Cleaned up class files.
This commit is contained in:
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/**
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* Author: Orthus
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* Date: 9/29/13
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*/
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import cpw.mods.fml.common.Mod;
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import cpw.mods.fml.common.Mod.Instance;
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import cpw.mods.fml.common.event.FMLPreInitializationEvent;
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import cpw.mods.fml.common.network.NetworkMod;
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import cpw.mods.fml.common.registry.GameRegistry;
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import cpw.mods.fml.common.registry.LanguageRegistry;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.item.EnumToolMaterial;
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import net.minecraft.item.Item;
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import net.minecraftforge.common.EnumHelper;
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import blocks.*;
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import items.*;
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@SuppressWarnings("ALL")
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@Mod(modid = "divine_equipment", name = "Divine Equipment",version = "V0.5")
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@NetworkMod(clientSideRequired = true, serverSideRequired = false, channels = { "DEquipment" })
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public class Divine_Equipment
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{
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public static final String modid = "divine_equipment";
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public static Block taintedstone;
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public static Block blessedstone;
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public static Block blessedwood;
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public static Block taintedwood;
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@Instance("Divine_Equipment")
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public static Divine_Equipment INSTANCE;
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// @SidedProxy(clientSide = "divine_equipment.client.ClientProxy", serverSide = "divine_equipment.common.CommonProxy")
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// public static CommonProxy proxy;
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// Init all new Tool materials
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// Init All Tainted materials
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EnumToolMaterial TaintedDiamond;
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EnumToolMaterial TaintedGold;
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EnumToolMaterial TaintedIron;
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EnumToolMaterial TaintedStone;
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EnumToolMaterial TaintedWood;
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// Init All Blessed materials
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EnumToolMaterial BlessedDiamond;
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EnumToolMaterial BlessedGold;
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EnumToolMaterial BlessedIron;
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EnumToolMaterial BlessedStone;
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EnumToolMaterial BlessedWood;
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// Init All Ender Infused Materials
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// Will be added after version 1.0
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@Mod.EventHandler
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public void preInit(FMLPreInitializationEvent event){
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taintedstone = new TaintedRock(2550, Material.rock).setUnlocalizedName("Tainted Stone").setTextureName("divine_equipment:TaintedStone");
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GameRegistry.registerBlock(taintedstone, modid+ taintedstone.getUnlocalizedName().substring(5));
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LanguageRegistry.addName(taintedstone, "Tainted Stone");
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blessedstone = new BlessedRock(2551, Material.rock).setUnlocalizedName("Blessed Stone").setTextureName("divine_equipment:BlessedStone");
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GameRegistry.registerBlock(blessedstone, modid+ blessedstone.getUnlocalizedName().substring(5));
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LanguageRegistry.addName(blessedstone, "Blessed Stone");
