneSword = new BlessedStoneSword(2583, BlessedStone).setUnlocalizedName("Blessed_Sword_Stone").setTextureName("divine_equipment:Blessed_Sword_Stone");
LanguageRegistry.addName(BlessedStoneSword, "Blessed Stone Sword");
}
Item BlessedWoodSword;{
BlessedWoodSword = new BlessedWoodSword(2584, BlessedWood).setUnlocalizedName("Blessed_Sword_Wood").setTextureName("divine_equipment:Blessed_Sword_Wood");
LanguageRegistry.addName(BlessedWoodSword, "Blessed Wood Sword");
}
// Pickaxes
Item BlessedDiamondPickaxe;{
BlessedDiamondPickaxe = new BlessedDiamondPickaxe(585, BlessedDiamond).setUnlocalizedName("Blessed_Pickaxe_Diamond").setTextureName("divine_equipment:Blessed_Pickaxe_Diamond");
LanguageRegistry.addName(BlessedDiamondPickaxe, "Blessed Diamond Pickaxe");
}
Item BlessedGoldPickaxe;{
BlessedGoldPickaxe = new BlessedGoldPickaxe(586, BlessedGold).setUnlocalizedName("Blessed_Pickaxe_Gold").setTextureName("divine_equipment:Blessed_Pickaxe_Gold");
LanguageRegistry.addName(BlessedGoldPickaxe, "Blessed Gold Pickaxe");
}
Item BlessedIronPickaxe;{
BlessedIronPickaxe = new BlessedIronPickaxe(587, BlessedIron).setUnlocalizedName("Blessed_Pickaxe_Iron").setTextureName("divine_equipment:Blessed_Pickaxe_Iron");
LanguageRegistry.addName(BlessedIronPickaxe, "Blessed Iron Pickaxe");
}
Item BlessedStonePickaxe;{
BlessedStonePickaxe = new BlessedStonePickaxe(588, BlessedStone).setUnlocalizedName("Blessed_Pickaxe_Stone").setTextureName("divine_equipment:Blessed_Pickaxe_Stone");
LanguageRegistry.addName(BlessedStonePickaxe, "Blessed Stone Pickaxe");
}
Item BlessedWoodPickaxe;{
BlessedWoodPickaxe = new BlessedWoodPickaxe(589, BlessedWood).setUnlocalizedName("Blessed_Pickaxe_Wood").setTextureName("divine_equipment:Blessed_Pickaxe_Wood");
LanguageRegistry.addName(BlessedWoodPickaxe, "Blessed Wood Pickaxe");
}
}
}

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package common;
import blocks.BlessedRock;
import blocks.BlessedWood;
import blocks.TaintedRock;
import blocks.TaintedWood;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.common.registry.LanguageRegistry;
import divine_equipment.Divine_Equipment;
import items.*;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.item.EnumToolMaterial;
import net.minecraft.item.Item;
import net.minecraftforge.common.EnumHelper;
/**
* User: Orthus
* Date: 10/3/13
*/
public class Divine_Content {
public static String modid = Divine_Equipment.modid;
public static Block taintedstone;
public static Block blessedstone;
public static Block blessedwood;
public static Block taintedwood;
// Init All Tainted materials
EnumToolMaterial TaintedDiamond;
EnumToolMaterial TaintedGold;
EnumToolMaterial TaintedIron;
EnumToolMaterial TaintedStone;
EnumToolMaterial TaintedWood;
// Init All Blessed materials
EnumToolMaterial BlessedDiamond;
EnumToolMaterial BlessedGold;
EnumToolMaterial BlessedIron;
EnumToolMaterial BlessedStone;
EnumToolMaterial BlessedWood;
public Divine_Content()
{
registerBlocks();
registerMaterials();
}
public void registerBlocks()
{
