Added Tainted and Blessed Wood, Renamed TDSword to TaintedDiamondSword, Some Progress in Main Class

This commit is contained in:
Zachary Daltorio
2013-09-30 06:03:04 -04:00
parent 240e4d6506
commit 17b9644e14
4 changed files with 86 additions and 11 deletions

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@@ -8,6 +8,7 @@ package divine_equipment;
import cpw.mods.fml.common.Mod.Instance;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.*;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.network.NetworkMod;
import cpw.mods.fml.common.registry.LanguageRegistry;
@@ -34,24 +35,64 @@ public class Divine_Equipment
public static String imageFolder = "resources/textures";
// Init all new Tool materials
// Init All Tainted materials
EnumToolMaterial TaintedDiamond;
EnumToolMaterial TaintedGold;
EnumToolMaterial TaintedIron;
EnumToolMaterial TaintedStone;
EnumToolMaterial TaintedWood;
// Init All Blessed materials
EnumToolMaterial BlessedDiamond;
EnumToolMaterial BlessedGold;
EnumToolMaterial BlessedIron;
EnumToolMaterial BlessedStone;
EnumToolMaterial BlessedWood;
// Init All Ender Infused Materials
// Will be added after V 1.0
@Mod.EventHandler
public void preInit(FMLPreInitializationEvent event){
TaintedDiamond = addToolMaterial("TaintedDiamond", 3, 468, 3, par4, );
TaintedIron = addToolMaterial("Tainted Iron", 2, 75, 2, par4);
// Tainted Tool Material Properties (Subject to Change)
// Name, Harvest Level, Uses, Dig Speed, Damage, Enchantablity
/*
Default Values
WOOD(0, 59, 2.0F, 0, 15),
STONE(1, 131, 4.0F, 1, 5),
IRON(2, 250, 6.0F, 2, 14),
EMERALD(3, 1561, 8.0F, 3, 10),
GOLD(0, 32, 12.0F, 0, 22);
*/
TaintedDiamond = addToolMaterial("Tainted Diamond", 3, 1003, 8.0F, 4, 15);
TaintedGold = addToolMaterial("Tainted Gold", 2, 20, 12.0F, 0, 27);
TaintedIron = addToolMaterial("Tainted Iron", 2, 75, 6.0F, 3, 19);
TaintedStone = addToolMaterial("Tainted Stone", 1, 88, 4.0F, 0, 10 );
TaintedWood = addToolMaterial("Tainted Wood", 0, 40, 2.0F, 0, 20);
// Blessed tool Material Properties (Subject to Change)
BlessedDiamond = addToolMaterial("Blessed Diamond", 3, 2029, 10.0F, 3, 10);
BlessedGold = addToolMaterial("Blessed Gold", 0, 0, 0F, 0, 0);
BlessedIron = addToolMaterial("Blessed Iron", 0, 0, 0F, 0, 0);
BlessedStone = addToolMaterial("Blessed Stone", 0, 0, 0F, 0, 0);
BlessedWood = addToolMaterial("Blessed Wood", 0, 0, 0F, 0, 0);
//Telling forge that we are creating stuff
public static Item ItemTDSword;
public void load(){
//Create Item + Picture
ItemTDSword = new TDSword(560, EnumToolMaterial.EMERALD).setUnlocalizedName("Tsword.Diamond");
// Names
LanguageRegistry.addName(TDSword, "Tainted Diamond Sword");
Item TaintedDiamondSword;{
public void load(FMLInitializationEvent event);
{
//Create Item + Picture
TaintedDiamondSword = new TDSword(560, EnumToolMaterial.EMERALD).setUnlocalizedName("Tsword.Diamond");
// Names
LanguageRegistry.addName(TaintedDiamondSword, "Tainted Diamond Sword");
}
}
public static Item ItemTSword;
}
}

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@@ -0,0 +1,8 @@
package divine_equipment.items;
/**
* User: Orthus
* Date: 9/30/13
*/
public class BlessedWood {
}

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@@ -0,0 +1,18 @@
package divine_equipment.items;
import net.minecraft.item.EnumToolMaterial;
import net.minecraft.item.Item;
import cpw.mods.fml.relauncher.*;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.ItemSword;
/**
* User: Orthus
* Date: 9/29/13
*/
public class TaintedDiamondSword extends ItemSword {
public TaintedDiamondSword(int par1, EnumToolMaterial EMERALD){
super(par1, EMERALD);
setCreativeTab(CreativeTabs.tabCombat);
}
}

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@@ -0,0 +1,8 @@
package divine_equipment.items;
/**
* User: Orthus
* Date: 9/30/13
*/
public class TaintedWood {
}