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blessedwood = new BlessedWood(2552, Material.wood).setUnlocalizedName("Blessed Wood").setTextureName("divine_equipment:BlessedWood");
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GameRegistry.registerBlock(blessedwood, modid+ blessedwood.getUnlocalizedName().substring(5));
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LanguageRegistry.addName(blessedwood, "Blessed Wood");
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taintedwood = new TaintedWood(2553, Material.wood).setUnlocalizedName("Tainted Wood").setTextureName("divine_equipment:TaintedWood");
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GameRegistry.registerBlock(taintedwood, modid+ taintedwood.getUnlocalizedName().substring(5));
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LanguageRegistry.addName(taintedwood, "Tainted Wood");
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// Tainted Tool Material Properties (Subject to Change)
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// Name, Harvest Level, Uses, Dig Speed, Damage, Enchantablity
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/*
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Default Values
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WOOD(0, 59, 2.0F, 0, 15),
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STONE(1, 131, 4.0F, 1, 5),
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IRON(2, 250, 6.0F, 2, 14),
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EMERALD(3, 1561, 8.0F, 3, 10),
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GOLD(0, 32, 12.0F, 0, 22);
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*/
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TaintedDiamond = EnumHelper.addToolMaterial("Tainted Diamond", 3, 1003, 8.0F, 4, 15);
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TaintedGold = EnumHelper.addToolMaterial("Tainted Gold", 2, 20, 12.0F, 0, 27);
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TaintedIron = EnumHelper.addToolMaterial("Tainted Iron", 2, 58, 8.0F, 0, 19);
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TaintedStone = EnumHelper.addToolMaterial("Tainted Stone", 1, 88, 4.0F, 0, 10 );
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TaintedWood = EnumHelper.addToolMaterial("Tainted Wood", 0, 40, 2.0F, 0, 20);
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// Blessed tool Material Properties (Subject to Change)
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BlessedDiamond = EnumHelper.addToolMaterial("Blessed Diamond", 3, 2850, 10.0F, 3, 22);
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BlessedGold = EnumHelper.addToolMaterial("Blessed Gold", 2, 32, 14.00F, 0, 22);
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BlessedIron = EnumHelper.addToolMaterial("Blessed Iron", 2, 250, 8.0F, 2, 14);
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BlessedStone = EnumHelper.addToolMaterial("Blessed Stone", 1, 131, 6.0F, 1, 5);
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BlessedWood = EnumHelper.addToolMaterial("Blessed Wood", 0, 59, 4.0F, 0, 15);
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//Telling forge that we are creating stuff
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// Tainted Items
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Item TaintedDiamondSword;{
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TaintedDiamondSword = new TaintedDiamondSword(2560, TaintedDiamond).setUnlocalizedName("Tainted_Sword_Diamond").setTextureName("divine_equipment:Tainted_Sword_Diamond");
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LanguageRegistry.addName(TaintedDiamondSword, "Tainted Diamond Sword");
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}
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Item TaintedGoldSword;{
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TaintedGoldSword = new TaintedGoldSword(2561, TaintedGold).setUnlocalizedName("Tainted_Sword_Gold").setTextureName("divine_equipment:Tainted_Sword_Gold");
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LanguageRegistry.addName(TaintedGoldSword, "Tainted Gold Sword");
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}
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Item TaintedIronSword;{
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TaintedIronSword = new TaintedIronSword(2562, TaintedIron).setUnlocalizedName("Tainted_Sword_Iron").setTextureName("divine_equipment:Tainted_Sword_Iron");
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LanguageRegistry.addName(TaintedIronSword, "Tainted Iron Sword");
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}
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Item TaintedStoneSword;{
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TaintedStoneSword = new TaintedStoneSword(2563, TaintedStone).setUnlocalizedName("Tainted_Sword_Stone").setTextureName("divine_equipment:Tainted_Sword_Stone");
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LanguageRegistry.addName(TaintedStoneSword, "Tainted Stone Sword");