taintedstone = new TaintedRock(2550, Material.rock).setUnlocalizedName("Tainted Stone").setTextureName("divine_equipment:TaintedStone");
GameRegistry.registerBlock(taintedstone, modid+ taintedstone.getUnlocalizedName().substring(5));
LanguageRegistry.addName(taintedstone, "Tainted Stone");
blessedstone = new BlessedRock(2551, Material.rock).setUnlocalizedName("Blessed Stone").setTextureName("divine_equipment:BlessedStone");
GameRegistry.registerBlock(blessedstone, modid+ blessedstone.getUnlocalizedName().substring(5));
LanguageRegistry.addName(blessedstone, "Blessed Stone");
blessedwood = new BlessedWood(2552, Material.wood).setUnlocalizedName("Blessed Wood").setTextureName("divine_equipment:BlessedWood");
GameRegistry.registerBlock(blessedwood, modid+ blessedwood.getUnlocalizedName().substring(5));
LanguageRegistry.addName(blessedwood, "Blessed Wood");
taintedwood = new TaintedWood(2553, Material.wood).setUnlocalizedName("Tainted Wood").setTextureName("divine_equipment:TaintedWood");
GameRegistry.registerBlock(taintedwood, modid+ taintedwood.getUnlocalizedName().substring(5));
LanguageRegistry.addName(taintedwood, "Tainted Wood");
}
void registerMaterials()
{
// Tainted Tool Material Properties (Subject to Change)
// Name, Harvest Level, Uses, Dig Speed, Damage, Enchantablity
/*
Default Values
WOOD(0, 59, 2.0F, 0, 15),
STONE(1, 131, 4.0F, 1, 5),
IRON(2, 250, 6.0F, 2, 14),
EMERALD(3, 1561, 8.0F, 3, 10),
GOLD(0, 32, 12.0F, 0, 22);
*/
TaintedDiamond = EnumHelper.addToolMaterial("Tainted Diamond", 3, 1003, 8.0F, 4, 15);
TaintedGold = EnumHelper.addToolMaterial("Tainted Gold", 2, 20, 12.0F, 0, 27);
TaintedIron = EnumHelper.addToolMaterial("Tainted Iron", 2, 58, 8.0F, 0, 19);
TaintedStone = EnumHelper.addToolMaterial("Tainted Stone", 1, 88, 4.0F, 0, 10 );
TaintedWood = EnumHelper.addToolMaterial("Tainted Wood", 0, 40, 2.0F, 0, 20);
// Blessed tool Material Properties (Subject to Change)
BlessedDiamond = EnumHelper.addToolMaterial("Blessed Diamond", 3, 2850, 10.0F, 3, 22);
BlessedGold = EnumHelper.addToolMaterial("Blessed Gold", 2, 32, 14.00F, 0, 22);
BlessedIron = EnumHelper.addToolMaterial("Blessed Iron", 2, 250, 8.0F, 2, 14);
BlessedStone = EnumHelper.addToolMaterial("Blessed Stone", 1, 131, 6.0F, 1, 5);
BlessedWood = EnumHelper.addToolMaterial("Blessed Wood", 0, 59, 4.0F, 0, 15);
//Telling forge that we are creating stuff
// Tainted Items
Item TaintedDiamondSword;{
TaintedDiamondSword = new TaintedDiamondSword(2560, TaintedDiamond).setUnlocalizedName("Tainted_Sword_Diamond").setTextureName("divine_equipment:Tainted_Sword_Diamond");
LanguageRegistry.addName(TaintedDiamondSword, "Tainted Diamond Sword");
}
Item TaintedGoldSword;{
TaintedGoldSword = new TaintedGoldSword(2561, TaintedGold).setUnlocalizedName("Tainted_Sword_Gold").setTextureName("divine_equipment:Tainted_Sword_Gold");
LanguageRegistry.addName(TaintedGoldSword, "Tainted Gold Sword");
}
Item TaintedIronSword;{
TaintedIronSword = new TaintedIronSword(2562, TaintedIron).setUnlocalizedName("Tainted_Sword_Iron").setTextureName("divine_equipment:Tainted_Sword_Iron");
LanguageRegistry.addName(TaintedIronSword, "Tainted Iron Sword");
