Added Tainted Stone Block, Added placeholder texture for Tainted Stone Block as well as added working placeholder textures for testing prior to compile.

This commit is contained in:
Zachary Daltorio
2013-10-01 23:26:36 -04:00
parent ce1b884d89
commit 5cce96c8e1
13 changed files with 42 additions and 9 deletions

View File

@@ -7,16 +7,25 @@
import cpw.mods.fml.common.Mod.Instance;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.network.NetworkMod;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.common.registry.LanguageRegistry;
import items.*;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.item.EnumToolMaterial;
import net.minecraft.item.Item;
import net.minecraftforge.common.EnumHelper;
import blocks.*;
@Mod(modid = "divine_equipment", name = "Divine Equipment",version = "V0.5")
@NetworkMod(clientSideRequired = true, serverSideRequired = false, channels = { "DEquipment" })
public class Divine_Equipment
{
public static final String modid = "divine_equipment";
public static Block taintedstone;
@Instance("Divine_Equipment")
public static Divine_Equipment INSTANCE;
@@ -30,7 +39,7 @@ public class Divine_Equipment
// Init All Tainted materials
EnumToolMaterial TaintedDiamond;
EnumToolMaterial TaintedGold;
EnumToolMaterial TaintedIron;
EnumToolMaterial TaintedIron = EnumHelper.addToolMaterial("Tainted Iron", 2, 75, 6.0F, 3, 19);
EnumToolMaterial TaintedStone;
EnumToolMaterial TaintedWood;
@@ -49,8 +58,9 @@ public class Divine_Equipment
@Mod.EventHandler
public void preInit(FMLPreInitializationEvent event){
taintedstone = new TaintedRock(2550, Material.rock).setUnlocalizedName("Tainted Stone");
GameRegistry.registerBlock(taintedstone, modid+ taintedstone.getUnlocalizedName().substring(5));
LanguageRegistry.addName(taintedstone, "Tainted Stone");
// Tainted Tool Material Properties (Subject to Change)
// Name, Harvest Level, Uses, Dig Speed, Damage, Enchantablity
/*
@@ -63,7 +73,6 @@ public class Divine_Equipment
*/
TaintedDiamond = EnumHelper.addToolMaterial("Tainted Diamond", 3, 1003, 8.0F, 4, 15);
TaintedGold = EnumHelper.addToolMaterial("Tainted Gold", 2, 20, 12.0F, 0, 27);
TaintedIron = EnumHelper.addToolMaterial("Tainted Iron", 2, 75, 6.0F, 3, 19);
TaintedStone = EnumHelper.addToolMaterial("Tainted Stone", 1, 88, 4.0F, 0, 10 );
TaintedWood = EnumHelper.addToolMaterial("Tainted Wood", 0, 40, 2.0F, 0, 20);
@@ -76,8 +85,7 @@ public class Divine_Equipment
BlessedWood = EnumHelper.addToolMaterial("Blessed Wood", 0, 59, 4.0F, 0, 15);
//Telling forge that we are creating stuff
// Tainted Swords
// Tainted Swords
Item TaintedDiamondSword;{
//Create Item + Picture
TaintedDiamondSword = new TaintedDiamondSword(2560, TaintedDiamond).setUnlocalizedName("Tainted_Sword_Diamond").setTextureName("divine_equipment:Tainted_Sword_Diamond");
@@ -96,7 +104,6 @@ public class Divine_Equipment
LanguageRegistry.addName(TaintedStoneSword, "Tainted Stone Sword");
}
// Item TaintedWoodSword;{}
// Blessed Swords
Item BlessedDiamondSword;{
//Create Item + Picture