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}
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Item TaintedWoodSword;{
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TaintedWoodSword = new TaintedWoodSword(2564, TaintedWood).setUnlocalizedName("Tainted_Sword_Wood").setTextureName("divine_equipment:Tainted_Sword_Wood");
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LanguageRegistry.addName(TaintedWoodSword, "Tainted Wood Sword");
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}
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// Pickaxes
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Item TaintedDiamondPickaxe;{
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TaintedDiamondPickaxe = new TaintedDiamondPickaxe(565, TaintedDiamond).setUnlocalizedName("Tainted_Pickaxe_Diamond").setTextureName("divine_equipment:Tainted_Pickaxe_Diamond");
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LanguageRegistry.addName(TaintedDiamondPickaxe, "Tainted Diamond Pickaxe");
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}
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Item TaintedGoldPickaxe;{
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TaintedGoldPickaxe = new TaintedGoldPickaxe(566, TaintedGold).setUnlocalizedName("Tainted_Pickaxe_Gold").setTextureName("divine_equipment:Tainted_Pickaxe_Gold");
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LanguageRegistry.addName(TaintedGoldPickaxe, "Tainted Gold Pickaxe");
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}
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Item TaintedIronPickaxe;{
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TaintedIronPickaxe = new TaintedIronPickaxe(567, TaintedIron).setUnlocalizedName("Tainted_Pickaxe_Iron").setTextureName("divine_equipment:Tainted_Pickaxe_Iron");
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LanguageRegistry.addName(TaintedIronPickaxe, "Tainted Iron Pickaxe");
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}
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Item TaintedStonePickaxe;{
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TaintedStonePickaxe = new TaintedStonePickaxe(568, TaintedStone).setUnlocalizedName("Tainted_Pickaxe_Stone").setTextureName("divine_equipment:Tainted_Pickaxe_Stone");
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LanguageRegistry.addName(TaintedStonePickaxe, "Tainted Stone Pickaxe");
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}
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Item TaintedWoodPickaxe;{
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TaintedWoodPickaxe = new TaintedWoodPickaxe(569, TaintedWood).setUnlocalizedName("Tainted_Pickaxe_Wood").setTextureName("divine_equipment:Tainted_Pickaxe_Wood");
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LanguageRegistry.addName(TaintedWoodPickaxe, "Tainted Wood Pickaxe");
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}
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// Blessed Items
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Item BlessedDiamondSword;{
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//Create Item + Picture
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BlessedDiamondSword = new BlessedDiamondSword(2580, BlessedDiamond).setUnlocalizedName("Blessed_Sword_Diamond").setTextureName("divine_equipment:Blessed_Sword_Diamond");
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LanguageRegistry.addName(BlessedDiamondSword, "Blessed Diamond Sword");
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}
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Item BlessedGoldSword;{
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BlessedGoldSword = new BlessedGoldSword(2581, BlessedGold).setUnlocalizedName("Blessed_Sword_Gold").setTextureName("divine_equipment:Blessed_Sword_Gold");
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LanguageRegistry.addName(BlessedGoldSword, "Blessed Gold Sword");
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}
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Item BlessedIronSword;{
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BlessedIronSword = new BlessedIronSword(2582, BlessedIron).setUnlocalizedName("Blessed_Sword_Iron").setTextureName("divine_equipment:Blessed_Sword_Iron");
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LanguageRegistry.addName(BlessedIronSword, "Blessed Iron Sword");
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}
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Item BlessedStoneSword;{
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BlessedStoneSword = new BlessedStoneSword(2583, BlessedStone).setUnlocalizedName("Blessed_Sword_Stone").setTextureName("divine_equipment:Blessed_Sword_Stone");
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LanguageRegistry.addName(BlessedStoneSword, "Blessed Stone Sword");
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}
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Item BlessedWoodSword;{