}
Item TaintedStoneSword;{
TaintedStoneSword = new TaintedStoneSword(2563, TaintedStone).setUnlocalizedName("Tainted_Sword_Stone").setTextureName("divine_equipment:Tainted_Sword_Stone");
LanguageRegistry.addName(TaintedStoneSword, "Tainted Stone Sword");
}
Item TaintedWoodSword;{
TaintedWoodSword = new TaintedWoodSword(2564, TaintedWood).setUnlocalizedName("Tainted_Sword_Wood").setTextureName("divine_equipment:Tainted_Sword_Wood");
LanguageRegistry.addName(TaintedWoodSword, "Tainted Wood Sword");
}
// Pickaxes
Item TaintedDiamondPickaxe;{
TaintedDiamondPickaxe = new TaintedDiamondPickaxe(565, TaintedDiamond).setUnlocalizedName("Tainted_Pickaxe_Diamond").setTextureName("divine_equipment:Tainted_Pickaxe_Diamond");
LanguageRegistry.addName(TaintedDiamondPickaxe, "Tainted Diamond Pickaxe");
}
Item TaintedGoldPickaxe;{
TaintedGoldPickaxe = new TaintedGoldPickaxe(566, TaintedGold).setUnlocalizedName("Tainted_Pickaxe_Gold").setTextureName("divine_equipment:Tainted_Pickaxe_Gold");
LanguageRegistry.addName(TaintedGoldPickaxe, "Tainted Gold Pickaxe");
}
Item TaintedIronPickaxe;{
TaintedIronPickaxe = new TaintedIronPickaxe(567, TaintedIron).setUnlocalizedName("Tainted_Pickaxe_Iron").setTextureName("divine_equipment:Tainted_Pickaxe_Iron");
LanguageRegistry.addName(TaintedIronPickaxe, "Tainted Iron Pickaxe");
}
Item TaintedStonePickaxe;{
TaintedStonePickaxe = new TaintedStonePickaxe(568, TaintedStone).setUnlocalizedName("Tainted_Pickaxe_Stone").setTextureName("divine_equipment:Tainted_Pickaxe_Stone");
LanguageRegistry.addName(TaintedStonePickaxe, "Tainted Stone Pickaxe");
}
Item TaintedWoodPickaxe;{
TaintedWoodPickaxe = new TaintedWoodPickaxe(569, TaintedWood).setUnlocalizedName("Tainted_Pickaxe_Wood").setTextureName("divine_equipment:Tainted_Pickaxe_Wood");
LanguageRegistry.addName(TaintedWoodPickaxe, "Tainted Wood Pickaxe");
}
// Blessed Items
Item BlessedDiamondSword;{
//Create Item + Picture
BlessedDiamondSword = new BlessedDiamondSword(2580, BlessedDiamond).setUnlocalizedName("Blessed_Sword_Diamond").setTextureName("divine_equipment:Blessed_Sword_Diamond");
LanguageRegistry.addName(BlessedDiamondSword, "Blessed Diamond Sword");
}
Item BlessedGoldSword;{
BlessedGoldSword = new BlessedGoldSword(2581, BlessedGold).setUnlocalizedName("Blessed_Sword_Gold").setTextureName("divine_equipment:Blessed_Sword_Gold");
LanguageRegistry.addName(BlessedGoldSword, "Blessed Gold Sword");
}
Item BlessedIronSword;{
BlessedIronSword = new BlessedIronSword(2582, BlessedIron).setUnlocalizedName("Blessed_Sword_Iron").setTextureName("divine_equipment:Blessed_Sword_Iron");
LanguageRegistry.addName(BlessedIronSword, "Blessed Iron Sword");
}
Item BlessedStoneSword;{
BlessedStoneSword = new BlessedStoneSword(2583, BlessedStone).setUnlocalizedName("Blessed_Sword_Stone").setTextureName("divine_equipment:Blessed_Sword_Stone");
LanguageRegistry.addName(BlessedStoneSword, "Blessed Stone Sword");
}
Item BlessedWoodSword;{
BlessedWoodSword = new BlessedWoodSword(2584, BlessedWood).setUnlocalizedName("Blessed_Sword_Wood").setTextureName("divine_equipment:Blessed_Sword_Wood");