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BlessedWoodSword = new BlessedWoodSword(2584, BlessedWood).setUnlocalizedName("Blessed_Sword_Wood").setTextureName("divine_equipment:Blessed_Sword_Wood");
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LanguageRegistry.addName(BlessedWoodSword, "Blessed Wood Sword");
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}
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// Pickaxes
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Item BlessedDiamondPickaxe;{
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BlessedDiamondPickaxe = new BlessedDiamondPickaxe(585, BlessedDiamond).setUnlocalizedName("Blessed_Pickaxe_Diamond").setTextureName("divine_equipment:Blessed_Pickaxe_Diamond");
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LanguageRegistry.addName(BlessedDiamondPickaxe, "Blessed Diamond Pickaxe");
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}
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Item BlessedGoldPickaxe;{
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BlessedGoldPickaxe = new BlessedGoldPickaxe(586, BlessedGold).setUnlocalizedName("Blessed_Pickaxe_Gold").setTextureName("divine_equipment:Blessed_Pickaxe_Gold");
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LanguageRegistry.addName(BlessedGoldPickaxe, "Blessed Gold Pickaxe");
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}
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Item BlessedIronPickaxe;{
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BlessedIronPickaxe = new BlessedIronPickaxe(587, BlessedIron).setUnlocalizedName("Blessed_Pickaxe_Iron").setTextureName("divine_equipment:Blessed_Pickaxe_Iron");
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LanguageRegistry.addName(BlessedIronPickaxe, "Blessed Iron Pickaxe");
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}
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Item BlessedStonePickaxe;{
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BlessedStonePickaxe = new BlessedStonePickaxe(588, BlessedStone).setUnlocalizedName("Blessed_Pickaxe_Stone").setTextureName("divine_equipment:Blessed_Pickaxe_Stone");
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LanguageRegistry.addName(BlessedStonePickaxe, "Blessed Stone Pickaxe");
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}
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Item BlessedWoodPickaxe;{
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BlessedWoodPickaxe = new BlessedWoodPickaxe(589, BlessedWood).setUnlocalizedName("Blessed_Pickaxe_Wood").setTextureName("divine_equipment:Blessed_Pickaxe_Wood");
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LanguageRegistry.addName(BlessedWoodPickaxe, "Blessed Wood Pickaxe");
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}
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}
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}
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182
src/divine_equipment/common/Divine_Content.java
Normal file
182
src/divine_equipment/common/Divine_Content.java
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package common;
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import blocks.BlessedRock;
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import blocks.BlessedWood;
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import blocks.TaintedRock;
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import blocks.TaintedWood;
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import cpw.mods.fml.common.registry.GameRegistry;
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import cpw.mods.fml.common.registry.LanguageRegistry;
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import divine_equipment.Divine_Equipment;
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import items.*;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.item.EnumToolMaterial;
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import net.minecraft.item.Item;
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import net.minecraftforge.common.EnumHelper;
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/**
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* User: Orthus
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* Date: 10/3/13
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*/
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public class Divine_Content {
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public static String modid = Divine_Equipment.modid;
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public static Block taintedstone;
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public static Block blessedstone;
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public static Block blessedwood;
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public static Block taintedwood;
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// Init All Tainted materials
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EnumToolMaterial TaintedDiamond;
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EnumToolMaterial TaintedGold;
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EnumToolMaterial TaintedIron;
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EnumToolMaterial TaintedStone;
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EnumToolMaterial TaintedWood;
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// Init All Blessed materials
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EnumToolMaterial BlessedDiamond;
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EnumToolMaterial BlessedGold;
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EnumToolMaterial BlessedIron;
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EnumToolMaterial BlessedStone;
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EnumToolMaterial BlessedWood;
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public Divine_Content()
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{
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registerBlocks();
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registerMaterials();
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}
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public void registerBlocks()
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{
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taintedstone = new TaintedRock(2550, Material.rock).setUnlocalizedName("Tainted Stone").setTextureName("divine_equipment:TaintedStone");
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GameRegistry.registerBlock(taintedstone, modid+ taintedstone.getUnlocalizedName().substring(5));
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LanguageRegistry.addName(taintedstone, "Tainted Stone");
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blessedstone = new BlessedRock(2551, Material.rock).setUnlocalizedName("Blessed Stone").setTextureName("divine_equipment:BlessedStone");
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GameRegistry.registerBlock(blessedstone, modid+ blessedstone.getUnlocalizedName().substring(5));
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LanguageRegistry.addName(blessedstone, "Blessed Stone");
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blessedwood = new BlessedWood(2552, Material.wood).setUnlocalizedName("Blessed Wood").setTextureName("divine_equipment:BlessedWood");
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GameRegistry.registerBlock(blessedwood, modid+ blessedwood.getUnlocalizedName().substring(5));
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LanguageRegistry.addName(blessedwood, "Blessed Wood");
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taintedwood = new TaintedWood(2553, Material.wood).setUnlocalizedName("Tainted Wood").setTextureName("divine_equipment:TaintedWood");
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GameRegistry.registerBlock(taintedwood, modid+ taintedwood.getUnlocalizedName().substring(5));
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LanguageRegistry.addName(taintedwood, "Tainted Wood");
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}
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void registerMaterials()
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{
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// Tainted Tool Material Properties (Subject to Change)
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// Name, Harvest Level, Uses, Dig Speed, Damage, Enchantablity
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/*
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Default Values
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WOOD(0, 59, 2.0F, 0, 15),
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STONE(1, 131, 4.0F, 1, 5),
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IRON(2, 250, 6.0F, 2, 14),
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EMERALD(3, 1561, 8.0F, 3, 10),
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GOLD(0, 32, 12.0F, 0, 22);
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*/
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TaintedDiamond = EnumHelper.addToolMaterial("Tainted Diamond", 3, 1003, 8.0F, 4, 15);
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TaintedGold = EnumHelper.addToolMaterial("Tainted Gold", 2, 20, 12.0F, 0, 27);
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TaintedIron = EnumHelper.addToolMaterial("Tainted Iron", 2, 58, 8.0F, 0, 19);
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TaintedStone = EnumHelper.addToolMaterial("Tainted Stone", 1, 88, 4.0F, 0, 10 );
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TaintedWood = EnumHelper.addToolMaterial("Tainted Wood", 0, 40, 2.0F, 0, 20);
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// Blessed tool Material Properties (Subject to Change)
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BlessedDiamond = EnumHelper.addToolMaterial("Blessed Diamond", 3, 2850, 10.0F, 3, 22);