LanguageRegistry.addName(BlessedWoodSword, "Blessed Wood Sword");
}
// Pickaxes
Item BlessedDiamondPickaxe;{
BlessedDiamondPickaxe = new BlessedDiamondPickaxe(585, BlessedDiamond).setUnlocalizedName("Blessed_Pickaxe_Diamond").setTextureName("divine_equipment:Blessed_Pickaxe_Diamond");
LanguageRegistry.addName(BlessedDiamondPickaxe, "Blessed Diamond Pickaxe");
}
Item BlessedGoldPickaxe;{
BlessedGoldPickaxe = new BlessedGoldPickaxe(586, BlessedGold).setUnlocalizedName("Blessed_Pickaxe_Gold").setTextureName("divine_equipment:Blessed_Pickaxe_Gold");
LanguageRegistry.addName(BlessedGoldPickaxe, "Blessed Gold Pickaxe");
}
Item BlessedIronPickaxe;{
BlessedIronPickaxe = new BlessedIronPickaxe(587, BlessedIron).setUnlocalizedName("Blessed_Pickaxe_Iron").setTextureName("divine_equipment:Blessed_Pickaxe_Iron");
LanguageRegistry.addName(BlessedIronPickaxe, "Blessed Iron Pickaxe");
}
Item BlessedStonePickaxe;{
BlessedStonePickaxe = new BlessedStonePickaxe(588, BlessedStone).setUnlocalizedName("Blessed_Pickaxe_Stone").setTextureName("divine_equipment:Blessed_Pickaxe_Stone");
LanguageRegistry.addName(BlessedStonePickaxe, "Blessed Stone Pickaxe");
}
Item BlessedWoodPickaxe;{
BlessedWoodPickaxe = new BlessedWoodPickaxe(589, BlessedWood).setUnlocalizedName("Blessed_Pickaxe_Wood").setTextureName("divine_equipment:Blessed_Pickaxe_Wood");
LanguageRegistry.addName(BlessedWoodPickaxe, "Blessed Wood Pickaxe");
}
}
}

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package divine_equipment; /**
* Author: Orthus
* Date: 9/29/13
*/
import common.Divine_Content;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.Instance;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.network.NetworkMod;
import net.minecraft.item.EnumToolMaterial;
@SuppressWarnings("ALL")
@Mod(modid = "divine_equipment", name = "Divine Equipment",version = "V0.5")
@NetworkMod(clientSideRequired = true, serverSideRequired = false, channels = { "DEquipment" })
public class Divine_Equipment
{
public static final String modid = "divine_equipment";
@Instance("Divine_Equipment")
public static Divine_Equipment INSTANCE;
// @SidedProxy(clientSide = "divine_equipment.client.ClientProxy", serverSide = "divine_equipment.common.CommonProxy")
// public static CommonProxy proxy;
// Init all new Tool materials
// Init All Tainted materials
EnumToolMaterial TaintedDiamond;
EnumToolMaterial TaintedGold;
EnumToolMaterial TaintedIron;
EnumToolMaterial TaintedStone;
EnumToolMaterial TaintedWood;
// Init All Blessed materials
EnumToolMaterial BlessedDiamond;
EnumToolMaterial BlessedGold;
EnumToolMaterial BlessedIron;
EnumToolMaterial BlessedStone;
EnumToolMaterial BlessedWood;
// Init All Ender Infused Materials
// Will be added after version 1.0
@Mod.EventHandler
public void preInit(FMLPreInitializationEvent event){
content = new Divine_Content();
}
public static Divine_Content content;
}

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package items;
/**
* User: Orthus
* Date: 10/3/13
*/
public class BlessedStone {
}