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BlessedGold = EnumHelper.addToolMaterial("Blessed Gold", 2, 32, 14.00F, 0, 22);
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BlessedIron = EnumHelper.addToolMaterial("Blessed Iron", 2, 250, 8.0F, 2, 14);
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BlessedStone = EnumHelper.addToolMaterial("Blessed Stone", 1, 131, 6.0F, 1, 5);
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BlessedWood = EnumHelper.addToolMaterial("Blessed Wood", 0, 59, 4.0F, 0, 15);
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//Telling forge that we are creating stuff
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// Tainted Items
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Item TaintedDiamondSword;{
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TaintedDiamondSword = new TaintedDiamondSword(2560, TaintedDiamond).setUnlocalizedName("Tainted_Sword_Diamond").setTextureName("divine_equipment:Tainted_Sword_Diamond");
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LanguageRegistry.addName(TaintedDiamondSword, "Tainted Diamond Sword");
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}
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Item TaintedGoldSword;{
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TaintedGoldSword = new TaintedGoldSword(2561, TaintedGold).setUnlocalizedName("Tainted_Sword_Gold").setTextureName("divine_equipment:Tainted_Sword_Gold");
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LanguageRegistry.addName(TaintedGoldSword, "Tainted Gold Sword");
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}
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Item TaintedIronSword;{
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TaintedIronSword = new TaintedIronSword(2562, TaintedIron).setUnlocalizedName("Tainted_Sword_Iron").setTextureName("divine_equipment:Tainted_Sword_Iron");
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LanguageRegistry.addName(TaintedIronSword, "Tainted Iron Sword");
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}
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Item TaintedStoneSword;{
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||||||
|
TaintedStoneSword = new TaintedStoneSword(2563, TaintedStone).setUnlocalizedName("Tainted_Sword_Stone").setTextureName("divine_equipment:Tainted_Sword_Stone");
|
||||||
|
LanguageRegistry.addName(TaintedStoneSword, "Tainted Stone Sword");
|
||||||
|
}
|
||||||
|
Item TaintedWoodSword;{
|
||||||
|
TaintedWoodSword = new TaintedWoodSword(2564, TaintedWood).setUnlocalizedName("Tainted_Sword_Wood").setTextureName("divine_equipment:Tainted_Sword_Wood");
|
||||||
|
LanguageRegistry.addName(TaintedWoodSword, "Tainted Wood Sword");
|
||||||
|
}
|
||||||
|
// Pickaxes
|
||||||
|
Item TaintedDiamondPickaxe;{
|
||||||
|
TaintedDiamondPickaxe = new TaintedDiamondPickaxe(565, TaintedDiamond).setUnlocalizedName("Tainted_Pickaxe_Diamond").setTextureName("divine_equipment:Tainted_Pickaxe_Diamond");
|
||||||
|
LanguageRegistry.addName(TaintedDiamondPickaxe, "Tainted Diamond Pickaxe");
|
||||||
|
}
|
||||||
|
Item TaintedGoldPickaxe;{
|
||||||
|
TaintedGoldPickaxe = new TaintedGoldPickaxe(566, TaintedGold).setUnlocalizedName("Tainted_Pickaxe_Gold").setTextureName("divine_equipment:Tainted_Pickaxe_Gold");
|
||||||
|
LanguageRegistry.addName(TaintedGoldPickaxe, "Tainted Gold Pickaxe");
|
||||||
|
}
|
||||||
|
Item TaintedIronPickaxe;{
|
||||||
|
TaintedIronPickaxe = new TaintedIronPickaxe(567, TaintedIron).setUnlocalizedName("Tainted_Pickaxe_Iron").setTextureName("divine_equipment:Tainted_Pickaxe_Iron");
|
||||||
|
LanguageRegistry.addName(TaintedIronPickaxe, "Tainted Iron Pickaxe");
|
||||||
|
}
|
||||||
|
Item TaintedStonePickaxe;{
|
||||||
|
TaintedStonePickaxe = new TaintedStonePickaxe(568, TaintedStone).setUnlocalizedName("Tainted_Pickaxe_Stone").setTextureName("divine_equipment:Tainted_Pickaxe_Stone");
|
||||||
|
LanguageRegistry.addName(TaintedStonePickaxe, "Tainted Stone Pickaxe");
|
||||||
|
}
|
||||||
|
Item TaintedWoodPickaxe;{
|
||||||
|
TaintedWoodPickaxe = new TaintedWoodPickaxe(569, TaintedWood).setUnlocalizedName("Tainted_Pickaxe_Wood").setTextureName("divine_equipment:Tainted_Pickaxe_Wood");
|
||||||
|
LanguageRegistry.addName(TaintedWoodPickaxe, "Tainted Wood Pickaxe");
|
||||||
|
}
|
||||||
|
// Blessed Items
|
||||||
|
Item BlessedDiamondSword;{
|
||||||
|
//Create Item + Picture
|
||||||
|
BlessedDiamondSword = new BlessedDiamondSword(2580, BlessedDiamond).setUnlocalizedName("Blessed_Sword_Diamond").setTextureName("divine_equipment:Blessed_Sword_Diamond");
|
||||||
|
LanguageRegistry.addName(BlessedDiamondSword, "Blessed Diamond Sword");
|
||||||
|
}
|
||||||
|
Item BlessedGoldSword;{
|
||||||
|
BlessedGoldSword = new BlessedGoldSword(2581, BlessedGold).setUnlocalizedName("Blessed_Sword_Gold").setTextureName("divine_equipment:Blessed_Sword_Gold");
|
||||||
|
LanguageRegistry.addName(BlessedGoldSword, "Blessed Gold Sword");
|
||||||
|
}
|
||||||
|
Item BlessedIronSword;{
|
||||||
|
BlessedIronSword = new BlessedIronSword(2582, BlessedIron).setUnlocalizedName("Blessed_Sword_Iron").setTextureName("divine_equipment:Blessed_Sword_Iron");
|
||||||
|
LanguageRegistry.addName(BlessedIronSword, "Blessed Iron Sword");
|
||||||
|
}
|
||||||
|
Item BlessedStoneSword;{
|
||||||
|
BlessedStoneSword = new BlessedStoneSword(2583, BlessedStone).setUnlocalizedName("Blessed_Sword_Stone").setTextureName("divine_equipment:Blessed_Sword_Stone");
|
||||||
|
LanguageRegistry.addName(BlessedStoneSword, "Blessed Stone Sword");
|
||||||
|
}
|
||||||
|
Item BlessedWoodSword;{
|
||||||
|
BlessedWoodSword = new BlessedWoodSword(2584, BlessedWood).setUnlocalizedName("Blessed_Sword_Wood").setTextureName("divine_equipment:Blessed_Sword_Wood");
|
||||||
|
LanguageRegistry.addName(BlessedWoodSword, "Blessed Wood Sword");
|
||||||
|
}
|
||||||
|
// Pickaxes
|
||||||
|
|
||||||
|
Item BlessedDiamondPickaxe;{
|
||||||
|
BlessedDiamondPickaxe = new BlessedDiamondPickaxe(585, BlessedDiamond).setUnlocalizedName("Blessed_Pickaxe_Diamond").setTextureName("divine_equipment:Blessed_Pickaxe_Diamond");
|
||||||
|
LanguageRegistry.addName(BlessedDiamondPickaxe, "Blessed Diamond Pickaxe");
|
||||||
|
}
|
||||||
|
Item BlessedGoldPickaxe;{
|
||||||
|
BlessedGoldPickaxe = new BlessedGoldPickaxe(586, BlessedGold).setUnlocalizedName("Blessed_Pickaxe_Gold").setTextureName("divine_equipment:Blessed_Pickaxe_Gold");
|
||||||
|
LanguageRegistry.addName(BlessedGoldPickaxe, "Blessed Gold Pickaxe");
|
||||||
|
}
|
||||||
|
Item BlessedIronPickaxe;{
|
||||||
|
BlessedIronPickaxe = new BlessedIronPickaxe(587, BlessedIron).setUnlocalizedName("Blessed_Pickaxe_Iron").setTextureName("divine_equipment:Blessed_Pickaxe_Iron");
|
||||||
|
LanguageRegistry.addName(BlessedIronPickaxe, "Blessed Iron Pickaxe");
|
||||||
|
}
|
||||||
|
Item BlessedStonePickaxe;{
|
||||||
|
BlessedStonePickaxe = new BlessedStonePickaxe(588, BlessedStone).setUnlocalizedName("Blessed_Pickaxe_Stone").setTextureName("divine_equipment:Blessed_Pickaxe_Stone");
|
||||||
|
LanguageRegistry.addName(BlessedStonePickaxe, "Blessed Stone Pickaxe");
|
||||||
|
}
|
||||||
|
Item BlessedWoodPickaxe;{
|
||||||
|
BlessedWoodPickaxe = new BlessedWoodPickaxe(589, BlessedWood).setUnlocalizedName("Blessed_Pickaxe_Wood").setTextureName("divine_equipment:Blessed_Pickaxe_Wood");
|
||||||
|
LanguageRegistry.addName(BlessedWoodPickaxe, "Blessed Wood Pickaxe");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
54
src/divine_equipment/divine_equipment/Divine_Equipment.java
Normal file
54
src/divine_equipment/divine_equipment/Divine_Equipment.java
Normal file
@@ -0,0 +1,54 @@
|
|||||||
|
package divine_equipment; /**
|
||||||
|
* Author: Orthus
|
||||||
|
* Date: 9/29/13
|
||||||
|
*/
|
||||||
|
|
||||||
|
import common.Divine_Content;
|
||||||
|
import cpw.mods.fml.common.Mod;
|
||||||
|
import cpw.mods.fml.common.Mod.Instance;
|
||||||
|
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
|
||||||
|
import cpw.mods.fml.common.network.NetworkMod;
|
||||||
|
import net.minecraft.item.EnumToolMaterial;
|
||||||
|
|
||||||
|
@SuppressWarnings("ALL")
|
||||||
|
@Mod(modid = "divine_equipment", name = "Divine Equipment",version = "V0.5")
|
||||||
|
@NetworkMod(clientSideRequired = true, serverSideRequired = false, channels = { "DEquipment" })
|
||||||
|
public class Divine_Equipment
|
||||||
|
{
|
||||||
|
public static final String modid = "divine_equipment";
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@Instance("Divine_Equipment")
|
||||||
|
public static Divine_Equipment INSTANCE;
|
||||||
|
|
||||||
|
// @SidedProxy(clientSide = "divine_equipment.client.ClientProxy", serverSide = "divine_equipment.common.CommonProxy")
|
||||||
|
// public static CommonProxy proxy;
|
||||||
|
|
||||||
|
// Init all new Tool materials
|
||||||
|
|
||||||
|
// Init All Tainted materials
|
||||||
|
EnumToolMaterial TaintedDiamond;
|
||||||
|
EnumToolMaterial TaintedGold;
|
||||||
|
EnumToolMaterial TaintedIron;
|
||||||
|
EnumToolMaterial TaintedStone;
|
||||||
|
EnumToolMaterial TaintedWood;
|
||||||
|
|
||||||
|
// Init All Blessed materials
|
||||||
|
EnumToolMaterial BlessedDiamond;
|
||||||
|
EnumToolMaterial BlessedGold;
|
||||||
|
EnumToolMaterial BlessedIron;
|
||||||
|
EnumToolMaterial BlessedStone;
|
||||||
|
EnumToolMaterial BlessedWood;
|
||||||
|
|
||||||
|
|
||||||
|
// Init All Ender Infused Materials
|
||||||
|
|
||||||
|
// Will be added after version 1.0
|
||||||
|
|
||||||
|
@Mod.EventHandler
|
||||||
|
public void preInit(FMLPreInitializationEvent event){
|
||||||
|
content = new Divine_Content();
|
||||||
|
}
|
||||||
|
public static Divine_Content content;
|
||||||
|
}
|
||||||
8
src/divine_equipment/items/BlessedStone.java
Normal file
8
src/divine_equipment/items/BlessedStone.java
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
package items;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* User: Orthus
|
||||||
|
* Date: 10/3/13
|
||||||
|
*/
|
||||||
|
public class BlessedStone {
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user